| Index: content/browser/renderer_host/media/buildable_video_capture_device.h
|
| diff --git a/content/browser/renderer_host/media/buildable_video_capture_device.h b/content/browser/renderer_host/media/buildable_video_capture_device.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fc19556f2f1544651ca51a07c6f7ebc9e3d751a2
|
| --- /dev/null
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| +++ b/content/browser/renderer_host/media/buildable_video_capture_device.h
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| @@ -0,0 +1,84 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
|
| +#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
|
| +
|
| +#include "base/memory/ptr_util.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "content/browser/renderer_host/media/ownership.h"
|
| +#include "content/public/common/media_stream_request.h"
|
| +#include "media/capture/video/video_capture_device.h"
|
| +#include "media/capture/video_capture_types.h"
|
| +
|
| +namespace content {
|
| +
|
| +class VideoCaptureController;
|
| +
|
| +class CONTENT_EXPORT BuildableDeviceCallbacks {
|
| + public:
|
| + virtual ~BuildableDeviceCallbacks() {}
|
| + // Returns false if no descriptor was found.
|
| + virtual const media::VideoCaptureDeviceDescriptor* LookupDeviceDescriptor(
|
| + const std::string& id) = 0;
|
| + virtual void WillStartDevice(media::VideoFacingMode facing_mode) = 0;
|
| + virtual void DidStartDevice(VideoCaptureController* entry) = 0;
|
| + virtual void OnDeviceStartFailed(VideoCaptureController* entry) = 0;
|
| +};
|
| +
|
| +// Abstraction for a video capture device that must be "built" before it can be
|
| +// operated and must be "stopped", before it can be released. Typical operation
|
| +// is that a newly created instance initially reports IsDeviceAlive() == false.
|
| +// Clients call CreateAndStartDeviceAsync(), which kicks off the asynchronous
|
| +// building of the device. The outcome of the device building is typically
|
| +// reported to an instance of BuildableDeviceCallbacks (see above). Once the
|
| +// device has been built successfully, the "Device operation methods", are
|
| +// allowed to be called. ReleaseDeviceAsync() must be called in order to
|
| +// release the device if it has before been built successfully. After calling
|
| +// ReleaseDeviceAsync(), it is legal to call CreateAndStartDeviceAsync() to
|
| +// rebuild and start the device again.
|
| +class BuildableVideoCaptureDevice {
|
| + public:
|
| + virtual ~BuildableVideoCaptureDevice() {}
|
| +
|
| + // Device management methods.
|
| + // The passed-in |context_reference| must guarantee that the context relevant
|
| + // during the asynchronous processing stays alive.
|
| + virtual void CreateAndStartDeviceAsync(
|
| + VideoCaptureController* entry,
|
| + VideoCaptureController* controller,
|
| + const media::VideoCaptureParams& params,
|
| + BuildableDeviceCallbacks* callbacks,
|
| + std::unique_ptr<Ownership> context_reference) = 0;
|
| + // The passed-in |context_reference| must guarantee that the context relevant
|
| + // during the asynchronous processing stays alive.
|
| + virtual void ReleaseDeviceAsync(
|
| + VideoCaptureController* controller,
|
| + std::unique_ptr<Ownership> context_reference) = 0;
|
| + virtual bool IsDeviceAlive() const = 0;
|
| +
|
| + // Device operation methods.
|
| + virtual void GetPhotoCapabilities(
|
| + media::VideoCaptureDevice::GetPhotoCapabilitiesCallback callback)
|
| + const = 0;
|
| + virtual void SetPhotoOptions(
|
| + media::mojom::PhotoSettingsPtr settings,
|
| + media::VideoCaptureDevice::SetPhotoOptionsCallback callback) = 0;
|
| + virtual void TakePhoto(
|
| + media::VideoCaptureDevice::TakePhotoCallback callback) = 0;
|
| + virtual void MaybeSuspendDevice() = 0;
|
| + virtual void ResumeDevice() = 0;
|
| + virtual void RequestRefreshFrame() = 0;
|
| +
|
| + // Methods for specific types of devices.
|
| + // The passed-in |context_reference| must guarantee that the context relevant
|
| + // during the asynchronous processing stays alive.
|
| + virtual void SetDesktopCaptureWindowIdAsync(
|
| + gfx::NativeViewId window_id,
|
| + std::unique_ptr<Ownership> context_reference) = 0;
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
|
|
|