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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_PAINT_PAINT_SHADER_H_ | 5 #ifndef CC_PAINT_PAINT_SHADER_H_ |
6 #define CC_PAINT_PAINT_SHADER_H_ | 6 #define CC_PAINT_PAINT_SHADER_H_ |
7 | 7 |
8 #include "cc/paint/paint_record.h" | 8 #include "cc/paint/paint_record.h" |
9 #include "third_party/skia/include/core/SkImage.h" | 9 #include "third_party/skia/include/core/SkImage.h" |
10 #include "third_party/skia/include/core/SkShader.h" | 10 #include "third_party/skia/include/core/SkShader.h" |
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28 SkShader::TileMode ty, | 28 SkShader::TileMode ty, |
29 const SkMatrix* local_matrix) { | 29 const SkMatrix* local_matrix) { |
30 return image->makeShader(tx, ty, local_matrix); | 30 return image->makeShader(tx, ty, local_matrix); |
31 } | 31 } |
32 | 32 |
33 inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record, | 33 inline sk_sp<PaintShader> MakePaintShaderRecord(sk_sp<PaintRecord> record, |
34 SkShader::TileMode tx, | 34 SkShader::TileMode tx, |
35 SkShader::TileMode ty, | 35 SkShader::TileMode ty, |
36 const SkMatrix* local_matrix, | 36 const SkMatrix* local_matrix, |
37 const SkRect* tile) { | 37 const SkRect* tile) { |
38 return SkShader::MakePictureShader(ToSkPicture(record), tx, ty, local_matrix, | 38 return SkShader::MakePictureShader(record, tx, ty, local_matrix, tile); |
39 tile); | |
40 } | 39 } |
41 | 40 |
42 } // namespace cc | 41 } // namespace cc |
43 | 42 |
44 #endif // CC_PAINT_PAINT_SHADER_H_ | 43 #endif // CC_PAINT_PAINT_SHADER_H_ |
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