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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
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| 466 | 466 |
| 467 RenderPass* main_pass = pass.get(); | 467 RenderPass* main_pass = pass.get(); |
| 468 // Check that all the quads are gone. | 468 // Check that all the quads are gone. |
| 469 EXPECT_EQ(0U, main_pass->quad_list.size()); | 469 EXPECT_EQ(0U, main_pass->quad_list.size()); |
| 470 // Check that we have only one overlay. | 470 // Check that we have only one overlay. |
| 471 EXPECT_EQ(1U, candidate_list.size()); | 471 EXPECT_EQ(1U, candidate_list.size()); |
| 472 // Check that the right resource id got extracted. | 472 // Check that the right resource id got extracted. |
| 473 EXPECT_EQ(original_resource_id, candidate_list.front().resource_id); | 473 EXPECT_EQ(original_resource_id, candidate_list.front().resource_id); |
| 474 } | 474 } |
| 475 | 475 |
| 476 TEST_F(FullscreenOverlayTest, AlphaFail) { |
| 477 std::unique_ptr<RenderPass> pass = CreateRenderPass(); |
| 478 TextureDrawQuad* original_quad = CreateFullscreenCandidateQuad( |
| 479 resource_provider_.get(), pass->shared_quad_state_list.back(), |
| 480 pass.get()); |
| 481 original_quad->opaque_rect = gfx::Rect(0, 0, 0, 0); |
| 482 |
| 483 // Check for potential candidates. |
| 484 OverlayCandidateList candidate_list; |
| 485 RenderPassFilterList render_pass_filters; |
| 486 RenderPassFilterList render_pass_background_filters; |
| 487 overlay_processor_->ProcessForOverlays( |
| 488 resource_provider_.get(), pass.get(), render_pass_filters, |
| 489 render_pass_background_filters, &candidate_list, nullptr, &damage_rect_, |
| 490 &content_bounds_); |
| 491 |
| 492 RenderPass* main_pass = pass.get(); |
| 493 // Check that all the quads are gone. |
| 494 EXPECT_EQ(1U, main_pass->quad_list.size()); |
| 495 // Check that we have only one overlay. |
| 496 EXPECT_EQ(0U, candidate_list.size()); |
| 497 } |
| 498 |
| 476 TEST_F(FullscreenOverlayTest, ResourceSizeInPixelsFail) { | 499 TEST_F(FullscreenOverlayTest, ResourceSizeInPixelsFail) { |
| 477 std::unique_ptr<RenderPass> pass = CreateRenderPass(); | 500 std::unique_ptr<RenderPass> pass = CreateRenderPass(); |
| 478 TextureDrawQuad* original_quad = CreateFullscreenCandidateQuad( | 501 TextureDrawQuad* original_quad = CreateFullscreenCandidateQuad( |
| 479 resource_provider_.get(), pass->shared_quad_state_list.back(), | 502 resource_provider_.get(), pass->shared_quad_state_list.back(), |
| 480 pass.get()); | 503 pass.get()); |
| 481 original_quad->set_resource_size_in_pixels(gfx::Size(64, 64)); | 504 original_quad->set_resource_size_in_pixels(gfx::Size(64, 64)); |
| 482 | 505 |
| 483 // Check for potential candidates. | 506 // Check for potential candidates. |
| 484 OverlayCandidateList candidate_list; | 507 OverlayCandidateList candidate_list; |
| 485 RenderPassFilterList render_pass_filters; | 508 RenderPassFilterList render_pass_filters; |
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| 2291 kOverlayRect, render_pass_id_, 2, gfx::RectF(), gfx::Size(), | 2314 kOverlayRect, render_pass_id_, 2, gfx::RectF(), gfx::Size(), |
| 2292 gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF()); | 2315 gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF()); |
| 2293 } | 2316 } |
| 2294 | 2317 |
| 2295 ProcessForOverlays(); | 2318 ProcessForOverlays(); |
| 2296 EXPECT_EQ(0U, ca_layer_list_.size()); | 2319 EXPECT_EQ(0U, ca_layer_list_.size()); |
| 2297 } | 2320 } |
| 2298 | 2321 |
| 2299 } // namespace | 2322 } // namespace |
| 2300 } // namespace cc | 2323 } // namespace cc |
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