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Side by Side Diff: third_party/WebKit/Source/platform/graphics/StrokeData.cpp

Issue 2737063002: Improve dashed line drawing (Closed)
Patch Set: More expectations. Flaky? Created 3 years, 9 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 28
29 #include "platform/graphics/StrokeData.h" 29 #include "platform/graphics/StrokeData.h"
30 #include "platform/graphics/paint/PaintFlags.h" 30 #include "platform/graphics/paint/PaintFlags.h"
31 #include "third_party/skia/include/effects/SkDashPathEffect.h" 31 #include "third_party/skia/include/effects/SkDashPathEffect.h"
32 #include "wtf/PtrUtil.h" 32 #include "wtf/PtrUtil.h"
33 #include <memory> 33 #include <memory>
34 34
35 namespace blink { 35 namespace blink {
36 36
37 static const int dashRatio = 3; // Ratio of the length of a dash to its width.
38
39 void StrokeData::setLineDash(const DashArray& dashes, float dashOffset) { 37 void StrokeData::setLineDash(const DashArray& dashes, float dashOffset) {
40 // FIXME: This is lifted directly off SkiaSupport, lines 49-74 38 // FIXME: This is lifted directly off SkiaSupport, lines 49-74
41 // so it is not guaranteed to work correctly. 39 // so it is not guaranteed to work correctly.
42 size_t dashLength = dashes.size(); 40 size_t dashLength = dashes.size();
43 if (!dashLength) { 41 if (!dashLength) {
44 // If no dash is set, revert to solid stroke 42 // If no dash is set, revert to solid stroke
45 // FIXME: do we need to set NoStroke in some cases? 43 // FIXME: do we need to set NoStroke in some cases?
46 m_style = SolidStroke; 44 m_style = SolidStroke;
47 m_dash.reset(); 45 m_dash.reset();
48 return; 46 return;
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64 flags->setStrokeJoin(m_lineJoin); 62 flags->setStrokeJoin(m_lineJoin);
65 flags->setStrokeMiter(SkFloatToScalar(m_miterLimit)); 63 flags->setStrokeMiter(SkFloatToScalar(m_miterLimit));
66 64
67 setupPaintDashPathEffect(flags, length); 65 setupPaintDashPathEffect(flags, length);
68 } 66 }
69 67
70 void StrokeData::setupPaintDashPathEffect(PaintFlags* flags, int length) const { 68 void StrokeData::setupPaintDashPathEffect(PaintFlags* flags, int length) const {
71 if (m_dash) { 69 if (m_dash) {
72 flags->setPathEffect(m_dash); 70 flags->setPathEffect(m_dash);
73 } else if (strokeIsDashed(m_thickness, m_style)) { 71 } else if (strokeIsDashed(m_thickness, m_style)) {
74 float width = 72 float dashLength = m_thickness;
75 m_style == DashedStroke ? dashRatio * m_thickness : m_thickness; 73 float gapLength = dashLength;
76 74 if (m_style == DashedStroke) {
77 // Truncate the width, since we don't want fuzzy dots or dashes. 75 dashLength *= StrokeData::dashLengthRatio(m_thickness);
78 int dashLength = static_cast<int>(width); 76 gapLength *= StrokeData::dashGapRatio(m_thickness);
79 // Subtract off the endcaps, since they're rendered separately.
80 int distance = length - 2 * static_cast<int>(m_thickness);
81 int phase = 1;
82 if (dashLength > 1) {
83 // Determine how many dashes or dots we should have.
84 int numDashes = distance / dashLength;
85 int remainder = distance % dashLength;
86 // Adjust the phase to center the dashes within the line.
87 if (numDashes % 2) {
88 // Odd: shift right a full dash, minus half the remainder.
89 phase = dashLength - remainder / 2;
90 } else {
91 // Even: shift right half a dash, minus half the remainder.
