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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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61 // To prevent memory leaks, you should release the reference manually | 61 // To prevent memory leaks, you should release the reference manually |
62 // by calling resolve or reject. | 62 // by calling resolve or reject. |
63 // Destroying the object will also release the reference. | 63 // Destroying the object will also release the reference. |
64 // Note that ScriptPromiseResolver::promise returns an empty value when the | 64 // Note that ScriptPromiseResolver::promise returns an empty value when the |
65 // resolver is already resolved or rejected. If you want to resolve a resolver | 65 // resolver is already resolved or rejected. If you want to resolve a resolver |
66 // immediately and return the associated promise, you should get the promise | 66 // immediately and return the associated promise, you should get the promise |
67 // before resolving. | 67 // before resolving. |
68 class ScriptPromiseResolver : public RefCounted<ScriptPromiseResolver> { | 68 class ScriptPromiseResolver : public RefCounted<ScriptPromiseResolver> { |
69 WTF_MAKE_NONCOPYABLE(ScriptPromiseResolver); | 69 WTF_MAKE_NONCOPYABLE(ScriptPromiseResolver); |
70 public: | 70 public: |
71 static PassRefPtr<ScriptPromiseResolver> create(ExecutionContext*); | 71 static PassRefPtr<ScriptPromiseResolver> create(ScriptState*); |
72 static PassRefPtr<ScriptPromiseResolver> create(v8::Isolate*); | |
73 | 72 |
74 // A ScriptPromiseResolver should be resolved / rejected before | 73 // A ScriptPromiseResolver should be resolved / rejected before |
75 // its destruction. | 74 // its destruction. |
76 // A ScriptPromiseResolver can be destructed safely without | 75 // A ScriptPromiseResolver can be destructed safely without |
77 // entering a v8 context. | 76 // entering a v8 context. |
78 ~ScriptPromiseResolver(); | 77 ~ScriptPromiseResolver(); |
79 | 78 |
80 // Returns the underlying Promise. | 79 // Returns the underlying Promise. |
81 // Note that the underlying Promise is cleared when |resolve| or |reject| | 80 // Note that the underlying Promise is cleared when |resolve| or |reject| |
82 // is called. | 81 // is called. |
83 ScriptPromise promise(); | 82 ScriptPromise promise(); |
84 | 83 |
85 template<typename T> | 84 template<typename T> |
86 void resolve(const T& value, ExecutionContext* executionContext) | 85 void resolve(const T& value, ExecutionContext* executionContext) |
87 { | 86 { |
88 ASSERT(m_isolate->InContext()); | 87 ASSERT(m_scriptState->isolate()->InContext()); |
89 // You should use ScriptPromiseResolverWithContext when you want | 88 // You should use ScriptPromiseResolverWithContext when you want |
90 // to resolve a Promise in a non-original V8 context. | 89 // to resolve a Promise in a non-original V8 context. |
91 return resolve(value); | 90 return resolve(value); |
92 } | 91 } |
93 template<typename T> | 92 template<typename T> |
94 void reject(const T& value, ExecutionContext* executionContext) | 93 void reject(const T& value, ExecutionContext* executionContext) |
95 { | 94 { |
96 ASSERT(m_isolate->InContext()); | 95 ASSERT(m_scriptState->isolate()->InContext()); |
97 // You should use ScriptPromiseResolverWithContext when you want | 96 // You should use ScriptPromiseResolverWithContext when you want |
98 // to reject a Promise in a non-original V8 context. | 97 // to reject a Promise in a non-original V8 context. |
99 return reject(value); | 98 return reject(value); |
100 } | 99 } |
101 template<typename T> | 100 template<typename T> |
102 void resolve(const T& value) | 101 void resolve(const T& value) |
103 { | 102 { |
104 ASSERT(m_isolate->InContext()); | 103 ASSERT(m_scriptState->isolate()->InContext()); |
105 resolve(toV8Value(value)); | 104 resolve(toV8Value(value)); |
106 } | 105 } |
107 template<typename T> | 106 template<typename T> |
108 void reject(const T& value) | 107 void reject(const T& value) |
109 { | 108 { |
