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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 /** | 5 /** |
6 * This header contains a set of experimental V8 APIs. We hope these will | 6 * This header contains a set of experimental V8 APIs. We hope these will |
7 * become a part of standard V8, but they may also be removed if we deem the | 7 * become a part of standard V8, but they may also be removed if we deem the |
8 * experiment to not be successul. | 8 * experiment to not be successul. |
9 */ | 9 */ |
10 #ifndef V8_INCLUDE_V8_EXPERIMENTAL_H_ | 10 #ifndef V8_INCLUDE_V8_EXPERIMENTAL_H_ |
(...skipping 12 matching lines...) Expand all Loading... | |
23 size_t value_id; | 23 size_t value_id; |
24 }; | 24 }; |
25 struct LabelId { | 25 struct LabelId { |
26 size_t label_id; | 26 size_t label_id; |
27 }; | 27 }; |
28 | 28 |
29 static FastAccessorBuilder* New(Isolate* isolate); | 29 static FastAccessorBuilder* New(Isolate* isolate); |
30 | 30 |
31 ValueId IntegerConstant(int int_constant); | 31 ValueId IntegerConstant(int int_constant); |
32 ValueId GetReceiver(); | 32 ValueId GetReceiver(); |
33 // TODO(v8): deprecate this in favor of LoadEmbedderField | |
vogelheim
2017/03/13 09:33:01
Maybe; TODO(vogelheim)
(I need to either clean-up
| |
33 ValueId LoadInternalField(ValueId value_id, int field_no); | 34 ValueId LoadInternalField(ValueId value_id, int field_no); |
35 // TODO(v8): deprecate this in favor of LoadEmbedderFieldUnchecked | |
34 ValueId LoadInternalFieldUnchecked(ValueId value_id, int field_no); | 36 ValueId LoadInternalFieldUnchecked(ValueId value_id, int field_no); |
37 ValueId LoadEmbedderField(ValueId value_id, int field_no); | |
38 ValueId LoadEmbedderFieldUnchecked(ValueId value_id, int field_no); | |
35 ValueId LoadValue(ValueId value_id, int offset); | 39 ValueId LoadValue(ValueId value_id, int offset); |
36 ValueId LoadObject(ValueId value_id, int offset); | 40 ValueId LoadObject(ValueId value_id, int offset); |
37 ValueId ToSmi(ValueId value_id); | 41 ValueId ToSmi(ValueId value_id); |
38 | 42 |
39 void ReturnValue(ValueId value_id); | 43 void ReturnValue(ValueId value_id); |
40 void CheckFlagSetOrReturnNull(ValueId value_id, int mask); | 44 void CheckFlagSetOrReturnNull(ValueId value_id, int mask); |
41 void CheckNotZeroOrReturnNull(ValueId value_id); | 45 void CheckNotZeroOrReturnNull(ValueId value_id); |
42 LabelId MakeLabel(); | 46 LabelId MakeLabel(); |
43 void SetLabel(LabelId label_id); | 47 void SetLabel(LabelId label_id); |
44 void Goto(LabelId label_id); | 48 void Goto(LabelId label_id); |
45 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); | 49 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); |
46 ValueId Call(v8::FunctionCallback callback, ValueId value_id); | 50 ValueId Call(v8::FunctionCallback callback, ValueId value_id); |
47 | 51 |
48 private: | 52 private: |
49 FastAccessorBuilder() = delete; | 53 FastAccessorBuilder() = delete; |
50 FastAccessorBuilder(const FastAccessorBuilder&) = delete; | 54 FastAccessorBuilder(const FastAccessorBuilder&) = delete; |
51 ~FastAccessorBuilder() = delete; | 55 ~FastAccessorBuilder() = delete; |
52 void operator=(const FastAccessorBuilder&) = delete; | 56 void operator=(const FastAccessorBuilder&) = delete; |
53 }; | 57 }; |
54 | 58 |
55 } // namespace experimental | 59 } // namespace experimental |
56 } // namespace v8 | 60 } // namespace v8 |
57 | 61 |
58 #endif // V8_INCLUDE_V8_EXPERIMENTAL_H_ | 62 #endif // V8_INCLUDE_V8_EXPERIMENTAL_H_ |
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