Index: third_party/WebKit/Source/core/dom/DOMMatrix.cpp |
diff --git a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp b/third_party/WebKit/Source/core/dom/DOMMatrix.cpp |
deleted file mode 100644 |
index 59c6ae4412f04aa6c0f8c2c0e4fb043a1bee1217..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp |
+++ /dev/null |
@@ -1,267 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "core/dom/DOMMatrix.h" |
- |
-namespace blink { |
- |
-DOMMatrix* DOMMatrix::create(ExceptionState& exceptionState) { |
- return new DOMMatrix(TransformationMatrix()); |
-} |
- |
-DOMMatrix* DOMMatrix::create(DOMMatrixReadOnly* other, |
- ExceptionState& exceptionState) { |
- return new DOMMatrix(other->matrix(), other->is2D()); |
-} |
- |
-DOMMatrix* DOMMatrix::create(const SkMatrix44& matrix, |
- ExceptionState& exceptionState) { |
- TransformationMatrix transformationMatrix(matrix); |
- return new DOMMatrix(transformationMatrix, transformationMatrix.isAffine()); |
-} |
- |
-DOMMatrix* DOMMatrix::create(const String& transformList, |
- ExceptionState& exceptionState) { |
- DOMMatrix* matrix = new DOMMatrix(TransformationMatrix()); |
- matrix->setMatrixValueFromString(transformList, exceptionState); |
- return matrix; |
-} |
- |
-DOMMatrix* DOMMatrix::create(Vector<double> sequence, |
- ExceptionState& exceptionState) { |
- if (sequence.size() != 6 && sequence.size() != 16) { |
- exceptionState.throwTypeError( |
- "The sequence must contain 6 elements for a 2D matrix or 16 elements " |
- "for a 3D matrix."); |
- return nullptr; |
- } |
- return new DOMMatrix(sequence, sequence.size()); |
-} |
- |
-DOMMatrix* DOMMatrix::fromFloat32Array(DOMFloat32Array* float32Array, |
- ExceptionState& exceptionState) { |
- if (float32Array->length() != 6 && float32Array->length() != 16) { |
- exceptionState.throwTypeError( |
- "The sequence must contain 6 elements for a 2D matrix or 16 elements " |
- "for a 3D matrix."); |
- return nullptr; |
- } |
- return new DOMMatrix(float32Array->data(), float32Array->length()); |
-} |
- |
-DOMMatrix* DOMMatrix::fromFloat64Array(DOMFloat64Array* float64Array, |
- ExceptionState& exceptionState) { |
- if (float64Array->length() != 6 && float64Array->length() != 16) { |
- exceptionState.throwTypeError( |
- "The sequence must contain 6 elements for a 2D matrix or 16 elements " |
- "for a 3D matrix."); |
- return nullptr; |
- } |
- return new DOMMatrix(float64Array->data(), float64Array->length()); |
-} |
- |
-template <typename T> |
-DOMMatrix::DOMMatrix(T sequence, int size) |
- : DOMMatrixReadOnly(sequence, size) {} |
- |
-DOMMatrix::DOMMatrix(const TransformationMatrix& matrix, bool is2D) |
- : DOMMatrixReadOnly(matrix, is2D) {} |
- |
-DOMMatrix* DOMMatrix::fromMatrix(DOMMatrixInit& other, |
- ExceptionState& exceptionState) { |
- if (!validateAndFixup(other, exceptionState)) { |
- DCHECK(exceptionState.hadException()); |
- return nullptr; |
- } |
- if (other.is2D()) { |
- return new DOMMatrix({other.m11(), other.m12(), other.m21(), other.m22(), |
- other.m41(), other.m42()}, |
- other.is2D()); |
- } |
- |
- return new DOMMatrix({other.m11(), other.m12(), other.m13(), other.m14(), |
- other.m21(), other.m22(), other.m23(), other.m24(), |
- other.m31(), other.m32(), other.m33(), other.m34(), |
- other.m41(), other.m42(), other.m43(), other.m44()}, |
- other.is2D()); |
-} |
- |
-void DOMMatrix::setIs2D(bool value) { |
- if (m_is2D) |
- m_is2D = value; |
-} |
- |
-void DOMMatrix::setNAN() { |
- m_matrix->setM11(NAN); |
- m_matrix->setM12(NAN); |
- m_matrix->setM13(NAN); |
- m_matrix->setM14(NAN); |
- m_matrix->setM21(NAN); |
- m_matrix->setM22(NAN); |
- m_matrix->setM23(NAN); |
- m_matrix->setM24(NAN); |
