Index: mojo/edk/system/handle_signals_state.h |
diff --git a/mojo/edk/system/handle_signals_state.h b/mojo/edk/system/handle_signals_state.h |
index 1c47a288c1e27914798e2f8395f2122b873a5172..f2412787cbf61ce31d1c8d16997d6981bb12c4e5 100644 |
--- a/mojo/edk/system/handle_signals_state.h |
+++ b/mojo/edk/system/handle_signals_state.h |
@@ -5,45 +5,9 @@ |
#ifndef MOJO_EDK_SYSTEM_HANDLE_SIGNALS_STATE_H_ |
#define MOJO_EDK_SYSTEM_HANDLE_SIGNALS_STATE_H_ |
-#include "mojo/edk/system/system_impl_export.h" |
-#include "mojo/public/c/system/types.h" |
+#include "mojo/public/cpp/system/handle_signals_state.h" |
-namespace mojo { |
-namespace edk { |
- |
-// Just "add" some constructors and methods to the C struct |
-// |MojoHandleSignalsState| (for convenience). This should add no overhead. |
-struct MOJO_SYSTEM_IMPL_EXPORT HandleSignalsState final |
- : public MojoHandleSignalsState { |
- HandleSignalsState() { |
- satisfied_signals = MOJO_HANDLE_SIGNAL_NONE; |
- satisfiable_signals = MOJO_HANDLE_SIGNAL_NONE; |
- } |
- HandleSignalsState(MojoHandleSignals satisfied, |
- MojoHandleSignals satisfiable) { |
- satisfied_signals = satisfied; |
- satisfiable_signals = satisfiable; |
- } |
- |
- bool equals(const HandleSignalsState& other) const { |
- return satisfied_signals == other.satisfied_signals && |
- satisfiable_signals == other.satisfiable_signals; |
- } |
- |
- bool satisfies(MojoHandleSignals signals) const { |
- return !!(satisfied_signals & signals); |
- } |
- |
- bool can_satisfy(MojoHandleSignals signals) const { |
- return !!(satisfiable_signals & signals); |
- } |
- |
- // (Copy and assignment allowed.) |
-}; |
-static_assert(sizeof(HandleSignalsState) == sizeof(MojoHandleSignalsState), |
- "HandleSignalsState should add no overhead"); |
- |
-} // namespace edk |
-} // namespace mojo |
+// TODO(rockot): Remove this header and use the C++ system library type |
+// directly inside the EDK. |
#endif // MOJO_EDK_SYSTEM_HANDLE_SIGNALS_STATE_H_ |