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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp

Issue 2738163002: Enable CopyTextureCHROMIUM in Blink for Tex{Sub}Image2D with more cases (Closed)
Patch Set: rebase only--blink renaming and formatting Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/webgl/WebGL2RenderingContextBase.h" 5 #include "modules/webgl/WebGL2RenderingContextBase.h"
6 6
7 #include "bindings/modules/v8/WebGLAny.h" 7 #include "bindings/modules/v8/WebGLAny.h"
8 #include "core/frame/ImageBitmap.h" 8 #include "core/frame/ImageBitmap.h"
9 #include "core/html/HTMLCanvasElement.h" 9 #include "core/html/HTMLCanvasElement.h"
10 #include "core/html/HTMLImageElement.h" 10 #include "core/html/HTMLImageElement.h"
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627 } 627 }
628 return true; 628 return true;
629 } 629 }
630 630
631 IntRect WebGL2RenderingContextBase::GetTextureSourceSubRectangle( 631 IntRect WebGL2RenderingContextBase::GetTextureSourceSubRectangle(
632 GLsizei width, 632 GLsizei width,
633 GLsizei height) { 633 GLsizei height) {
634 return IntRect(unpack_skip_pixels_, unpack_skip_rows_, width, height); 634 return IntRect(unpack_skip_pixels_, unpack_skip_rows_, width, height);
635 } 635 }
636 636
637 bool WebGL2RenderingContextBase::CanUseTexImageByGPU(
638 TexImageFunctionID function_id,
639 GLint internalformat,
640 GLenum type) {
641 switch (internalformat) {
642 case GL_RGB565:
643 case GL_RGBA4:
644 case GL_RGB5_A1:
645 // FIXME: ES3 limitation that CopyTexImage with sized internalformat,
646 // component sizes have to match the source color format.
647 return false;
648 default:
649 break;
650 }
651 return WebGLRenderingContextBase::CanUseTexImageByGPU(function_id,
652 internalformat, type);
653 }
654
655 void WebGL2RenderingContextBase::invalidateFramebuffer( 637 void WebGL2RenderingContextBase::invalidateFramebuffer(
656 GLenum target, 638 GLenum target,
657 const Vector<GLenum>& attachments) { 639 const Vector<GLenum>& attachments) {
658 if (isContextLost()) 640 if (isContextLost())
659 return; 641 return;
660 642
661 Vector<GLenum> translated_attachments = attachments; 643 Vector<GLenum> translated_attachments = attachments;
662 if (!CheckAndTranslateAttachments("invalidateFramebuffer", target, 644 if (!CheckAndTranslateAttachments("invalidateFramebuffer", target,
663 translated_attachments)) 645 translated_attachments))
664 return; 646 return;
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5693 5675
5694 void WebGL2RenderingContextBase:: 5676 void WebGL2RenderingContextBase::
5695 DrawingBufferClientRestorePixelUnpackBufferBinding() { 5677 DrawingBufferClientRestorePixelUnpackBufferBinding() {
5696 if (!ContextGL()) 5678 if (!ContextGL())
5697 return; 5679 return;
5698 ContextGL()->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 5680 ContextGL()->BindBuffer(GL_PIXEL_UNPACK_BUFFER,
5699 ObjectOrZero(bound_pixel_unpack_buffer_.Get())); 5681 ObjectOrZero(bound_pixel_unpack_buffer_.Get()));
5700 } 5682 }
5701 5683
5702 } // namespace blink 5684 } // namespace blink
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