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Issue 2739193004: Check for already existing entry when adding to SiteProcessMap. (Closed)
Patch Set: Fix. Created 3 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Represents the browser side of the browser <--> renderer communication 5 // Represents the browser side of the browser <--> renderer communication
6 // channel. There will be one RenderProcessHost per renderer process. 6 // channel. There will be one RenderProcessHost per renderer process.
7 7
8 #include "content/browser/renderer_host/render_process_host_impl.h" 8 #include "content/browser/renderer_host/render_process_host_impl.h"
9 9
10 #include <algorithm> 10 #include <algorithm>
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326 LAZY_INSTANCE_INITIALIZER; 326 LAZY_INSTANCE_INITIALIZER;
327 327
328 // Map of site to process, to ensure we only have one RenderProcessHost per 328 // Map of site to process, to ensure we only have one RenderProcessHost per
329 // site in process-per-site mode. Each map is specific to a BrowserContext. 329 // site in process-per-site mode. Each map is specific to a BrowserContext.
330 class SiteProcessMap : public base::SupportsUserData::Data { 330 class SiteProcessMap : public base::SupportsUserData::Data {
331 public: 331 public:
332 typedef base::hash_map<std::string, RenderProcessHost*> SiteToProcessMap; 332 typedef base::hash_map<std::string, RenderProcessHost*> SiteToProcessMap;
333 SiteProcessMap() {} 333 SiteProcessMap() {}
334 334
335 void RegisterProcess(const std::string& site, RenderProcessHost* process) { 335 void RegisterProcess(const std::string& site, RenderProcessHost* process) {
336 map_[site] = process; 336 SiteToProcessMap::iterator i = map_.find(site);
337 if (i != map_.end()) {
338 CHECK_EQ(i->second, process);
Devlin 2017/03/11 01:52:18 Looks like this CHECK is failing on bots :(
nasko 2017/03/13 17:22:03 Yes, I'm purposefully hitting it with my test too
339 } else {
340 map_[site] = process;
341 }
337 } 342 }
338 343
339 RenderProcessHost* FindProcess(const std::string& site) { 344 RenderProcessHost* FindProcess(const std::string& site) {
340 SiteToProcessMap::iterator i = map_.find(site); 345 SiteToProcessMap::iterator i = map_.find(site);
341 if (i != map_.end()) 346 if (i != map_.end())
342 return i->second; 347 return i->second;
343 return NULL; 348 return NULL;
344 } 349 }
345 350
346 void RemoveProcess(RenderProcessHost* host) { 351 void RemoveProcess(RenderProcessHost* host) {
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3066 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error; 3071 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error;
3067 3072
3068 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing. 3073 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing.
3069 // Capture the error message in a crash key value. 3074 // Capture the error message in a crash key value.
3070 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error); 3075 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error);
3071 bad_message::ReceivedBadMessage(render_process_id, 3076 bad_message::ReceivedBadMessage(render_process_id,
3072 bad_message::RPH_MOJO_PROCESS_ERROR); 3077 bad_message::RPH_MOJO_PROCESS_ERROR);
3073 } 3078 }
3074 3079
3075 } // namespace content 3080 } // namespace content
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