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Side by Side Diff: third_party/WebKit/Source/modules/vr/VRDisplay.cpp

Issue 2738683002: WebVR compositor bypass via BrowserMain context + mailbox (Closed)
Patch Set: Less hacked up version Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/vr/VRDisplay.h" 5 #include "modules/vr/VRDisplay.h"
6 6
7 #include "core/css/StylePropertySet.h" 7 #include "core/css/StylePropertySet.h"
8 #include "core/dom/DOMException.h" 8 #include "core/dom/DOMException.h"
9 #include "core/dom/DocumentUserGestureToken.h" 9 #include "core/dom/DocumentUserGestureToken.h"
10 #include "core/dom/FrameRequestCallback.h" 10 #include "core/dom/FrameRequestCallback.h"
11 #include "core/dom/Fullscreen.h"
12 #include "core/dom/ScriptedAnimationController.h" 11 #include "core/dom/ScriptedAnimationController.h"
13 #include "core/dom/TaskRunnerHelper.h" 12 #include "core/dom/TaskRunnerHelper.h"
13 #include "core/frame/FrameView.h"
14 #include "core/frame/ImageBitmap.h"
14 #include "core/frame/UseCounter.h" 15 #include "core/frame/UseCounter.h"
15 #include "core/inspector/ConsoleMessage.h" 16 #include "core/inspector/ConsoleMessage.h"
17 #include "core/layout/LayoutView.h"
18 #include "core/layout/compositing/PaintLayerCompositor.h"
16 #include "core/loader/DocumentLoader.h" 19 #include "core/loader/DocumentLoader.h"
17 #include "gpu/command_buffer/client/gles2_interface.h" 20 #include "gpu/command_buffer/client/gles2_interface.h"
21 #include "gpu/command_buffer/common/mailbox_holder.h"
18 #include "modules/EventTargetModules.h" 22 #include "modules/EventTargetModules.h"
19 #include "modules/vr/NavigatorVR.h" 23 #include "modules/vr/NavigatorVR.h"
20 #include "modules/vr/VRController.h" 24 #include "modules/vr/VRController.h"
21 #include "modules/vr/VRDisplayCapabilities.h" 25 #include "modules/vr/VRDisplayCapabilities.h"
22 #include "modules/vr/VREyeParameters.h" 26 #include "modules/vr/VREyeParameters.h"
23 #include "modules/vr/VRFrameData.h" 27 #include "modules/vr/VRFrameData.h"
24 #include "modules/vr/VRLayer.h" 28 #include "modules/vr/VRLayer.h"
25 #include "modules/vr/VRPose.h" 29 #include "modules/vr/VRPose.h"
26 #include "modules/vr/VRStageParameters.h" 30 #include "modules/vr/VRStageParameters.h"
27 #include "modules/webgl/WebGLRenderingContextBase.h" 31 #include "modules/webgl/WebGLRenderingContextBase.h"
28 #include "platform/Histogram.h" 32 #include "platform/Histogram.h"
29 #include "platform/UserGestureIndicator.h" 33 #include "platform/UserGestureIndicator.h"
34 #include "platform/instrumentation/tracing/TraceEvent.h"
30 #include "public/platform/Platform.h" 35 #include "public/platform/Platform.h"
31 #include "wtf/AutoReset.h" 36 #include "wtf/AutoReset.h"
32 #include "wtf/Time.h" 37 #include "wtf/Time.h"
33 38
34 #include <array> 39 #include <array>
35 40
36 namespace blink { 41 namespace blink {
37 42
38 namespace { 43 namespace {
39 44
40 // Magic numbers used to mark valid pose index values encoded in frame
41 // data. Must match the magic numbers used in vr_shell.cc.
