| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
| 6 | 6 |
| 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
| 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
| 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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| 361 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); | 361 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); |
| 362 | 362 |
| 363 // Extension CHROMIUM_stream_texture_matrix | 363 // Extension CHROMIUM_stream_texture_matrix |
| 364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); | 364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); |
| 365 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); | 365 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); |
| 366 | 366 |
| 367 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); | 367 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); |
| 368 | 368 |
| 369 // Extension CHROMIUM_set_draw_rectangle | 369 // Extension CHROMIUM_set_draw_rectangle |
| 370 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); | 370 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); |
| 371 |
| 372 // Extension CHROMIUM_dc_overlays |
| 373 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl
ed); |
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