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Side by Side Diff: content/browser/renderer_host/media/buildable_video_capture_device.h

Issue 2738763002: [Mojo Video Capture] Introduce abstraction BuildableVideoCaptureDevice (Closed)
Patch Set: Use base::OnceClosure for ownership, use DeviceBuildContext Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
7
8 #include "base/memory/ptr_util.h"
9 #include "base/memory/ref_counted.h"
10 #include "content/public/common/media_stream_request.h"
11 #include "media/capture/video/video_capture_device.h"
12 #include "media/capture/video_capture_types.h"
13
14 namespace content {
15
16 class VideoCaptureController;
17
18 class BuildableDeviceCallbacks {
19 public:
20 virtual ~BuildableDeviceCallbacks() {}
21 // Returns false if no descriptor was found.
22 virtual const media::VideoCaptureDeviceDescriptor* LookupDeviceDescriptor(
23 const std::string& id) = 0;
24 virtual void WillStartDevice(media::VideoFacingMode facing_mode) = 0;
25 virtual void DidStartDevice(VideoCaptureController* controller) = 0;
26 virtual void OnDeviceStartFailed(VideoCaptureController* controller) = 0;
27 };
28
29 #define FAIL_COMPILE_REQUIRE_NON_CONST_RVALUE \
30 static_assert(!FailCompileOnWrongUsage, \
31 "This method may only be invoked on a non-const rvalue" \
32 ", i.e. std::move(object).Method().")
33
34 // Encapsulates ownership of |context_reference| and enforces that the instance
35 // is released when certain methods are invoked.
36 template <bool FailCompileOnWrongUsage = true>
37 class DeviceBuildContextT {
38 public:
39 DeviceBuildContextT(base::OnceClosure context_reference,
40 BuildableDeviceCallbacks* callbacks)
41 : context_reference_(std::move(context_reference)),
42 callbacks_(callbacks) {}
43
44 const media::VideoCaptureDeviceDescriptor* LookupDeviceDescriptor(
45 const std::string& id) {
46 return callbacks_->LookupDeviceDescriptor(id);
47 }
48
49 void WillStartDevice(media::VideoFacingMode facing_mode) {
50 callbacks_->WillStartDevice(facing_mode);
51 }
52
53 void DidStartDevice(VideoCaptureController* controller) const & {
54 FAIL_COMPILE_REQUIRE_NON_CONST_RVALUE;
55 }
56
57 void DidStartDevice(VideoCaptureController* controller) && {
58 callbacks_->DidStartDevice(controller);
59 }
60
61 void OnDeviceStartFailed(VideoCaptureController* controller) const & {
62 FAIL_COMPILE_REQUIRE_NON_CONST_RVALUE;
63 }
64
65 void OnDeviceStartFailed(VideoCaptureController* controller) && {
66 callbacks_->OnDeviceStartFailed(controller);
miu 2017/03/20 23:02:15 This is an interesting way ensure the methods are
chfremer 2017/03/20 23:58:26 Agreed. I had no idea this was possible until I ch
67 }
68
69 private:
70 // For pure move-only ownership. Not meant to be called.
71 base::OnceClosure context_reference_;
72
73 BuildableDeviceCallbacks* callbacks_;
74 };
75 using DeviceBuildContext = DeviceBuildContextT<>;
miu 2017/03/20 23:02:15 Suggestion: Taking your idea, but re-stating it wi
chfremer 2017/03/20 23:58:26 That is a very nice idea. I tried something simila
76
77 // Abstraction for a video capture device that must be "built" before it can be
78 // operated and must be "stopped", before it can be released. Typical operation
79 // is that a newly created instance initially reports IsDeviceAlive() == false.
80 // Clients call CreateAndStartDeviceAsync(), which kicks off the asynchronous
81 // building of the device. The outcome of the device building is typically
82 // reported to an instance of BuildableDeviceCallbacks (see above). Once the
83 // device has been built successfully, the "Device operation methods", are
84 // allowed to be called. ReleaseDeviceAsync() must be called in order to
85 // release the device if it has before been built successfully. After calling
86 // ReleaseDeviceAsync(), it is legal to call CreateAndStartDeviceAsync() to
87 // rebuild and start the device again.
88 class BuildableVideoCaptureDevice {
89 public:
90 virtual ~BuildableVideoCaptureDevice() {}
91
92 // Device management methods.
93 // The passed-in |context_reference| must guarantee that the context relevant
94 // during the asynchronous processing stays alive.
95 virtual void CreateAndStartDeviceAsync(
96 VideoCaptureController* controller,
97 const media::VideoCaptureParams& params,
98 DeviceBuildContext context) = 0;
99 // The passed-in |context_reference| must guarantee that the context relevant
100 // during the asynchronous processing stays alive.
101 virtual void ReleaseDeviceAsync(VideoCaptureController* controller,
102 base::OnceClosure done_cb) = 0;
103 virtual bool IsDeviceAlive() const = 0;
104
105 // Device operation methods.
106 virtual void GetPhotoCapabilities(
107 media::VideoCaptureDevice::GetPhotoCapabilitiesCallback callback)
108 const = 0;
109 virtual void SetPhotoOptions(
110 media::mojom::PhotoSettingsPtr settings,
111 media::VideoCaptureDevice::SetPhotoOptionsCallback callback) = 0;
112 virtual void TakePhoto(
113 media::VideoCaptureDevice::TakePhotoCallback callback) = 0;
114 virtual void MaybeSuspendDevice() = 0;
115 virtual void ResumeDevice() = 0;
116 virtual void RequestRefreshFrame() = 0;
117
118 // Methods for specific types of devices.
119 // The passed-in |context_reference| must guarantee that the context relevant
120 // during the asynchronous processing stays alive.
121 virtual void SetDesktopCaptureWindowIdAsync(gfx::NativeViewId window_id,
122 base::OnceClosure done_cb) = 0;
123 };
124
125 } // namespace content
126
127 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_BUILDABLE_VIDEO_CAPTURE_DEVICE_H_
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