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Issue 2743663006: Allow switching DirectCompositionSurfaceWin between drawing modes. (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/software_renderer.h" 5 #include "cc/output/software_renderer.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "base/trace_event/trace_event.h" 8 #include "base/trace_event/trace_event.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/base/render_surface_filters.h" 10 #include "cc/base/render_surface_filters.h"
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576 576
577 std::unique_ptr<SkBitmap> bitmap(new SkBitmap); 577 std::unique_ptr<SkBitmap> bitmap(new SkBitmap);
578 bitmap->setInfo(SkImageInfo::MakeN32Premul(window_copy_rect.width(), 578 bitmap->setInfo(SkImageInfo::MakeN32Premul(window_copy_rect.width(),
579 window_copy_rect.height())); 579 window_copy_rect.height()));
580 current_canvas_->readPixels( 580 current_canvas_->readPixels(
581 bitmap.get(), window_copy_rect.x(), window_copy_rect.y()); 581 bitmap.get(), window_copy_rect.x(), window_copy_rect.y());
582 582
583 request->SendBitmapResult(std::move(bitmap)); 583 request->SendBitmapResult(std::move(bitmap));
584 } 584 }
585 585
586 void SoftwareRenderer::SetEnableDCLayers(bool enable) {
587 NOTIMPLEMENTED();
588 }
589
586 void SoftwareRenderer::DidChangeVisibility() { 590 void SoftwareRenderer::DidChangeVisibility() {
587 if (visible_) 591 if (visible_)
588 output_surface_->EnsureBackbuffer(); 592 output_surface_->EnsureBackbuffer();
589 else 593 else
590 output_surface_->DiscardBackbuffer(); 594 output_surface_->DiscardBackbuffer();
591 } 595 }
592 596
593 bool SoftwareRenderer::ShouldApplyBackgroundFilters( 597 bool SoftwareRenderer::ShouldApplyBackgroundFilters(
594 const RenderPassDrawQuad* quad, 598 const RenderPassDrawQuad* quad,
595 const FilterOperations* background_filters) const { 599 const FilterOperations* background_filters) const {
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719 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr); 723 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr);
720 724
721 if (!filter_backdrop_image) 725 if (!filter_backdrop_image)
722 return nullptr; 726 return nullptr;
723 727
724 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode, 728 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode,
725 &filter_backdrop_transform); 729 &filter_backdrop_transform);
726 } 730 }
727 731
728 } // namespace cc 732 } // namespace cc
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