42 static constexpr std::array<uint8_t, 2> kWebVrPosePixelMagicNumbers{{42, 142}};
43
44 VREye stringToVREye(const String& whichEye) { 45 VREye stringToVREye(const String& whichEye) {
45 if (whichEye == "left") 46 if (whichEye == "left")
46 return VREyeLeft; 47 return VREyeLeft;
47 if (whichEye == "right") 48 if (whichEye == "right")
48 return VREyeRight; 49 return VREyeRight;
49 return VREyeNone; 50 return VREyeNone;
50 } 51 }
51 52
52 } // namespace 53 } // namespace
53 54
54 VRDisplay::VRDisplay(NavigatorVR* navigatorVR, 55 VRDisplay::VRDisplay(NavigatorVR* navigatorVR,
55 device::mojom::blink::VRDisplayPtr display, 56 device::mojom::blink::VRDisplayPtr display,
56 device::mojom::blink::VRDisplayClientRequest request) 57 device::mojom::blink::VRDisplayClientRequest request)
57 : ContextLifecycleObserver(navigatorVR->document()), 58 : ContextLifecycleObserver(navigatorVR->document()),
58 m_navigatorVR(navigatorVR), 59 m_navigatorVR(navigatorVR),
59 m_capabilities(new VRDisplayCapabilities()), 60 m_capabilities(new VRDisplayCapabilities()),
60 m_eyeParametersLeft(new VREyeParameters()), 61 m_eyeParametersLeft(new VREyeParameters()),
61 m_eyeParametersRight(new VREyeParameters()), 62 m_eyeParametersRight(new VREyeParameters()),
62 m_fullscreenCheckTimer(
63 TaskRunnerHelper::get(TaskType::UnspecedTimer,
64 navigatorVR->document()->frame()),
65 this,
66 &VRDisplay::onFullscreenCheck),
67 m_display(std::move(display)), 63 m_display(std::move(display)),
64 m_submit_frame_client_binding(this),
68 m_displayClientBinding(this, std::move(request)) {} 65 m_displayClientBinding(this, std::move(request)) {}
69 66
70 VRDisplay::~VRDisplay() {} 67 VRDisplay::~VRDisplay() {}
71 68
72 VRController* VRDisplay::controller() { 69 VRController* VRDisplay::controller() {
73 return m_navigatorVR->controller(); 70 return m_navigatorVR->controller();
74 } 71 }
75 72
76 void VRDisplay::update(const device::mojom::blink::VRDisplayInfoPtr& display) { 73 void VRDisplay::update(const device::mojom::blink::VRDisplayInfoPtr& display) {
77 m_displayId = display->index; 74 m_displayId = display->index;
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
232 // allowed outside a user gesture so that the presented content may be 229 // allowed outside a user gesture so that the presented content may be
233 // updated. 230 // updated.
234 if (firstPresent && !UserGestureIndicator::utilizeUserGesture()) { 231 if (firstPresent && !UserGestureIndicator::utilizeUserGesture()) {
235 DOMException* exception = DOMException::create( 232 DOMException* exception = DOMException::create(
236 InvalidStateError, "API can only be initiated by a user gesture."); 233 InvalidStateError, "API can only be initiated by a user gesture.");
237 resolver->reject(exception); 234 resolver->reject(exception);
238 ReportPresentationResult(PresentationResult::NotInitiatedByUserGesture); 235 ReportPresentationResult(PresentationResult::NotInitiatedByUserGesture);
239 return promise; 236 return promise;
240 } 237 }
241 238
242 // TODO(mthiesse): Remove fullscreen requirement for presentation. See
243 // crbug.com/687369
244 Document* doc = this->document();
245 if (!doc || !Fullscreen::fullscreenEnabled(*doc)) {
246 DOMException* exception =
247 DOMException::create(InvalidStateError, "Fullscreen is not enabled.");
248 resolver->reject(exception);
249 ReportPresentationResult(PresentationResult::FullscreenNotEnabled);
250 return promise;
251 }
252
253 // A valid number of layers must be provided in order to present. 239 // A valid number of layers must be provided in order to present.
