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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ExceptionState.h" | 8 #include "bindings/core/v8/ExceptionState.h" |
| 9 #include "bindings/core/v8/ScriptWrappable.h" | 9 #include "bindings/core/v8/ScriptWrappable.h" |
| 10 #include "core/dom/DOMTypedArray.h" | 10 #include "core/dom/DOMTypedArray.h" |
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| 131 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 131 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| 132 // to allocate TransformationMatrix on PartitionAlloc. | 132 // to allocate TransformationMatrix on PartitionAlloc. |
| 133 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 133 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 134 std::unique_ptr<TransformationMatrix> m_matrix; | 134 std::unique_ptr<TransformationMatrix> m_matrix; |
| 135 bool m_is2D; | 135 bool m_is2D; |
| 136 }; | 136 }; |
| 137 | 137 |
| 138 } // namespace blink | 138 } // namespace blink |
| 139 | 139 |
| 140 #endif | 140 #endif |
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