| Index: runtime/vm/simulator_dbc.cc
|
| diff --git a/runtime/vm/simulator_dbc.cc b/runtime/vm/simulator_dbc.cc
|
| index d16a5a375869ea3c06faeb2d7826d0b627feec63..ad072a92c21b8d2e6c44f372e08de303f4d718f6 100644
|
| --- a/runtime/vm/simulator_dbc.cc
|
| +++ b/runtime/vm/simulator_dbc.cc
|
| @@ -1086,20 +1086,28 @@ static DART_NOINLINE bool InvokeNativeWrapper(Thread* thread,
|
| goto DispatchAfterException; \
|
| } while (0)
|
|
|
| -// Runtime call helpers: handle invocation and potential exception after return.
|
| +// Runtime call helpers: handle invocation and potential exception
|
| +// after return. The caller may have changed the return address on
|
| +// the stack. Handle this by updating the pc.
|
| #define INVOKE_RUNTIME(Func, Args) \
|
| if (!InvokeRuntime(thread, this, Func, Args)) { \
|
| HANDLE_EXCEPTION; \
|
| + } else { \
|
| + pc = reinterpret_cast<uint32_t*>(fp_[kSavedCallerPcSlotFromFp]); \
|
| }
|
|
|
| #define INVOKE_NATIVE(Func, Args) \
|
| if (!InvokeNative(thread, this, Func, &Args)) { \
|
| HANDLE_EXCEPTION; \
|
| + } else { \
|
| + pc = reinterpret_cast<uint32_t*>(fp_[kSavedCallerPcSlotFromFp]); \
|
| }
|
|
|
| #define INVOKE_NATIVE_WRAPPER(Func, Args) \
|
| if (!InvokeNativeWrapper(thread, this, Func, &Args)) { \
|
| HANDLE_EXCEPTION; \
|
| + } else { \
|
| + pc = reinterpret_cast<uint32_t*>(fp_[kSavedCallerPcSlotFromFp]); \
|
| }
|
|
|
| #define LOAD_CONSTANT(index) (pp->data()[(index)].raw_obj_)
|
| @@ -1124,6 +1132,8 @@ DART_FORCE_INLINE bool Simulator::Deoptimize(Thread* thread,
|
| EnterSyntheticFrame(FP, SP, *pc - (is_lazy ? 1 : 0));
|
| const intptr_t frame_size_in_bytes =
|
| DLRT_DeoptimizeCopyFrame(reinterpret_cast<uword>(*FP), is_lazy ? 1 : 0);
|
| + // Copy frame updates the caller pc (which is our pc).
|
| + *pc = reinterpret_cast<uint32_t*>((*FP)[kSavedCallerPcSlotFromFp]);
|
| LeaveSyntheticFrame(FP, SP);
|
|
|
| *SP = *FP + (frame_size_in_bytes / kWordSize);
|
| @@ -1552,7 +1562,7 @@ RawObject* Simulator::Call(const Code& code,
|
| SP[1] = null_value;
|
| Exit(thread, FP, SP + 2, pc);
|
| NativeArguments args(thread, 0, NULL, SP + 1);
|
| - INVOKE_RUNTIME(DRT_BreakpointRuntimeHandler, args)
|
| + INVOKE_RUNTIME(DRT_BreakpointRuntimeHandler, args);
|
| DISPATCH_OP(original_bc);
|
| }
|
| #else
|
| @@ -2656,8 +2666,18 @@ RawObject* Simulator::Call(const Code& code,
|
| return result;
|
| }
|
|
|
| + // If we have a pending lazy deopt then the caller's pc is stored
|
| + // in the isolate.
|
| + uint32_t* caller_pc = pc;
|
| + if ((reinterpret_cast<uword>(pc) ==
|
| + StubCode::DeoptimizeLazyFromReturn_entry()->EntryPoint())) {
|
| + caller_pc =
|
| + reinterpret_cast<uint32_t*>(thread->isolate()->FindPendingDeopt(
|
| + reinterpret_cast<uword>(SavedCallerFP(FP))));
|
| + }
|
| +
|
| // Look at the caller to determine how many arguments to pop.
|
| - const uint8_t argc = Bytecode::DecodeArgc(pc[-1]);
|
| + const uint8_t argc = Bytecode::DecodeArgc(caller_pc[-1]);
|
|
|
| // Restore SP, FP and PP. Push result and dispatch.
|
| SP = FrameArguments(FP, argc);
|
|
|