254 if (layers.size() == 0 || layers.size() > m_capabilities->maxLayers()) { 240 if (layers.size() == 0 || layers.size() > m_capabilities->maxLayers()) {
255 forceExitPresent(); 241 forceExitPresent();
256 DOMException* exception = 242 DOMException* exception =
257 DOMException::create(InvalidStateError, "Invalid number of layers."); 243 DOMException::create(InvalidStateError, "Invalid number of layers.");
258 resolver->reject(exception); 244 resolver->reject(exception);
259 ReportPresentationResult(PresentationResult::InvalidNumberOfLayers); 245 ReportPresentationResult(PresentationResult::InvalidNumberOfLayers);
260 return promise; 246 return promise;
261 } 247 }
262 248
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
388 "VR Presentation not implemented for this VRDisplay."); 374 "VR Presentation not implemented for this VRDisplay.");
389 while (!m_pendingPresentResolvers.isEmpty()) { 375 while (!m_pendingPresentResolvers.isEmpty()) {
390 ScriptPromiseResolver* resolver = m_pendingPresentResolvers.takeFirst(); 376 ScriptPromiseResolver* resolver = m_pendingPresentResolvers.takeFirst();
391 resolver->reject(exception); 377 resolver->reject(exception);
392 } 378 }
393 ReportPresentationResult( 379 ReportPresentationResult(
394 PresentationResult::PresentationNotSupportedByDisplay); 380 PresentationResult::PresentationNotSupportedByDisplay);
395 return; 381 return;
396 } else { 382 } else {
397 if (m_layer.source().isHTMLCanvasElement()) { 383 if (m_layer.source().isHTMLCanvasElement()) {
398 HTMLCanvasElement* canvas = m_layer.source().getAsHTMLCanvasElement(); 384 // TODO(klausw,crbug.com/698923): suppress compositor updates
399 // TODO(klausw,crbug.com/655722): Need a proper VR compositor, but 385 // since they aren't needed, they do a fair amount of extra
400 // for the moment on mobile we'll just make the canvas fullscreen 386 // work.
401 // so that VrShell can pick it up through the standard (high
402 // latency) compositing path. auto canvas =
403 // m_layer.source().getAsHTMLCanvasElement();
404 auto inlineStyle = canvas->inlineStyle();
405 if (inlineStyle) {
406 // THREE.js's VREffect sets explicit style.width/height on its rendering
407 // canvas based on the non-fullscreen window dimensions, and it keeps
408 // those unchanged when presenting. Unfortunately it appears that a
409 // fullscreened canvas just gets centered if it has explicitly set a
410 // size smaller than the fullscreen dimensions. Manually set size to
411 // 100% in this case and restore it when exiting fullscreen. This is a
412 // stopgap measure since THREE.js's usage appears legal according to the
413 // WebVR API spec. This will no longer be necessary once we can get rid
414 // of this fullscreen hack.
415 m_fullscreenOrigWidth = inlineStyle->getPropertyValue(CSSPropertyWidth);
416 if (!m_fullscreenOrigWidth.isNull()) {
417 canvas->setInlineStyleProperty(CSSPropertyWidth, "100%");
418 }
419 m_fullscreenOrigHeight =
420 inlineStyle->getPropertyValue(CSSPropertyHeight);
421 if (!m_fullscreenOrigHeight.isNull()) {
422 canvas->setInlineStyleProperty(CSSPropertyHeight, "100%");
423 }
424 } else {
425 m_fullscreenOrigWidth = String();
426 m_fullscreenOrigHeight = String();
427 }
428
429 if (doc) {
430 // Since the callback for requestPresent is asynchronous, we've lost our
431 // UserGestureToken, and need to create a new one to enter fullscreen.
432 gestureIndicator = WTF::wrapUnique(
433 new UserGestureIndicator(DocumentUserGestureToken::create(
434 doc, UserGestureToken::Status::PossiblyExistingGesture)));
435 }
436 Fullscreen::requestFullscreen(*canvas);
437
438 // Check to see if the canvas is still the current fullscreen
439 // element once every 2 seconds.
