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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
7 | 7 |
8 #include <d3d11.h> | 8 #include <d3d11.h> |
9 #include <dcomp.h> | 9 #include <dcomp.h> |
10 #include <windows.h> | 10 #include <windows.h> |
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38 float scale_factor, | 38 float scale_factor, |
39 bool has_alpha) override; | 39 bool has_alpha) override; |
40 gfx::SwapResult SwapBuffers() override; | 40 gfx::SwapResult SwapBuffers() override; |
41 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; | 41 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; |
42 gfx::VSyncProvider* GetVSyncProvider() override; | 42 gfx::VSyncProvider* GetVSyncProvider() override; |
43 bool ScheduleOverlayPlane(int z_order, | 43 bool ScheduleOverlayPlane(int z_order, |
44 gfx::OverlayTransform transform, | 44 gfx::OverlayTransform transform, |
45 gl::GLImage* image, | 45 gl::GLImage* image, |
46 const gfx::Rect& bounds_rect, | 46 const gfx::Rect& bounds_rect, |
47 const gfx::RectF& crop_rect) override; | 47 const gfx::RectF& crop_rect) override; |
48 bool SetEnableDCLayers(bool enable) override; | |
48 bool FlipsVertically() const override; | 49 bool FlipsVertically() const override; |
49 bool SupportsPostSubBuffer() override; | 50 bool SupportsPostSubBuffer() override; |
50 bool OnMakeCurrent(gl::GLContext* context) override; | 51 bool OnMakeCurrent(gl::GLContext* context) override; |
51 bool SupportsSetDrawRectangle() const override; | 52 bool SupportsDCLayers() const override; |
52 bool SetDrawRectangle(const gfx::Rect& rect) override; | 53 bool SetDrawRectangle(const gfx::Rect& rect) override; |
53 gfx::Vector2d GetDrawOffset() const override; | 54 gfx::Vector2d GetDrawOffset() const override; |
54 | 55 |
55 bool Initialize(std::unique_ptr<gfx::VSyncProvider> vsync_provider); | 56 bool Initialize(std::unique_ptr<gfx::VSyncProvider> vsync_provider); |
56 | 57 |
57 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); | 58 scoped_refptr<base::TaskRunner> GetWindowTaskRunnerForTesting(); |
59 const base::win::ScopedComPtr<IDXGISwapChain1> swap_chain() const { | |
sunnyps
2017/03/21 00:19:00
nit: operator-> on ScopedComPtr is const so the fi
| |
60 return swap_chain_; | |
61 } | |
58 | 62 |
59 protected: | 63 protected: |
60 ~DirectCompositionSurfaceWin() override; | 64 ~DirectCompositionSurfaceWin() override; |
61 | 65 |
62 private: | 66 private: |
63 struct Overlay { | 67 struct Overlay { |
64 Overlay(int z_order, | 68 Overlay(int z_order, |
65 gfx::OverlayTransform transform, | 69 gfx::OverlayTransform transform, |
66 scoped_refptr<gl::GLImage> image, | 70 scoped_refptr<gl::GLImage> image, |
67 gfx::Rect bounds_rect, | 71 gfx::Rect bounds_rect, |
68 gfx::RectF crop_rect); | 72 gfx::RectF crop_rect); |
69 Overlay(const Overlay& overlay); | 73 Overlay(const Overlay& overlay); |
70 | 74 |
71 ~Overlay(); | 75 ~Overlay(); |
72 | 76 |
73 int z_order; | 77 int z_order; |
74 gfx::OverlayTransform transform; | 78 gfx::OverlayTransform transform; |
75 scoped_refptr<gl::GLImage> image; | 79 scoped_refptr<gl::GLImage> image; |
76 gfx::Rect bounds_rect; | 80 gfx::Rect bounds_rect; |
77 gfx::RectF crop_rect; | 81 gfx::RectF crop_rect; |
78 }; | 82 }; |
79 | 83 |
80 bool CommitAndClearPendingOverlays(); | 84 bool CommitAndClearPendingOverlays(); |
85 void ReleaseCurrentSurface(); | |
81 void InitializeSurface(); | 86 void InitializeSurface(); |
82 void ReleaseDrawTexture(); | 87 // Release the texture that's currently being drawn to. If will_discard is |
88 // true then the surface should be discarded without swapping any contents | |
89 // to it. | |
90 void ReleaseDrawTexture(bool will_discard); | |
83 | 91 |
84 ChildWindowWin child_window_; | 92 ChildWindowWin child_window_; |
85 | 93 |
86 HWND window_ = nullptr; | 94 HWND window_ = nullptr; |
87 // This is a placeholder surface used when not rendering to the | 95 // This is a placeholder surface used when not rendering to the |
88 // DirectComposition surface. | 96 // DirectComposition surface. |
89 EGLSurface default_surface_ = 0; | 97 EGLSurface default_surface_ = 0; |
90 | 98 |
91 // This is the real surface representing the backbuffer. It may be null | 99 // This is the real surface representing the backbuffer. It may be null |
92 // outside of a BeginDraw/EndDraw pair. | 100 // outside of a BeginDraw/EndDraw pair. |
93 EGLSurface real_surface_ = 0; | 101 EGLSurface real_surface_ = 0; |
94 gfx::Size size_ = gfx::Size(1, 1); | 102 gfx::Size size_ = gfx::Size(1, 1); |
95 bool first_swap_ = true; | 103 bool first_swap_ = true; |
104 bool enable_dc_layers_ = false; | |
96 std::unique_ptr<gfx::VSyncProvider> vsync_provider_; | 105 std::unique_ptr<gfx::VSyncProvider> vsync_provider_; |
97 std::vector<Overlay> pending_overlays_; | 106 std::vector<Overlay> pending_overlays_; |
107 gfx::Rect swap_rect_; | |
98 | 108 |
99 gfx::Vector2d draw_offset_; | 109 gfx::Vector2d draw_offset_; |
100 | 110 |
101 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; | 111 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; |
102 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; | 112 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; |
103 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_; | 113 base::win::ScopedComPtr<IDCompositionTarget> dcomp_target_; |
104 base::win::ScopedComPtr<IDCompositionVisual2> visual_; | 114 base::win::ScopedComPtr<IDCompositionVisual2> visual_; |
105 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_; | 115 base::win::ScopedComPtr<IDCompositionSurface> dcomp_surface_; |
116 base::win::ScopedComPtr<IDXGISwapChain1> swap_chain_; | |
106 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_; | 117 base::win::ScopedComPtr<ID3D11Texture2D> draw_texture_; |
107 | 118 |
108 // Keep track of whether the texture has been rendered to, as the first draw | 119 // Keep track of whether the texture has been rendered to, as the first draw |
109 // to it must overwrite the entire thing. | 120 // to it must overwrite the entire thing. |
110 bool has_been_rendered_to_ = false; | 121 bool has_been_rendered_to_ = false; |
111 | 122 |
112 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); | 123 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); |
113 }; | 124 }; |
114 | 125 |
115 } // namespace gpu | 126 } // namespace gpu |
116 | 127 |
117 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 128 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
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