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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "5.3", | 22 "version": "5.4", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": { | 30 "gl_vendor": { |
31 "op": "beginwith", | 31 "op": "beginwith", |
32 "value": "Imagination" | 32 "value": "Imagination" |
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960 "op": "=", | 960 "op": "=", |
961 "value": "3.1" | 961 "value": "3.1" |
962 }, | 962 }, |
963 "gl_vendor": { | 963 "gl_vendor": { |
964 "op": "beginwith", | 964 "op": "beginwith", |
965 "value": "NVidia" | 965 "value": "NVidia" |
966 }, | 966 }, |
967 "features": [ | 967 "features": [ |
968 "use_virtualized_gl_contexts" | 968 "use_virtualized_gl_contexts" |
969 ] | 969 ] |
| 970 }, |
| 971 { |
| 972 "id": 73, |
| 973 "description": "Using D3D11 causes browser crashes on certain Intel GPUs", |
| 974 "cr_bugs": [310808], |
| 975 "os": { |
| 976 "type": "win" |
| 977 }, |
| 978 "vendor_id": "0x8086", |
| 979 "features": [ |
| 980 "disable_d3d11" |
| 981 ] |
970 } | 982 } |
971 ] | 983 ] |
972 } | 984 } |
973 | 985 |
974 ); // LONG_STRING_CONST macro | 986 ); // LONG_STRING_CONST macro |
975 | 987 |
976 } // namespace gpu | 988 } // namespace gpu |
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