440 m_fullscreenCheckTimer.startRepeating(2.0, BLINK_FROM_HERE);
441 m_reenteredFullscreen = false;
442 } else { 387 } else {
443 DCHECK(m_layer.source().isOffscreenCanvas()); 388 DCHECK(m_layer.source().isOffscreenCanvas());
444 // TODO(junov, crbug.com/695497): Implement OffscreenCanvas presentation 389 // TODO(junov, crbug.com/695497): Implement OffscreenCanvas presentation
445 forceExitPresent(); 390 forceExitPresent();
446 DOMException* exception = DOMException::create( 391 DOMException* exception = DOMException::create(
447 InvalidStateError, "OffscreenCanvas presentation not implemented."); 392 InvalidStateError, "OffscreenCanvas presentation not implemented.");
448 while (!m_pendingPresentResolvers.isEmpty()) { 393 while (!m_pendingPresentResolvers.isEmpty()) {
449 ScriptPromiseResolver* resolver = m_pendingPresentResolvers.takeFirst(); 394 ScriptPromiseResolver* resolver = m_pendingPresentResolvers.takeFirst();
450 resolver->reject(exception); 395 resolver->reject(exception);
451 } 396 }
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
512 } else { 457 } else {
513 // Right eye defaults 458 // Right eye defaults
514 rightBounds->left = 0.5f; 459 rightBounds->left = 0.5f;
515 rightBounds->top = 0.0f; 460 rightBounds->top = 0.0f;
516 rightBounds->width = 0.5f; 461 rightBounds->width = 0.5f;
517 rightBounds->height = 1.0f; 462 rightBounds->height = 1.0f;
518 m_layer.setRightBounds({0.5f, 0.0f, 0.5f, 1.0f}); 463 m_layer.setRightBounds({0.5f, 0.0f, 0.5f, 1.0f});
519 } 464 }
520 465
521 m_display->UpdateLayerBounds(m_vrFrameId, std::move(leftBounds), 466 m_display->UpdateLayerBounds(m_vrFrameId, std::move(leftBounds),
522 std::move(rightBounds)); 467 std::move(rightBounds), m_sourceWidth,
468 m_sourceHeight);
523 } 469 }
524 470
525 HeapVector<VRLayer> VRDisplay::getLayers() { 471 HeapVector<VRLayer> VRDisplay::getLayers() {
526 HeapVector<VRLayer> layers; 472 HeapVector<VRLayer> layers;
527 473
528 if (m_isPresenting) { 474 if (m_isPresenting) {
529 layers.push_back(m_layer); 475 layers.push_back(m_layer);
530 } 476 }
531 477
532 return layers; 478 return layers;
533 } 479 }
534 480
535 void VRDisplay::submitFrame() { 481 void VRDisplay::submitFrame() {
536 if (!m_display) 482 if (!m_display)
537 return; 483 return;
484 TRACE_EVENT1("gpu", "submitFrame", "frame", m_vrFrameId);
538 485
539 Document* doc = this->document(); 486 Document* doc = this->document();
540 if (!m_isPresenting) { 487 if (!m_isPresenting) {
541 if (doc) { 488 if (doc) {
542 doc->addConsoleMessage(ConsoleMessage::create( 489 doc->addConsoleMessage(ConsoleMessage::create(
543 RenderingMessageSource, WarningMessageLevel, 490 RenderingMessageSource, WarningMessageLevel,
544 "submitFrame has no effect when the VRDisplay is not presenting.")); 491 "submitFrame has no effect when the VRDisplay is not presenting."));
545 } 492 }
546 return; 493 return;
547 } 494 }
548 495
549 if (!m_inAnimationFrame) { 496 if (!m_inAnimationFrame) {
550 if (doc) { 497 if (doc) {
551 doc->addConsoleMessage( 498 doc->addConsoleMessage(
552 ConsoleMessage::create(RenderingMessageSource, WarningMessageLevel, 499 ConsoleMessage::create(RenderingMessageSource, WarningMessageLevel,
553 "submitFrame must be called within a " 500 "submitFrame must be called within a "
554 "VRDisplay.requestAnimationFrame callback.")); 501 "VRDisplay.requestAnimationFrame callback."));
555 } 502 }
556 return; 503 return;
557 } 504 }
558 505
559 if (!m_contextGL) { 506 if (!m_contextGL) {
560 // Something got confused, we can't submit frames without a GL context. 507 // Something got confused, we can't submit frames without a GL context.
