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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
6 #include "base/memory/weak_ptr.h" | 6 #include "base/memory/weak_ptr.h" |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/base/win/hidden_window.h" | 10 #include "ui/base/win/hidden_window.h" |
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35 }; | 35 }; |
36 | 36 |
37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { | 37 void RunPendingTasks(scoped_refptr<base::TaskRunner> task_runner) { |
38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 38 base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
39 base::WaitableEvent::InitialState::NOT_SIGNALED); | 39 base::WaitableEvent::InitialState::NOT_SIGNALED); |
40 task_runner->PostTask(FROM_HERE, | 40 task_runner->PostTask(FROM_HERE, |
41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); | 41 Bind(&base::WaitableEvent::Signal, Unretained(&done))); |
42 done.Wait(); | 42 done.Wait(); |
43 } | 43 } |
44 | 44 |
| 45 void DestroySurface(scoped_refptr<DirectCompositionSurfaceWin> surface) { |
| 46 scoped_refptr<base::TaskRunner> task_runner = |
| 47 surface->GetWindowTaskRunnerForTesting(); |
| 48 DCHECK(surface->HasOneRef()); |
| 49 |
| 50 surface = nullptr; |
| 51 |
| 52 // Ensure that the ChildWindowWin posts the task to delete the thread to the |
| 53 // main loop before doing RunUntilIdle. Otherwise the child threads could |
| 54 // outlive the main thread. |
| 55 RunPendingTasks(task_runner); |
| 56 |
| 57 base::RunLoop().RunUntilIdle(); |
| 58 } |
| 59 |
45 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { | 60 TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { |
46 if (!gl::QueryDirectCompositionDevice( | 61 if (!gl::QueryDirectCompositionDevice( |
47 gl::QueryD3D11DeviceObjectFromANGLE())) { | 62 gl::QueryD3D11DeviceObjectFromANGLE())) { |
48 LOG(WARNING) | 63 LOG(WARNING) |
49 << "GL implementation not using DirectComposition, skipping test."; | 64 << "GL implementation not using DirectComposition, skipping test."; |
50 return; | 65 return; |
51 } | 66 } |
52 | 67 |
53 TestImageTransportSurfaceDelegate delegate; | 68 TestImageTransportSurfaceDelegate delegate; |
54 | 69 |
55 scoped_refptr<DirectCompositionSurfaceWin> surface( | 70 scoped_refptr<DirectCompositionSurfaceWin> surface1( |
56 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 71 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
57 ui::GetHiddenWindow())); | 72 ui::GetHiddenWindow())); |
58 EXPECT_TRUE(surface->Initialize()); | 73 EXPECT_TRUE(surface1->Initialize()); |
| 74 surface1->SetEnableDCLayers(true); |
59 | 75 |
60 scoped_refptr<gl::GLContext> context = | 76 scoped_refptr<gl::GLContext> context1 = gl::init::CreateGLContext( |
61 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); | 77 nullptr, surface1.get(), gl::GLContextAttribs()); |
62 EXPECT_TRUE(surface->Resize(gfx::Size(100, 100), 1.0, true)); | 78 EXPECT_TRUE(surface1->Resize(gfx::Size(100, 100), 1.0, true)); |
63 | 79 |
64 // First SetDrawRectangle must be full size of surface. | 80 // First SetDrawRectangle must be full size of surface. |
65 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 81 EXPECT_FALSE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
66 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 82 EXPECT_TRUE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
67 | 83 |
68 // SetDrawRectangle can't be called again until swap. | 84 // SetDrawRectangle can't be called again until swap. |
69 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 85 EXPECT_FALSE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
70 | 86 |
71 EXPECT_TRUE(context->MakeCurrent(surface.get())); | 87 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); |
72 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface->SwapBuffers()); | 88 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface1->SwapBuffers()); |
73 | 89 |
74 EXPECT_TRUE(context->IsCurrent(surface.get())); | 90 EXPECT_TRUE(context1->IsCurrent(surface1.get())); |
75 | 91 |
76 // SetDrawRectangle must be contained within surface. | 92 // SetDrawRectangle must be contained within surface. |
77 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 101, 101))); | 93 EXPECT_FALSE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 101, 101))); |
78 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 94 EXPECT_TRUE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
79 EXPECT_TRUE(context->IsCurrent(surface.get())); | 95 EXPECT_TRUE(context1->IsCurrent(surface1.get())); |
80 | 96 |
81 EXPECT_TRUE(surface->Resize(gfx::Size(50, 50), 1.0, true)); | 97 EXPECT_TRUE(surface1->Resize(gfx::Size(50, 50), 1.0, true)); |
82 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); | 98 EXPECT_TRUE(context1->IsCurrent(surface1.get())); |
83 EXPECT_TRUE(context->IsCurrent(surface.get())); | 99 EXPECT_TRUE(surface1->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
| 100 EXPECT_TRUE(context1->IsCurrent(surface1.get())); |
84 | 101 |