- m_matrix->setM31(NAN); |
- m_matrix->setM32(NAN); |
- m_matrix->setM33(NAN); |
- m_matrix->setM34(NAN); |
- m_matrix->setM41(NAN); |
- m_matrix->setM42(NAN); |
- m_matrix->setM43(NAN); |
- m_matrix->setM44(NAN); |
-} |
- |
-DOMMatrix* DOMMatrix::multiplySelf(DOMMatrixInit& other, |
- ExceptionState& exceptionState) { |
- DOMMatrix* otherMatrix = DOMMatrix::fromMatrix(other, exceptionState); |
- if (!otherMatrix) { |
- DCHECK(exceptionState.hadException()); |
- return nullptr; |
- } |
- if (!otherMatrix->is2D()) |
- m_is2D = false; |
- |
- *m_matrix *= otherMatrix->matrix(); |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::preMultiplySelf(DOMMatrixInit& other, |
- ExceptionState& exceptionState) { |
- DOMMatrix* otherMatrix = DOMMatrix::fromMatrix(other, exceptionState); |
- if (!otherMatrix) { |
- DCHECK(exceptionState.hadException()); |
- return nullptr; |
- } |
- if (!otherMatrix->is2D()) |
- m_is2D = false; |
- |
- TransformationMatrix& matrix = *m_matrix; |
- *m_matrix = otherMatrix->matrix() * matrix; |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::translateSelf(double tx, double ty, double tz) { |
- if (!tx && !ty && !tz) |
- return this; |
- |
- if (tz) |
- m_is2D = false; |
- |
- if (m_is2D) |
- m_matrix->translate(tx, ty); |
- else |
- m_matrix->translate3d(tx, ty, tz); |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::scaleSelf(double sx) { |
- return scaleSelf(sx, sx); |
-} |
- |
-DOMMatrix* DOMMatrix::scaleSelf(double sx, |
- double sy, |
- double sz, |
- double ox, |
- double oy, |
- double oz) { |
- if (sz != 1 || oz) |
- m_is2D = false; |
- |
- if (sx == 1 && sy == 1 && sz == 1) |
- return this; |
- |
- bool hasTranslation = (ox || oy || oz); |
- |
- if (hasTranslation) |
- translateSelf(ox, oy, oz); |
- |
- if (m_is2D) |
- m_matrix->scaleNonUniform(sx, sy); |
- else |
- m_matrix->scale3d(sx, sy, sz); |
- |
- if (hasTranslation) |
- translateSelf(-ox, -oy, -oz); |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::scale3dSelf(double scale, |
- double ox, |
- double oy, |
- double oz) { |
- return scaleSelf(scale, scale, scale, ox, oy, oz); |
-} |
- |
-DOMMatrix* DOMMatrix::rotateSelf(double rotX) { |
- return rotateSelf(0, 0, rotX); |
-} |
- |
-DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY) { |
- return rotateSelf(rotX, rotY, 0); |
-} |
- |
-DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY, double rotZ) { |
- if (rotZ) |
- m_matrix->rotate3d(0, 0, 1, rotZ); |
- |
- if (rotY) { |
- m_matrix->rotate3d(0, 1, 0, rotY); |
- m_is2D = false; |
- } |
- |
- if (rotX) { |
- m_matrix->rotate3d(1, 0, 0, rotX); |
- m_is2D = false; |
- } |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::rotateFromVectorSelf(double x, double y) { |
- m_matrix->rotate(rad2deg(atan2(y, x))); |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::rotateAxisAngleSelf(double x, |
- double y, |
- double z, |
- double angle) { |
- m_matrix->rotate3d(x, y, z, angle); |
- |
- if (x != 0 || y != 0) |
- m_is2D = false; |
- |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::skewXSelf(double sx) { |
- m_matrix->skewX(sx); |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::skewYSelf(double sy) { |
- m_matrix->skewY(sy); |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::invertSelf() { |
- if (m_matrix->isInvertible()) { |
- m_matrix = TransformationMatrix::create(m_matrix->inverse()); |
- } else { |
- setNAN(); |
- setIs2D(false); |
- } |
- return this; |
-} |
- |
-DOMMatrix* DOMMatrix::setMatrixValue(const String& inputString, |
- ExceptionState& exceptionState) { |
- setMatrixValueFromString(inputString, exceptionState); |
- return this; |
-} |
- |
-} // namespace blink |