561 return; 508 return;
562 } 509 }
563 510
564 // No frame Id to write before submitting the frame. 511 // No frame Id to write before submitting the frame.
565 if (m_vrFrameId < 0) { 512 if (m_vrFrameId < 0) {
566 m_display->SubmitFrame(m_framePose.Clone()); 513 // TODO(klausw): There used to be a submitFrame here, but we can't
514 // submit without a frameId and associated pose data. Just drop it.
567 return; 515 return;
568 } 516 }
569 517
570 // Write the frame number for the pose used into a bottom left pixel block. 518 m_contextGL->Flush();
571 // It is read by chrome/browser/android/vr_shell/vr_shell.cc to associate 519 auto elem = m_layer.source();
572 // the correct corresponding pose for submission.
573 auto gl = m_contextGL;
574 520
575 // We must ensure that the WebGL app's GL state is preserved. We do this by 521 // Check if the canvas got resized, if yes send a bounds update.
576 // calling low-level GL commands directly so that the rendering context's 522 int currentWidth = m_renderingContext->drawingBufferWidth();
577 // saved parameters don't get overwritten. 523 int currentHeight = m_renderingContext->drawingBufferHeight();
524 if ((currentWidth != m_sourceWidth || currentHeight != m_sourceHeight) &&
525 currentWidth != 0 && currentHeight != 0) {
526 m_sourceWidth = currentWidth;
527 m_sourceHeight = currentHeight;
528 updateLayerBounds();
529 }
578 530
579 gl->Enable(GL_SCISSOR_TEST); 531 // There's two types of synchronization needed for submitting frames:
580 // Use a few pixels to ensure we get a clean color. The resolution for the 532 //
581 // WebGL buffer may not match the final rendered destination size, and 533 // - Before submitting, need to wait for the previous frame to be
582 // texture filtering could interfere for single pixels. This isn't visible 534 // pulled off the transfer surface to avoid lost frames. This
583 // since the final rendering hides the edges via a vignette effect. 535 // is currently a compile-time option, normally we always want
584 gl->Scissor(0, 0, 4, 4); 536 // to defer this wait to increase parallelism.
585 gl->ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 537 //
586 // Careful with the arithmetic here. Float color 1.f is equivalent to int 255. 538 // - After submitting, need to wait for the mailbox to be consumed,
587 // Use the low byte of the index as the red component, and store an arbitrary 539 // and must remain inside the execution context while waiting.
588 // magic number in green/blue. This number must match the reading code in 540 // The waitForPreviousTransferToFinish option defers this wait
589 // vr_shell.cc. Avoid all-black/all-white. 541 // until the next frame. That's more efficient, but seems to
590 gl->ClearColor((m_vrFrameId & 255) / 255.0f, 542 // cause wobbly framerates.