85 scoped_refptr<DirectCompositionSurfaceWin> surface2( | 102 scoped_refptr<DirectCompositionSurfaceWin> surface2( |
86 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), | 103 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
87 ui::GetHiddenWindow())); | 104 ui::GetHiddenWindow())); |
88 EXPECT_TRUE(surface2->Initialize()); | 105 EXPECT_TRUE(surface2->Initialize()); |
89 | 106 |
90 scoped_refptr<gl::GLContext> context2 = gl::init::CreateGLContext( | 107 scoped_refptr<gl::GLContext> context2 = gl::init::CreateGLContext( |
91 nullptr, surface2.get(), gl::GLContextAttribs()); | 108 nullptr, surface2.get(), gl::GLContextAttribs()); |
| 109 surface2->SetEnableDCLayers(true); |
92 EXPECT_TRUE(context2->MakeCurrent(surface2.get())); | 110 EXPECT_TRUE(context2->MakeCurrent(surface2.get())); |
93 EXPECT_TRUE(surface2->Resize(gfx::Size(100, 100), 1.0, true)); | 111 EXPECT_TRUE(surface2->Resize(gfx::Size(100, 100), 1.0, true)); |
94 // The previous IDCompositionSurface should be suspended when another | 112 // The previous IDCompositionSurface should be suspended when another |
95 // surface is being drawn to. | 113 // surface is being drawn to. |
96 EXPECT_TRUE(surface2->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); | 114 EXPECT_TRUE(surface2->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
97 EXPECT_TRUE(context2->IsCurrent(surface2.get())); | 115 EXPECT_TRUE(context2->IsCurrent(surface2.get())); |
98 | 116 |
99 // It should be possible to switch back to the previous surface and | 117 // It should be possible to switch back to the previous surface and |
100 // unsuspend it. | 118 // unsuspend it. |
101 EXPECT_TRUE(context->MakeCurrent(surface.get())); | 119 EXPECT_TRUE(context1->MakeCurrent(surface1.get())); |
102 scoped_refptr<base::TaskRunner> task_runner1 = | 120 context2 = nullptr; |
103 surface->GetWindowTaskRunnerForTesting(); | 121 context1 = nullptr; |
104 scoped_refptr<base::TaskRunner> task_runner2 = | |
105 surface2->GetWindowTaskRunnerForTesting(); | |
106 | 122 |
107 context2 = nullptr; | 123 DestroySurface(std::move(surface1)); |
108 surface2 = nullptr; | 124 DestroySurface(std::move(surface2)); |
109 context = nullptr; | |
110 surface = nullptr; | |
111 | |
112 // Ensure that the ChildWindowWin posts the task to delete the thread to the | |
113 // main loop before doing RunUntilIdle. Otherwise the child threads could | |
114 // outlive the main thread. | |
115 RunPendingTasks(task_runner1); | |
116 RunPendingTasks(task_runner2); | |
117 | |
118 base::RunLoop().RunUntilIdle(); | |
119 } | 125 } |
120 | 126 |
| 127 // Tests that switching using EnableDCLayers works. |
| 128 TEST(DirectCompositionSurfaceTest, DXGIDCLayerSwitch) { |
| 129 if (!gl::QueryDirectCompositionDevice( |
| 130 gl::QueryD3D11DeviceObjectFromANGLE())) { |
| 131 LOG(WARNING) |
| 132 << "GL implementation not using DirectComposition, skipping test."; |
| 133 return; |
| 134 } |
| 135 |
| 136 TestImageTransportSurfaceDelegate delegate; |
| 137 |
| 138 scoped_refptr<DirectCompositionSurfaceWin> surface( |
| 139 new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
| 140 ui::GetHiddenWindow())); |
| 141 EXPECT_TRUE(surface->Initialize()); |
| 142 |
| 143 scoped_refptr<gl::GLContext> context = |
| 144 gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); |
| 145 EXPECT_TRUE(surface->Resize(gfx::Size(100, 100), 1.0, true)); |
| 146 EXPECT_FALSE(surface->swap_chain()); |
| 147 |
| 148 // First SetDrawRectangle must be full size of surface for DXGI |
| 149 // swapchain. |
| 150 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
| 151 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
| 152 EXPECT_TRUE(surface->swap_chain()); |
| 153 |
| 154 // SetDrawRectangle can't be called again until swap. |
| 155 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
| 156 |
| 157 EXPECT_TRUE(context->MakeCurrent(surface.get())); |
| 158 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface->SwapBuffers()); |
| 159 |
| 160 EXPECT_TRUE(context->IsCurrent(surface.get())); |
| 161 |
| 162 surface->SetEnableDCLayers(true); |
| 163 |
| 164 // Surface switched to use IDCompositionSurface, so must draw to |
| 165 // entire surface. |
| 166 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
| 167 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
| 168 EXPECT_TRUE(context->IsCurrent(surface.get())); |
| 169 EXPECT_FALSE(surface->swap_chain()); |
| 170 |
| 171 surface->SetEnableDCLayers(false); |
| 172 |
| 173 EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface->SwapBuffers()); |
| 174 |
| 175 // Surface switched to use IDXGISwapChain, so must draw to entire |
| 176 // surface. |
| 177 EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
| 178 EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
| 179 EXPECT_TRUE(surface->swap_chain()); |
| 180 |
| 181 context = nullptr; |
| 182 DestroySurface(std::move(surface)); |
| 183 } |
121 } // namespace | 184 } // namespace |
122 } // namespace gpu | 185 } // namespace gpu |
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