| Index: ui/gfx/color_transform_unittest.cc
|
| diff --git a/ui/gfx/color_transform_unittest.cc b/ui/gfx/color_transform_unittest.cc
|
| index 09d5dce0d7211f12d99ce1f0e45059a08985216b..6c223bca52ca15256ac78b341caa6e66a47686f5 100644
|
| --- a/ui/gfx/color_transform_unittest.cc
|
| +++ b/ui/gfx/color_transform_unittest.cc
|
| @@ -388,36 +388,33 @@ TEST(SimpleColorSpace, MAYBE_SampleShaderSource) {
|
| ->GetShaderSource();
|
| std::string expected =
|
| "vec3 DoColorConversion(vec3 color) {\n"
|
| - " color = mat3(+1.16438353e+00, +1.16438353e+00, +1.16438353e+00,\n"
|
| - " -2.28029018e-09, -2.13248596e-01, +2.11240172e+00,\n"
|
| - " +1.79274118e+00, -5.32909274e-01, -5.96049432e-10)"
|
| - " * color;\n"
|
| - " color = vec3(-9.69429970e-01, +3.00019622e-01, -1.12926030e+00)"
|
| - " + color;\n"
|
| - " if (color.r < 0.040450)\n"
|
| - " color.r = +7.73993805e-02 * color.r;\n"
|
| + " color = mat3(1.16438353e+00, 1.16438353e+00, 1.16438353e+00,\n"
|
| + " -2.28029018e-09, -2.13248596e-01, 2.11240172e+00,\n"
|
| + " 1.79274118e+00, -5.32909274e-01, -5.96049432e-10) "
|
| + "* color;\n"
|
| + " color += vec3(-9.69429970e-01, 3.00019622e-01, -1.12926030e+00);\n"
|
| + " if (color.r < 4.04499359e-02)\n"
|
| + " color.r = 7.73993805e-02 * color.r;\n"
|
| " else\n"
|
| - " color.r = pow(+9.47867334e-01 * color.r + +5.21326549e-02, "
|
| - "+2.40000010e+00);\n"
|
| - " if (color.g < 0.040450)\n"
|
| - " color.g = +7.73993805e-02 * color.g;\n"
|
| + " color.r = pow(9.47867334e-01 * color.r + 5.21326549e-02, "
|
| + "2.40000010e+00);\n"
|
| + " if (color.g < 4.04499359e-02)\n"
|
| + " color.g = 7.73993805e-02 * color.g;\n"
|
| " else\n"
|
| - " color.g = pow(+9.47867334e-01 * color.g + +5.21326549e-02, "
|
| - "+2.40000010e+00);\n"
|
| - " if (color.b < 0.040450)\n"
|
| - " color.b = +7.73993805e-02 * color.b;\n"
|
| + " color.g = pow(9.47867334e-01 * color.g + 5.21326549e-02, "
|
| + "2.40000010e+00);\n"
|
| + " if (color.b < 4.04499359e-02)\n"
|
| + " color.b = 7.73993805e-02 * color.b;\n"
|
| " else\n"
|
| - " color.b = pow(+9.47867334e-01 * color.b + +5.21326549e-02, "
|
| - "+2.40000010e+00);\n"
|
| - " color = mat3(+6.27403915e-01, +6.90973178e-02, +1.63914412e-02,\n"
|
| - " +3.29283148e-01, +9.19540286e-01, +8.80132914e-02,\n"
|
| - " +4.33131084e-02, +1.13623003e-02, +8.95595253e-01) "
|
| + " color.b = pow(9.47867334e-01 * color.b + 5.21326549e-02, "
|
| + "2.40000010e+00);\n"
|
| + " color = mat3(6.27403915e-01, 6.90973178e-02, 1.63914412e-02,\n"
|
| + " 3.29283148e-01, 9.19540286e-01, 8.80132914e-02,\n"
|
| + " 4.33131084e-02, 1.13623003e-02, 8.95595253e-01) "
|
| "* color;\n"
|
| - " color = vec3(+0.00000000e+00, +0.00000000e+00, +0.00000000e+00) "
|
| - "+ color;\n"
|
| - " color.r = pow(color.r, +3.57142866e-01);\n"
|
| - " color.g = pow(color.g, +3.57142866e-01);\n"
|
| - " color.b = pow(color.b, +3.57142866e-01);\n"
|
| + " color.r = pow(color.r, 3.57142866e-01);\n"
|
| + " color.g = pow(color.g, 3.57142866e-01);\n"
|
| + " color.b = pow(color.b, 3.57142866e-01);\n"
|
| " return color;\n"
|
| "}\n";
|
| EXPECT_EQ(source, expected);
|
|
|