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Issue 2743663006: Allow switching DirectCompositionSurfaceWin between drawing modes. (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface_stub.h" 5 #include "ui/gl/gl_surface_stub.h"
6 6
7 namespace gl { 7 namespace gl {
8 8
9 void GLSurfaceStub::Destroy() { 9 void GLSurfaceStub::Destroy() {
10 } 10 }
(...skipping 21 matching lines...) Expand all
32 } 32 }
33 33
34 bool GLSurfaceStub::BuffersFlipped() const { 34 bool GLSurfaceStub::BuffersFlipped() const {
35 return buffers_flipped_; 35 return buffers_flipped_;
36 } 36 }
37 37
38 GLSurfaceFormat GLSurfaceStub::GetFormat() { 38 GLSurfaceFormat GLSurfaceStub::GetFormat() {
39 return GLSurfaceFormat(); 39 return GLSurfaceFormat();
40 } 40 }
41 41
42 bool GLSurfaceStub::SupportsSetDrawRectangle() const { 42 bool GLSurfaceStub::SupportsDCLayers() const {
43 return supports_draw_rectangle_; 43 return supports_draw_rectangle_;
44 } 44 }
45 45
46 gfx::Vector2d GLSurfaceStub::GetDrawOffset() const { 46 gfx::Vector2d GLSurfaceStub::GetDrawOffset() const {
47 return supports_draw_rectangle_ ? gfx::Vector2d(100, 200) : gfx::Vector2d(); 47 return supports_draw_rectangle_ ? gfx::Vector2d(100, 200) : gfx::Vector2d();
48 } 48 }
49 49
50 GLSurfaceStub::~GLSurfaceStub() {} 50 GLSurfaceStub::~GLSurfaceStub() {}
51 51
52 } // namespace gl 52 } // namespace gl
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