92 phase = (dashLength - remainder) / 2;
93 }
94 } 77 }
95 SkScalar dashLengthSk = SkIntToScalar(dashLength); 78 // Account for modification to effective length in
96 SkScalar intervals[2] = {dashLengthSk, dashLengthSk}; 79 // GraphicsContext::adjustLineToPixelBoundaries
97 flags->setPathEffect( 80 length -= 2 * m_thickness;
98 SkDashPathEffect::Make(intervals, 2, SkIntToScalar(phase))); 81 if (length <= dashLength) {
82 // No space for dashes
83 flags->setPathEffect(0);
84 } else if (length <= 2 * dashLength + gapLength) {
85 // Exactly 2 dashes proportionally sized
86 float multiplier = length / (2 * dashLength + gapLength);
87 SkScalar intervals[2] = {dashLength * multiplier, gapLength * multiplier};
88 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
89 } else {
90 float gap = gapLength;
91 if (m_style == DashedStroke)
92 gap = selectBestDashGap(length, dashLength, gapLength);
93 SkScalar intervals[2] = {dashLength, gap};
94 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
95 }
99 } else if (m_style == DottedStroke) { 96 } else if (m_style == DottedStroke) {
100 flags->setStrokeCap((PaintFlags::Cap)RoundCap); 97 flags->setStrokeCap((PaintFlags::Cap)RoundCap);
101 // Adjust the width to get equal dot spacing as much as possible. 98 // Adjust the width to get equal dot spacing as much as possible.
102 float perDotLength = m_thickness * 2; 99 float perDotLength = m_thickness * 2;
103 static float epsilon = 1.0e-2f; 100 if (length < perDotLength) {
104 if (length < perDotLength + m_thickness) { 101 // Not enoguh space for 2 dots. Just draw 1 by giving a gap that is
105 // Exactly 2 dots with whatever space we can get 102 // bigger than the length.
106 SkScalar intervals[2] = {0, length - m_thickness - epsilon}; 103 SkScalar intervals[2] = {0, perDotLength};
107 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0)); 104 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
108 return; 105 return;
109 } 106 }
110 107
111 // Determine what number of dots gives the minimum deviation from 108 static const float epsilon = 1.0e-2f;
112 // idealGap between dots. Set the gap to that width. 109 float gap = selectBestDashGap(length, m_thickness, m_thickness);
113 float minNumDots = floorf((length + m_thickness) / perDotLength); 110 SkScalar intervals[2] = {0, gap + m_thickness - epsilon};
114 float maxNumDots = minNumDots + 1; 111 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
115 float minGap = (length - minNumDots * m_thickness) / (minNumDots - 1);
116 float maxGap = (length - maxNumDots * m_thickness) / (maxNumDots - 1);
117 if (fabs(minGap - m_thickness) < fabs(maxGap - m_thickness)) {
118 SkScalar intervals[2] = {0, minGap + m_thickness - epsilon};
119 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
120 } else {
121 SkScalar intervals[2] = {0, maxGap + m_thickness - epsilon};
122 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
123 }
124 } else { 112 } else {
125 // TODO(schenney): WavyStroke https://crbug.com/229574 113 // TODO(schenney): WavyStroke https://crbug.com/229574
126 flags->setPathEffect(0); 114 flags->setPathEffect(0);
127 } 115 }
128 } 116 }
129 117
130 bool StrokeData::strokeIsDashed(float width, StrokeStyle style) { 118 bool StrokeData::strokeIsDashed(float width, StrokeStyle style) {
131 return style == DashedStroke || (style == DottedStroke && width <= 3); 119 return style == DashedStroke || (style == DottedStroke && width <= 3);
132 } 120 }
133 121
122 float StrokeData::selectBestDashGap(float strokeLength,
123 float dashLength,
124 float gapLength) {
125 // Determine what number of dashes gives the minimum deviation from
126 // gapLength between dashes. Set the gap to that width.
127 float minNumDashes =
128 floorf((strokeLength + gapLength) / (dashLength + gapLength));
129 float maxNumDashes = minNumDashes + 1;
130 float minGap =
131 (strokeLength - minNumDashes * dashLength) / (minNumDashes - 1);
132 float maxGap =
133 (strokeLength - maxNumDashes * dashLength) / (maxNumDashes - 1);
134 return fabs(minGap - gapLength) < fabs(maxGap - gapLength) ? minGap : maxGap;
135 }
136
134 } // namespace blink 137 } // namespace blink
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