Index: content/renderer/gpu/gpu_benchmarking_extension.h |
diff --git a/content/renderer/gpu/gpu_benchmarking_extension.h b/content/renderer/gpu/gpu_benchmarking_extension.h |
index 2b69d2b1329b1bb60d2669771ee08bf5498d25a4..d9bd41e59a5961f6d80a12e76a2fa33a61619ea7 100644 |
--- a/content/renderer/gpu/gpu_benchmarking_extension.h |
+++ b/content/renderer/gpu/gpu_benchmarking_extension.h |
@@ -48,7 +48,14 @@ class GpuBenchmarking : public gin::Wrappable<GpuBenchmarking> { |
bool GestureSourceTypeSupported(int gesture_source_type); |
bool SmoothScrollBy(gin::Arguments* args); |
bool SmoothDrag(gin::Arguments* args); |
+ |
+ // This function generates a scroll followed by a fling. The default input |
+ // source is touch; Source, velocity_x, and velocity_y are extra args that |
+ // are necessary for a touchpad fling. Note that the callback function of |
+ // swipe will get called only when the GFS is handled by the compositor |
+ // thread. |
tdresser
2017/03/21 19:20:02
Why will the callback only be called when the GFS
sahel
2017/03/22 14:43:25
I traced back the messages. When the compositor ha
tdresser
2017/03/22 15:21:29
Yikes. Can you file a bug for this? Maybe assign i
sahel
2017/03/22 16:04:04
Done.
|
bool Swipe(gin::Arguments* args); |
+ |
bool ScrollBounce(gin::Arguments* args); |
bool PinchBy(gin::Arguments* args); |
bool Tap(gin::Arguments* args); |