Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| (...skipping 702 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 713 value->BeginArray("render_passes"); | 713 value->BeginArray("render_passes"); |
| 714 for (size_t i = 0; i < render_passes.size(); ++i) { | 714 for (size_t i = 0; i < render_passes.size(); ++i) { |
| 715 value->BeginDictionary(); | 715 value->BeginDictionary(); |
| 716 render_passes[i]->AsValueInto(value); | 716 render_passes[i]->AsValueInto(value); |
| 717 value->EndDictionary(); | 717 value->EndDictionary(); |
| 718 } | 718 } |
| 719 value->EndArray(); | 719 value->EndArray(); |
| 720 } | 720 } |
| 721 } | 721 } |
| 722 | 722 |
| 723 void LayerTreeHostImpl::FrameData::AppendRenderPass( | 723 void LayerTreeHostImpl::FrameData::AppendRenderPass( |
|
danakj
2017/03/14 15:14:35
Delete the RenderPassSink class https://cs.chromiu
| |
| 724 std::unique_ptr<RenderPass> render_pass) { | 724 std::unique_ptr<RenderPass> render_pass) { |
| 725 render_passes.push_back(std::move(render_pass)); | 725 render_passes.push_back(std::move(render_pass)); |
| 726 } | 726 } |
| 727 | 727 |
| 728 DrawMode LayerTreeHostImpl::GetDrawMode() const { | 728 DrawMode LayerTreeHostImpl::GetDrawMode() const { |
| 729 if (resourceless_software_draw_) { | 729 if (resourceless_software_draw_) { |
| 730 return DRAW_MODE_RESOURCELESS_SOFTWARE; | 730 return DRAW_MODE_RESOURCELESS_SOFTWARE; |
| 731 } else if (compositor_frame_sink_->context_provider()) { | 731 } else if (compositor_frame_sink_->context_provider()) { |
| 732 return DRAW_MODE_HARDWARE; | 732 return DRAW_MODE_HARDWARE; |
| 733 } else { | 733 } else { |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 830 LayerImpl* render_surface_layer = | 830 LayerImpl* render_surface_layer = |
| 831 (*frame->render_surface_layer_list)[surface_index]; | 831 (*frame->render_surface_layer_list)[surface_index]; |
| 832 RenderSurfaceImpl* render_surface = | 832 RenderSurfaceImpl* render_surface = |
| 833 render_surface_layer->GetRenderSurface(); | 833 render_surface_layer->GetRenderSurface(); |
| 834 | 834 |
| 835 bool should_draw_into_render_pass = | 835 bool should_draw_into_render_pass = |
| 836 active_tree_->IsRootLayer(render_surface_layer) || | 836 active_tree_->IsRootLayer(render_surface_layer) || |
| 837 render_surface->contributes_to_drawn_surface() || | 837 render_surface->contributes_to_drawn_surface() || |
| 838 render_surface->HasCopyRequest(); | 838 render_surface->HasCopyRequest(); |
| 839 if (should_draw_into_render_pass) | 839 if (should_draw_into_render_pass) |
| 840 render_surface->AppendRenderPasses(frame); | 840 frame->AppendRenderPass(render_surface->CreateRenderPass()); |
|
danakj
2017/03/14 15:14:35
just push the new render pass onto frame->render_p
| |
| 841 } | 841 } |
| 842 | 842 |
| 843 // Damage rects for non-root passes aren't meaningful, so set them to be | 843 // Damage rects for non-root passes aren't meaningful, so set them to be |
| 844 // equal to the output rect. | 844 // equal to the output rect. |
| 845 for (size_t i = 0; i + 1 < frame->render_passes.size(); ++i) { | 845 for (size_t i = 0; i + 1 < frame->render_passes.size(); ++i) { |
| 846 RenderPass* pass = frame->render_passes[i].get(); | 846 RenderPass* pass = frame->render_passes[i].get(); |
| 847 pass->damage_rect = pass->output_rect; | 847 pass->damage_rect = pass->output_rect; |
| 848 } | 848 } |
| 849 | 849 |
| 850 // When we are displaying the HUD, change the root damage rect to cover the | 850 // When we are displaying the HUD, change the root damage rect to cover the |
| (...skipping 3331 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 4182 worker_context_visibility_ = | 4182 worker_context_visibility_ = |
| 4183 worker_context->CacheController()->ClientBecameVisible(); | 4183 worker_context->CacheController()->ClientBecameVisible(); |
| 4184 } else { | 4184 } else { |
| 4185 worker_context->CacheController()->ClientBecameNotVisible( | 4185 worker_context->CacheController()->ClientBecameNotVisible( |
| 4186 std::move(worker_context_visibility_)); | 4186 std::move(worker_context_visibility_)); |
| 4187 } | 4187 } |
| 4188 } | 4188 } |
| 4189 } | 4189 } |
| 4190 | 4190 |
| 4191 } // namespace cc | 4191 } // namespace cc |
| OLD | NEW |