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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| 6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 340 } | 340 } |
| 341 void set_support_texture_half_float_linear(bool support) { | 341 void set_support_texture_half_float_linear(bool support) { |
| 342 test_capabilities_.texture_half_float_linear = support; | 342 test_capabilities_.texture_half_float_linear = support; |
| 343 } | 343 } |
| 344 void set_msaa_is_slow(bool msaa_is_slow) { | 344 void set_msaa_is_slow(bool msaa_is_slow) { |
| 345 test_capabilities_.msaa_is_slow = msaa_is_slow; | 345 test_capabilities_.msaa_is_slow = msaa_is_slow; |
| 346 } | 346 } |
| 347 void set_gpu_rasterization(bool gpu_rasterization) { | 347 void set_gpu_rasterization(bool gpu_rasterization) { |
| 348 test_capabilities_.gpu_rasterization = gpu_rasterization; | 348 test_capabilities_.gpu_rasterization = gpu_rasterization; |
| 349 } | 349 } |
| 350 void set_support_set_draw_rectangle(bool support) { | 350 void set_enable_dc_layers(bool support) { |
| 351 test_capabilities_.set_draw_rectangle = support; | 351 test_capabilities_.dc_layers = support; |
| 352 } | 352 } |
| 353 | 353 |
| 354 // When this context is lost, all contexts in its share group are also lost. | 354 // When this context is lost, all contexts in its share group are also lost. |
| 355 void add_share_group_context(TestWebGraphicsContext3D* context3d) { | 355 void add_share_group_context(TestWebGraphicsContext3D* context3d) { |
| 356 shared_contexts_.push_back(context3d); | 356 shared_contexts_.push_back(context3d); |
| 357 } | 357 } |
| 358 | 358 |
| 359 void set_max_texture_size(int size) { max_texture_size_ = size; } | 359 void set_max_texture_size(int size) { max_texture_size_ = size; } |
| 360 | 360 |
| 361 static const GLuint kExternalTextureId; | 361 static const GLuint kExternalTextureId; |
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| 489 | 489 |
| 490 scoped_refptr<Namespace> namespace_; | 490 scoped_refptr<Namespace> namespace_; |
| 491 static Namespace* shared_namespace_; | 491 static Namespace* shared_namespace_; |
| 492 | 492 |
| 493 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; | 493 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; |
| 494 }; | 494 }; |
| 495 | 495 |
| 496 } // namespace cc | 496 } // namespace cc |
| 497 | 497 |
| 498 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 498 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
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