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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/dxva_video_decode_accelerator_win.h" | 5 #include "media/gpu/dxva_video_decode_accelerator_win.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 | 8 |
| 9 #if !defined(OS_WIN) | 9 #if !defined(OS_WIN) |
| 10 #error This file should only be built on Windows. | 10 #error This file should only be built on Windows. |
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| 43 #include "build/build_config.h" | 43 #include "build/build_config.h" |
| 44 #include "gpu/command_buffer/service/gpu_preferences.h" | 44 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 45 #include "gpu/config/gpu_driver_bug_workarounds.h" | 45 #include "gpu/config/gpu_driver_bug_workarounds.h" |
| 46 #include "media/base/media_switches.h" | 46 #include "media/base/media_switches.h" |
| 47 #include "media/base/win/mf_helpers.h" | 47 #include "media/base/win/mf_helpers.h" |
| 48 #include "media/base/win/mf_initializer.h" | 48 #include "media/base/win/mf_initializer.h" |
| 49 #include "media/gpu/dxva_picture_buffer_win.h" | 49 #include "media/gpu/dxva_picture_buffer_win.h" |
| 50 #include "media/video/video_decode_accelerator.h" | 50 #include "media/video/video_decode_accelerator.h" |
| 51 #include "third_party/angle/include/EGL/egl.h" | 51 #include "third_party/angle/include/EGL/egl.h" |
| 52 #include "third_party/angle/include/EGL/eglext.h" | 52 #include "third_party/angle/include/EGL/eglext.h" |
| 53 #include "ui/base/ui_base_switches.h" | 53 #include "ui/display/display_switches.h" |
| 54 #include "ui/gfx/color_space_win.h" | 54 #include "ui/gfx/color_space_win.h" |
| 55 #include "ui/gl/gl_angle_util_win.h" | 55 #include "ui/gl/gl_angle_util_win.h" |
| 56 #include "ui/gl/gl_bindings.h" | 56 #include "ui/gl/gl_bindings.h" |
| 57 #include "ui/gl/gl_context.h" | 57 #include "ui/gl/gl_context.h" |
| 58 #include "ui/gl/gl_fence.h" | 58 #include "ui/gl/gl_fence.h" |
| 59 #include "ui/gl/gl_surface_egl.h" | 59 #include "ui/gl/gl_surface_egl.h" |
| 60 | 60 |
| 61 namespace { | 61 namespace { |
| 62 | 62 |
| 63 // AMD | 63 // AMD |
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| 2974 base::Bind(&DXVAVideoDecodeAccelerator::DecodePendingInputBuffers, | 2974 base::Bind(&DXVAVideoDecodeAccelerator::DecodePendingInputBuffers, |
| 2975 base::Unretained(this))); | 2975 base::Unretained(this))); |
| 2976 } | 2976 } |
| 2977 | 2977 |
| 2978 uint32_t DXVAVideoDecodeAccelerator::GetTextureTarget() const { | 2978 uint32_t DXVAVideoDecodeAccelerator::GetTextureTarget() const { |
| 2979 bool provide_nv12_textures = share_nv12_textures_ || copy_nv12_textures_; | 2979 bool provide_nv12_textures = share_nv12_textures_ || copy_nv12_textures_; |
| 2980 return provide_nv12_textures ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; | 2980 return provide_nv12_textures ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; |
| 2981 } | 2981 } |
| 2982 | 2982 |
| 2983 } // namespace media | 2983 } // namespace media |
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