591 kWebVrPosePixelMagicNumbers[0] / 255.0f, 543 bool waitForPreviousTransferToFinish =
592 kWebVrPosePixelMagicNumbers[1] / 255.0f, 1.0f); 544 RuntimeEnabledFeatures::webVRExperimentalRenderingEnabled();
593 gl->Clear(GL_COLOR_BUFFER_BIT);
594 545
595 // Set the GL state back to what was set by the WebVR application. 546 if (waitForPreviousTransferToFinish) {
596 m_renderingContext->restoreScissorEnabled(); 547 TRACE_EVENT0("gpu", "waitPrevXfer");
597 m_renderingContext->restoreScissorBox(); 548 while (m_pendingSubmitFrame) {
598 m_renderingContext->restoreColorMask(); 549 if (!m_submit_frame_client_binding.WaitForIncomingMethodCall()) {
599 m_renderingContext->restoreClearColor(); 550 LOG(ERROR) << "Failed to receive SubmitFrame response";
551 break;
552 }
553 }
554 }
600 555
601 m_display->SubmitFrame(m_framePose.Clone()); 556 auto image_ref = m_renderingContext->getImage(
557 PreferAcceleration, SnapshotReasonCreateImageBitmap);
558
559 // Hardware-accelerated rendering should always be texture backed.
560 // I hope nobody is trying to do WebVR with software rendering.
561 DCHECK(image_ref->isTextureBacked());
562
563 // The AcceleratedStaticBitmapImage must be kept alive until the
564 // mailbox is used via createAndConsumeTextureCHROMIUM, the mailbox
565 // itself does not keep it alive. We must keep a reference to the
566 // image until the mailbox was consumed.
567 StaticBitmapImage* staticImage =
568 static_cast<StaticBitmapImage*>(image_ref.get());
569 staticImage->ensureMailbox();
570
571 if (waitForPreviousTransferToFinish) {
572 // Save a reference to the image to keep it alive until next frame,
573 // where we'll wait for the transfer to finish before overwriting
574 // it.
575 m_previousImage = std::move(image_ref);
576 }
577
578 // Wait for the previous render to finish, to avoid losing frames in the
579 // Android Surface / GLConsumer pair. TODO(klausw): make this tunable?
580 // Other devices may have different preferences.
581 {
582 TRACE_EVENT0("gpu", "waitPrevRender");
583 while (m_pendingPreviousFrameRender) {
584 if (!m_submit_frame_client_binding.WaitForIncomingMethodCall()) {
585 LOG(ERROR) << "Failed to receive SubmitFrame response";
586 break;
587 }
588 }
589 TRACE_EVENT_END0("gpu", "waitPrevRender");
590 }
591
592 m_pendingPreviousFrameRender = true;
593 m_pendingSubmitFrame = true;
594 m_display->SubmitFrame(
595 m_vrFrameId,
596 gpu::MailboxHolder(staticImage->mailbox(), staticImage->syncToken(),
597 GL_TEXTURE_2D),
598 m_submit_frame_client_binding.CreateInterfacePtrAndBind());
599
600 // If we're not deferring the wait for transferring the mailbox,
601 // we need to wait for it now to prevent the image going out of
602 // scope before its mailbox is retrieved.
603 if (!waitForPreviousTransferToFinish) {
604 TRACE_EVENT0("gpu", "waitCurrXfer");
605 while (m_pendingSubmitFrame) {
606 if (!m_submit_frame_client_binding.WaitForIncomingMethodCall()) {
607 LOG(ERROR) << "Failed to receive SubmitFrame response";
608 break;
609 }
610 }
611 }
612 }
613
614 void VRDisplay::OnSubmitFrameTransferred() {
615 m_pendingSubmitFrame = false;
616 }
617
618 void VRDisplay::OnSubmitFrameRendered() {
619 m_pendingPreviousFrameRender = false;
602 } 620 }
603 621
604 Document* VRDisplay::document() { 622 Document* VRDisplay::document() {
605 return m_navigatorVR->document(); 623 return m_navigatorVR->document();
606 } 624 }
607 625
