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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
7 | 7 |
8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
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88 bool forceSubtreeUpdate = false; | 88 bool forceSubtreeUpdate = false; |
89 }; | 89 }; |
90 | 90 |
91 // Creates paint property tree nodes for special things in the layout tree. | 91 // Creates paint property tree nodes for special things in the layout tree. |
92 // Special things include but not limit to: overflow clip, transform, fixed-pos, | 92 // Special things include but not limit to: overflow clip, transform, fixed-pos, |
93 // animation, mask, filter, ... etc. | 93 // animation, mask, filter, ... etc. |
94 // It expects to be invoked for each layout tree node in DOM order during | 94 // It expects to be invoked for each layout tree node in DOM order during |
95 // InPrePaint phase. | 95 // InPrePaint phase. |
96 class PaintPropertyTreeBuilder { | 96 class PaintPropertyTreeBuilder { |
97 public: | 97 public: |
98 PaintPropertyTreeBuilderContext setupInitialContext(); | 98 void setupInitialContext(PaintPropertyTreeBuilderContext&); |
99 // Update the paint properties for a frame and ensure the context is up to | 99 // Update the paint properties for a frame and ensure the context is up to |
100 // date. | 100 // date. |
101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); | 101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); |
102 | 102 |
103 // Update the paint properties that affect this object (e.g., properties like | 103 // Update the paint properties that affect this object (e.g., properties like |
104 // paint offset translation) and ensure the context is up to date. Also | 104 // paint offset translation) and ensure the context is up to date. Also |
105 // handles updating the object's paintOffset. | 105 // handles updating the object's paintOffset. |
106 void updatePropertiesForSelf(const LayoutObject&, | 106 void updatePropertiesForSelf(const LayoutObject&, |
107 PaintPropertyTreeBuilderContext&); | 107 PaintPropertyTreeBuilderContext&); |
108 // Update the paint properties that affect children of this object (e.g., | 108 // Update the paint properties that affect children of this object (e.g., |
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148 const LayoutObject&, | 148 const LayoutObject&, |
149 PaintPropertyTreeBuilderContext&); | 149 PaintPropertyTreeBuilderContext&); |
150 ALWAYS_INLINE static void updateOutOfFlowContext( | 150 ALWAYS_INLINE static void updateOutOfFlowContext( |
151 const LayoutObject&, | 151 const LayoutObject&, |
152 PaintPropertyTreeBuilderContext&); | 152 PaintPropertyTreeBuilderContext&); |
153 }; | 153 }; |
154 | 154 |
155 } // namespace blink | 155 } // namespace blink |
156 | 156 |
157 #endif // PaintPropertyTreeBuilder_h | 157 #endif // PaintPropertyTreeBuilder_h |
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