Index: ui/views/mus/mus_client.h |
diff --git a/ui/views/mus/mus_client.h b/ui/views/mus/mus_client.h |
index 3e881c5d84d8dac4cf5b55e1b409ba1bcbfcb50b..829a04997f4cdd5a2805c80fa921c64c35820943 100644 |
--- a/ui/views/mus/mus_client.h |
+++ b/ui/views/mus/mus_client.h |
@@ -15,7 +15,6 @@ |
#include "services/service_manager/public/cpp/identity.h" |
#include "ui/aura/client/capture_client.h" |
#include "ui/aura/mus/window_tree_client_delegate.h" |
-#include "ui/base/dragdrop/os_exchange_data_provider_factory.h" |
#include "ui/views/mus/mus_export.h" |
#include "ui/views/mus/screen_mus_delegate.h" |
#include "ui/views/widget/widget.h" |
@@ -61,10 +60,8 @@ class MusClientTestApi; |
// MusClient establishes a connection to mus and sets up necessary state so that |
// aura and views target mus. This class is useful for typical clients, not the |
// WindowManager. Most clients don't create this directly, rather use AuraInit. |
-class VIEWS_MUS_EXPORT MusClient |
- : public aura::WindowTreeClientDelegate, |
- public ScreenMusDelegate, |
- public ui::OSExchangeDataProviderFactory::Factory { |
+class VIEWS_MUS_EXPORT MusClient : public aura::WindowTreeClientDelegate, |
+ public ScreenMusDelegate { |
public: |
// Most clients should use AuraInit, which creates a MusClient. |
// |create_wm_state| indicates whether MusClient should create a wm::WMState. |
@@ -135,9 +132,6 @@ class VIEWS_MUS_EXPORT MusClient |
void OnWindowManagerFrameValuesChanged() override; |
aura::Window* GetWindowAtScreenPoint(const gfx::Point& point) override; |
- // ui:OSExchangeDataProviderFactory::Factory: |
- std::unique_ptr<OSExchangeData::Provider> BuildProvider() override; |
- |
static MusClient* instance_; |
service_manager::Identity identity_; |