608 void VRDisplay::OnPresentChange() { 626 void VRDisplay::OnPresentChange() {
609 if (m_isPresenting && !m_isValidDeviceForPresenting) { 627 if (m_isPresenting && !m_isValidDeviceForPresenting) {
610 VLOG(1) << __FUNCTION__ << ": device not valid, not sending event"; 628 VLOG(1) << __FUNCTION__ << ": device not valid, not sending event";
611 return; 629 return;
(...skipping 17 matching lines...) Expand all
629 647
630 void VRDisplay::onDisconnected() { 648 void VRDisplay::onDisconnected() {
631 m_navigatorVR->enqueueVREvent(VRDisplayEvent::create( 649 m_navigatorVR->enqueueVREvent(VRDisplayEvent::create(
632 EventTypeNames::vrdisplaydisconnect, true, false, this, "disconnect")); 650 EventTypeNames::vrdisplaydisconnect, true, false, this, "disconnect"));
633 } 651 }
634 652
635 void VRDisplay::stopPresenting() { 653 void VRDisplay::stopPresenting() {
636 if (m_isPresenting) { 654 if (m_isPresenting) {
637 if (!m_capabilities->hasExternalDisplay()) { 655 if (!m_capabilities->hasExternalDisplay()) {
638 if (m_layer.source().isHTMLCanvasElement()) { 656 if (m_layer.source().isHTMLCanvasElement()) {
639 auto canvas = m_layer.source().getAsHTMLCanvasElement(); 657 // TODO(klausw,crbug.com/698923): If compositor updates are
640 Fullscreen::fullyExitFullscreen(canvas->document()); 658 // suppressed, restore them here.
641 m_fullscreenCheckTimer.stop();
642 if (!m_fullscreenOrigWidth.isNull()) {
643 canvas->setInlineStyleProperty(CSSPropertyWidth,
644 m_fullscreenOrigWidth);
645 m_fullscreenOrigWidth = String();
646 }
647 if (!m_fullscreenOrigHeight.isNull()) {
648 canvas->setInlineStyleProperty(CSSPropertyWidth,
649 m_fullscreenOrigHeight);
650 m_fullscreenOrigHeight = String();
651 }
652 } else { 659 } else {
653 // TODO(junov, crbug.com/695497): Implement for OffscreenCanvas 660 // TODO(junov, crbug.com/695497): Implement for OffscreenCanvas
654 } 661 }
655 } else { 662 } else {
656 // Can't get into this presentation mode, so nothing to do here. 663 // Can't get into this presentation mode, so nothing to do here.
657 } 664 }
658 m_isPresenting = false; 665 m_isPresenting = false;
659 OnPresentChange(); 666 OnPresentChange();
660 } 667 }
661 668
662 m_renderingContext = nullptr; 669 m_renderingContext = nullptr;
663 m_contextGL = nullptr; 670 m_contextGL = nullptr;
671 m_pendingSubmitFrame = false;
672 m_pendingPreviousFrameRender = false;
664 } 673 }
665 674
666 void VRDisplay::OnActivate(device::mojom::blink::VRDisplayEventReason reason) { 675 void VRDisplay::OnActivate(device::mojom::blink::VRDisplayEventReason reason) {
667 if (!m_navigatorVR->isFocused() || m_displayBlurred) 676 if (!m_navigatorVR->isFocused() || m_displayBlurred)
668 return; 677 return;
669 m_navigatorVR->dispatchVRGestureEvent(VRDisplayEvent::create( 678 m_navigatorVR->dispatchVRGestureEvent(VRDisplayEvent::create(
670 EventTypeNames::vrdisplayactivate, true, false, this, reason)); 679 EventTypeNames::vrdisplayactivate, true, false, this, reason));
671 } 680 }
672 681
673 void VRDisplay::OnDeactivate( 682 void VRDisplay::OnDeactivate(
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
716 if (!m_navigatorVR->isFocused() || m_vrVSyncProvider.is_bound()) 725 if (!m_navigatorVR->isFocused() || m_vrVSyncProvider.is_bound())
717 return; 726 return;
718 m_display->GetVRVSyncProvider(mojo::MakeRequest(&m_vrVSyncProvider)); 727 m_display->GetVRVSyncProvider(mojo::MakeRequest(&m_vrVSyncProvider));
