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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
| 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
| 7 | 7 |
| 8 #include <d3d11.h> | 8 #include <d3d11.h> |
| 9 #include <dcomp.h> | 9 #include <dcomp.h> |
| 10 #include <windows.h> | 10 #include <windows.h> |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 float scale_factor, | 38 float scale_factor, |
| 39 bool has_alpha) override; | 39 bool has_alpha) override; |
| 40 gfx::SwapResult SwapBuffers() override; | 40 gfx::SwapResult SwapBuffers() override; |
| 41 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; | 41 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; |
| 42 gfx::VSyncProvider* GetVSyncProvider() override; | 42 gfx::VSyncProvider* GetVSyncProvider() override; |
| 43 bool ScheduleOverlayPlane(int z_order, | 43 bool ScheduleOverlayPlane(int z_order, |
| 44 gfx::OverlayTransform transform, | 44 gfx::OverlayTransform transform, |
| 45 gl::GLImage* image, | 45 gl::GLImage* image, |
| 46 const gfx::Rect& bounds_rect, | 46 const gfx::Rect& bounds_rect, |
| 47 const gfx::RectF& crop_rect) override; | 47 const gfx::RectF& crop_rect) override; |
| 48 bool SetEnableDCLayers(bool enable) override; |
| 48 bool FlipsVertically() const override; | 49 bool FlipsVertically() const override; |
| 49 bool SupportsPostSubBuffer() override; | 50 bool SupportsPostSubBuffer() override; |
| 50 bool OnMakeCurrent(gl::GLContext* context) override; | 51 bool OnMakeCurrent(gl::GLContext* context) override; |
| 51 bool SupportsSetDrawRectangle() const override; | 52 bool SupportsDCLayers() const override; |
| 52 bool SetDrawRectangle(const gfx::Rect& rect) override; | 53 bool SetDrawRectangle(const gfx::Rect& rect) override; |
| 53 gfx::Vector2d GetDrawOffset() const override; | 54 gfx::Vector2d GetDrawOffset() const override; |
| 54 | 55 |
| 55 bool Initialize(std::unique_ptr<gfx::VSyncProvider> vsync_provider); | 56 bool Initialize(std::unique_ptr<gfx::VSyncProvider> vsync_provider); |
| 56 | 57 |
| 57 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); | 58 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); |
| 58 | 59 |
| 59 protected: | 60 protected: |
| 60 ~DirectCompositionSurfaceWin() override; | 61 ~DirectCompositionSurfaceWin() override; |
| 61 | 62 |
| 62 private: | 63 private: |
| 63 struct Overlay { | 64 struct Overlay { |
| 64 Overlay(int z_order, | 65 Overlay(int z_order, |
| 65 gfx::OverlayTransform transform, | 66 gfx::OverlayTransform transform, |
| 66 scoped_refptr<gl::GLImage> image, | 67 scoped_refptr<gl::GLImage> image, |
| 67 gfx::Rect bounds_rect, | 68 gfx::Rect bounds_rect, |
| 68 gfx::RectF crop_rect); | 69 gfx::RectF crop_rect); |
| 69 Overlay(const Overlay& overlay); | 70 Overlay(const Overlay& overlay); |
| 70 | 71 |
| 71 ~Overlay(); | 72 ~Overlay(); |
| 72 | 73 |
| 73 int z_order; | 74 int z_order; |
| 74 gfx::OverlayTransform transform; | 75 gfx::OverlayTransform transform; |
| 75 scoped_refptr<gl::GLImage> image; | 76 scoped_refptr<gl::GLImage> image; |
| 76 gfx::Rect bounds_rect; | 77 gfx::Rect bounds_rect; |
| 77 gfx::RectF crop_rect; | 78 gfx::RectF crop_rect; |
| 78 }; | 79 }; |
| 79 | 80 |
| 80 bool CommitAndClearPendingOverlays(); | 81 bool CommitAndClearPendingOverlays(); |
| 82 void ReleaseCurrentSurface(); |
| 81 void InitializeSurface(); | 83 void InitializeSurface(); |
| 82 void ReleaseDrawTexture(); | 84 void ReleaseDrawTexture(); |
| 83 | 85 |
| 84 ChildWindowWin child_window_; | 86 ChildWindowWin child_window_; |
| 85 | 87 |
| 86 HWND window_ = nullptr; | 88 HWND window_ = nullptr; |
| 87 // This is a placeholder surface used when not rendering to the | 89 // This is a placeholder surface used when not rendering to the |
| 88 // DirectComposition surface. | 90 // DirectComposition surface. |
| 89 EGLSurface default_surface_ = 0; | 91 EGLSurface default_surface_ = 0; |
| 90 | 92 |
| 91 // This is the real surface representing the backbuffer. It may be null | 93 // This is the real surface representing the backbuffer. It may be null |
| 92 // outside of a BeginDraw/EndDraw pair. | 94 // outside of a BeginDraw/EndDraw pair. |
| 93 EGLSurface real_surface_ = 0; | 95 EGLSurface real_surface_ = 0; |
| 94 gfx::Size size_ = gfx::Size(1, 1); | 96 gfx::Size size_ = gfx::Size(1, 1); |
| 95 bool first_swap_ = true; | 97 bool first_swap_ = true; |
| 98 bool enable_dc_layers_ = false; |
| 96 std::unique_ptr<gfx::VSyncProvider> vsync_provider_; | 99 std::unique_ptr<gfx::VSyncProvider> vsync_provider_; |
| 97 std::vector<Overlay> pending_overlays_; | 100 std::vector<Overlay> pending_overlays_; |
| 101 gfx::Rect swap_rect_; |
| 98 | 102 |
| 99 gfx::Vector2d draw_offset_; | 103 gfx::Vector2d draw_offset_; |
| 100 | 104 |
| 101 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; | 105 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; |
| 102 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; | 106 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; |
| 103 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_; | 107 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_; |
| 104 base::win::ScopedComPtr<IDCompositionVisual2> visual_; | 108 base::win::ScopedComPtr<IDCompositionVisual2> visual_; |
| 105 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_; | 109 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_; |
| 110 base::win::ScopedComPtr<IDXGISwapChain1> swap_chain_; |
| 106 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_; | 111 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_; |
| 107 | 112 |
| 108 // Keep track of whether the texture has been rendered to, as the first draw | 113 // Keep track of whether the texture has been rendered to, as the first draw |
| 109 // to it must overwrite the entire thing. | 114 // to it must overwrite the entire thing. |
| 110 bool has_been_rendered_to_ = false; | 115 bool has_been_rendered_to_ = false; |
| 111 | 116 |
| 112 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); | 117 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); |
| 113 }; | 118 }; |
| 114 | 119 |
| 115 } // namespace gpu | 120 } // namespace gpu |
| 116 | 121 |
| 117 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 122 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
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