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Issue 2742383006: Display: set color_depth and depth_per_component value based on kEnableHDROutput (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gpu/gpu_process_host.h" 5 #include "content/browser/gpu/gpu_process_host.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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64 #include "ipc/ipc_channel_handle.h" 64 #include "ipc/ipc_channel_handle.h"
65 #include "ipc/message_filter.h" 65 #include "ipc/message_filter.h"
66 #include "media/base/media_switches.h" 66 #include "media/base/media_switches.h"
67 #include "media/media_features.h" 67 #include "media/media_features.h"
68 #include "mojo/edk/embedder/embedder.h" 68 #include "mojo/edk/embedder/embedder.h"
69 #include "services/resource_coordinator/memory/coordinator/coordinator_impl.h" 69 #include "services/resource_coordinator/memory/coordinator/coordinator_impl.h"
70 #include "services/service_manager/public/cpp/connection.h" 70 #include "services/service_manager/public/cpp/connection.h"
71 #include "services/service_manager/public/cpp/interface_provider.h" 71 #include "services/service_manager/public/cpp/interface_provider.h"
72 #include "services/service_manager/public/cpp/interface_registry.h" 72 #include "services/service_manager/public/cpp/interface_registry.h"
73 #include "services/service_manager/runner/common/client_util.h" 73 #include "services/service_manager/runner/common/client_util.h"
74 #include "ui/base/ui_base_switches.h" 74 #include "ui/display/display_switches.h"
75 #include "ui/events/latency_info.h" 75 #include "ui/events/latency_info.h"
76 #include "ui/gfx/switches.h" 76 #include "ui/gfx/switches.h"
77 #include "ui/gl/gl_switches.h" 77 #include "ui/gl/gl_switches.h"
78 78
79 #if defined(OS_ANDROID) 79 #if defined(OS_ANDROID)
80 #include "base/android/build_info.h" 80 #include "base/android/build_info.h"
81 #endif 81 #endif
82 82
83 #if defined(OS_WIN) 83 #if defined(OS_WIN)
84 #include "base/win/windows_version.h" 84 #include "base/win/windows_version.h"
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95 #endif 95 #endif
96 96
97 #if defined(USE_X11) && !defined(OS_CHROMEOS) 97 #if defined(USE_X11) && !defined(OS_CHROMEOS)
98 #include "ui/gfx/x/x11_switches.h" // nogncheck 98 #include "ui/gfx/x/x11_switches.h" // nogncheck
99 #endif 99 #endif
100 100
101 #if defined(OS_MACOSX) || defined(OS_ANDROID) 101 #if defined(OS_MACOSX) || defined(OS_ANDROID)
102 #include "gpu/ipc/common/gpu_surface_tracker.h" 102 #include "gpu/ipc/common/gpu_surface_tracker.h"
103 #endif 103 #endif
104 104
105 #if defined(OS_MACOSX)
106 #include "ui/base/ui_base_switches.h"
107 #endif
108
105 namespace content { 109 namespace content {
106 110
107 bool GpuProcessHost::gpu_enabled_ = true; 111 bool GpuProcessHost::gpu_enabled_ = true;
108 bool GpuProcessHost::hardware_gpu_enabled_ = true; 112 bool GpuProcessHost::hardware_gpu_enabled_ = true;
109 int GpuProcessHost::gpu_crash_count_ = 0; 113 int GpuProcessHost::gpu_crash_count_ = 0;
110 int GpuProcessHost::gpu_recent_crash_count_ = 0; 114 int GpuProcessHost::gpu_recent_crash_count_ = 0;
111 bool GpuProcessHost::crashed_before_ = false; 115 bool GpuProcessHost::crashed_before_ = false;
112 int GpuProcessHost::swiftshader_crash_count_ = 0; 116 int GpuProcessHost::swiftshader_crash_count_ = 0;
113 117
114 namespace { 118 namespace {
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1244 GetShaderCacheFactorySingleton()->Get(client_id); 1248 GetShaderCacheFactorySingleton()->Get(client_id);
1245 if (!cache.get()) 1249 if (!cache.get())
1246 return; 1250 return;
1247 1251
1248 cache->set_shader_loaded_callback(base::Bind(&HostLoadedShader, host_id_)); 1252 cache->set_shader_loaded_callback(base::Bind(&HostLoadedShader, host_id_));
1249 1253
1250 client_id_to_shader_cache_[client_id] = cache; 1254 client_id_to_shader_cache_[client_id] = cache;
1251 } 1255 }
1252 1256
1253 } // namespace content 1257 } // namespace content
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