110 ASSERT(m_isolate->InContext()); | 109 ASSERT(m_scriptState->isolate()->InContext()); |
111 reject(toV8Value(value)); | 110 reject(toV8Value(value)); |
112 } | 111 } |
113 template<typename T> void resolve(const T& value, v8::Handle<v8::Object> cre
ationContext) | 112 template<typename T> void resolve(const T& value, v8::Handle<v8::Object> cre
ationContext) |
114 { | 113 { |
115 ASSERT(m_isolate->InContext()); | 114 ASSERT(m_scriptState->isolate()->InContext()); |
116 resolve(toV8Value(value, creationContext)); | 115 resolve(toV8Value(value, creationContext)); |
117 } | 116 } |
118 template<typename T> void reject(const T& value, v8::Handle<v8::Object> crea
tionContext) | 117 template<typename T> void reject(const T& value, v8::Handle<v8::Object> crea
tionContext) |
119 { | 118 { |
120 ASSERT(m_isolate->InContext()); | 119 ASSERT(m_scriptState->isolate()->InContext()); |
121 reject(toV8Value(value, creationContext)); | 120 reject(toV8Value(value, creationContext)); |
122 } | 121 } |
123 | 122 |
124 v8::Isolate* isolate() const { return m_isolate; } | 123 v8::Isolate* isolate() const { return m_scriptState->isolate(); } |
125 | 124 |
126 void resolve(v8::Handle<v8::Value>); | 125 void resolve(v8::Handle<v8::Value>); |
127 void reject(v8::Handle<v8::Value>); | 126 void reject(v8::Handle<v8::Value>); |
128 | 127 |
129 // Used by ToV8Value<ScriptPromiseResolver, v8::Handle<v8::Object> >. | 128 // Used by ToV8Value<ScriptPromiseResolver, v8::Handle<v8::Object> >. |
130 static v8::Handle<v8::Object> getCreationContext(v8::Handle<v8::Object> crea
tionContext) | 129 static v8::Handle<v8::Object> getCreationContext(v8::Handle<v8::Object> crea
tionContext) |
131 { | 130 { |
132 return creationContext; | 131 return creationContext; |
133 } | 132 } |
134 // Used by ToV8Value<ScriptPromiseResolver, v8::Isolate*>. | 133 // Used by ToV8Value<ScriptPromiseResolver, ScriptState*>. |
135 static v8::Handle<v8::Object> getCreationContext(v8::Isolate* isolate) | 134 static v8::Handle<v8::Object> getCreationContext(ScriptState* scriptState) |
136 { | 135 { |
137 return ScriptState::current(isolate)->context()->Global(); | 136 return scriptState->context()->Global(); |
138 } | 137 } |
139 | 138 |
140 private: | 139 private: |
141 template<typename T> | 140 template<typename T> |
142 v8::Handle<v8::Value> toV8Value(const T& value, v8::Handle<v8::Object> creat
ionContext) | 141 v8::Handle<v8::Value> toV8Value(const T& value, v8::Handle<v8::Object> creat
ionContext) |
143 { | 142 { |
144 return ToV8Value<ScriptPromiseResolver, v8::Handle<v8::Object> >::toV8Va
lue(value, creationContext, m_isolate); | 143 return ToV8Value<ScriptPromiseResolver, v8::Handle<v8::Object> >::toV8Va
lue(value, creationContext, m_scriptState->isolate()); |
145 } | 144 } |
146 | 145 |
147 template<typename T> | 146 template<typename T> |
148 v8::Handle<v8::Value> toV8Value(const T& value) | 147 v8::Handle<v8::Value> toV8Value(const T& value) |
149 { | 148 { |
150 return ToV8Value<ScriptPromiseResolver, v8::Isolate*>::toV8Value(value,
m_isolate, m_isolate); | 149 return ToV8Value<ScriptPromiseResolver, ScriptState*>::toV8Value(value,
m_scriptState.get(), m_scriptState->isolate()); |
151 } | 150 } |
152 | 151 |
153 ScriptPromiseResolver(ExecutionContext*); | 152 explicit ScriptPromiseResolver(ScriptState*); |
154 ScriptPromiseResolver(v8::Isolate*); | |
155 | 153 |
156 v8::Isolate* m_isolate; | 154 // FIXME: Remove this once ScriptValue::scriptState() becomes available. |
| 155 RefPtr<ScriptState> m_scriptState; |
157 // Used when scriptPromiseOnV8Promise is disabled. | 156 // Used when scriptPromiseOnV8Promise is disabled. |
158 ScriptPromise m_promise; | 157 ScriptPromise m_promise; |
159 // Used when scriptPromiseOnV8Promise is enabled. | 158 // Used when scriptPromiseOnV8Promise is enabled. |
160 ScriptValue m_resolver; | 159 ScriptValue m_resolver; |
161 }; | 160 }; |
162 | 161 |
163 } // namespace WebCore | 162 } // namespace WebCore |
164 | 163 |
165 | 164 |
166 #endif // ScriptPromiseResolver_h | 165 #endif // ScriptPromiseResolver_h |
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