719 if (m_pendingRaf && !m_displayBlurred) { 728 if (m_pendingRaf && !m_displayBlurred) {
720 m_pendingVsync = true; 729 m_pendingVsync = true;
721 m_vrVSyncProvider->GetVSync(convertToBaseCallback( 730 m_vrVSyncProvider->GetVSync(convertToBaseCallback(
722 WTF::bind(&VRDisplay::OnVSync, wrapWeakPersistent(this)))); 731 WTF::bind(&VRDisplay::OnVSync, wrapWeakPersistent(this))));
723 } 732 }
724 } 733 }
725 734
726 void VRDisplay::onFullscreenCheck(TimerBase*) {
727 DCHECK(m_layer.source().isHTMLCanvasElement());
728 if (!m_isPresenting) {
729 m_fullscreenCheckTimer.stop();
730 return;
731 }
732 // TODO: This is a temporary measure to track if fullscreen mode has been
733 // exited by the UA. If so we need to end VR presentation. Soon we won't
734 // depend on the Fullscreen API to fake VR presentation, so this will
735 // become unnessecary. Until that point, though, this seems preferable to
736 // adding a bunch of notification plumbing to Fullscreen.
737 if (!Fullscreen::isCurrentFullScreenElement(
738 *m_layer.source().getAsHTMLCanvasElement())) {
739 // TODO(mthiesse): Due to asynchronous resizing, we might get kicked out of
740 // fullscreen when changing display parameters upon entering WebVR. So one
741 // time only, we reenter fullscreen after having left it; otherwise we exit
742 // presentation.
743 if (m_reenteredFullscreen) {
744 m_isPresenting = false;
745 OnPresentChange();
746 m_fullscreenCheckTimer.stop();
747 if (m_display)
748 m_display->ExitPresent();
749 return;
750 }
751 m_reenteredFullscreen = true;
752 auto canvas = m_layer.source().getAsHTMLCanvasElement();
753 Document* doc = this->document();
754 std::unique_ptr<UserGestureIndicator> gestureIndicator;
755 if (doc) {
756 gestureIndicator = WTF::wrapUnique(
757 new UserGestureIndicator(DocumentUserGestureToken::create(
758 doc, UserGestureToken::Status::PossiblyExistingGesture)));
759 }
760 Fullscreen::requestFullscreen(*canvas);
761 }
762 }
763
764 ScriptedAnimationController& VRDisplay::ensureScriptedAnimationController( 735 ScriptedAnimationController& VRDisplay::ensureScriptedAnimationController(
765 Document* doc) { 736 Document* doc) {
766 if (!m_scriptedAnimationController) 737 if (!m_scriptedAnimationController)
767 m_scriptedAnimationController = ScriptedAnimationController::create(doc); 738 m_scriptedAnimationController = ScriptedAnimationController::create(doc);
768 739
769 return *m_scriptedAnimationController; 740 return *m_scriptedAnimationController;
770 } 741 }
771 742
772 void VRDisplay::dispose() { 743 void VRDisplay::dispose() {
773 m_displayClientBinding.Close(); 744 m_displayClientBinding.Close();
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
807 visitor->trace(m_stageParameters); 778 visitor->trace(m_stageParameters);
808 visitor->trace(m_eyeParametersLeft); 779 visitor->trace(m_eyeParametersLeft);
809 visitor->trace(m_eyeParametersRight); 780 visitor->trace(m_eyeParametersRight);
810 visitor->trace(m_layer); 781 visitor->trace(m_layer);
811 visitor->trace(m_renderingContext); 782 visitor->trace(m_renderingContext);
812 visitor->trace(m_scriptedAnimationController); 783 visitor->trace(m_scriptedAnimationController);
813 visitor->trace(m_pendingPresentResolvers); 784 visitor->trace(m_pendingPresentResolvers);
814 } 785 }
815 786
816 } // namespace blink 787 } // namespace blink
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