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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_GPU_GPU_MAIN_H_ | 5 #ifndef SERVICES_UI_GPU_GPU_MAIN_H_ |
6 #define SERVICES_UI_GPU_GPU_MAIN_H_ | 6 #define SERVICES_UI_GPU_GPU_MAIN_H_ |
7 | 7 |
8 #include "base/threading/thread.h" | 8 #include "base/threading/thread.h" |
9 #include "gpu/ipc/in_process_command_buffer.h" | 9 #include "gpu/ipc/in_process_command_buffer.h" |
10 #include "gpu/ipc/service/gpu_init.h" | 10 #include "gpu/ipc/service/gpu_init.h" |
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79 cc::mojom::DisplayCompositorRequest pending_display_compositor_request_; | 79 cc::mojom::DisplayCompositorRequest pending_display_compositor_request_; |
80 cc::mojom::DisplayCompositorClientPtrInfo | 80 cc::mojom::DisplayCompositorClientPtrInfo |
81 pending_display_compositor_client_info_; | 81 pending_display_compositor_client_info_; |
82 | 82 |
83 std::unique_ptr<DisplayCompositor> display_compositor_; | 83 std::unique_ptr<DisplayCompositor> display_compositor_; |
84 | 84 |
85 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; | 85 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; |
86 | 86 |
87 // The main thread for Gpu. | 87 // The main thread for Gpu. |
88 base::Thread gpu_thread_; | 88 base::Thread gpu_thread_; |
| 89 scoped_refptr<base::SingleThreadTaskRunner> gpu_thread_task_runner_; |
89 | 90 |
90 // The thread that handles IO events for Gpu. | 91 // The thread that handles IO events for Gpu. |
91 base::Thread io_thread_; | 92 base::Thread io_thread_; |
92 | 93 |
93 // The display compositor gets its own thread in mus-gpu. The gpu service, | 94 // The display compositor gets its own thread in mus-gpu. The gpu service, |
94 // where GL commands are processed resides on its own thread. Various | 95 // where GL commands are processed resides on its own thread. Various |
95 // components of the display compositor such as Display, ResourceProvider, | 96 // components of the display compositor such as Display, ResourceProvider, |
96 // and GLRenderer block on sync tokens from other command buffers. Thus, | 97 // and GLRenderer block on sync tokens from other command buffers. Thus, |
97 // the gpu service must live on a separate thread. | 98 // the gpu service must live on a separate thread. |
98 base::Thread compositor_thread_; | 99 base::Thread compositor_thread_; |
| 100 scoped_refptr<base::SingleThreadTaskRunner> compositor_thread_task_runner_; |
99 | 101 |
100 mojo::Binding<mojom::GpuMain> binding_; | 102 mojo::Binding<mojom::GpuMain> binding_; |
101 | 103 |
102 DISALLOW_COPY_AND_ASSIGN(GpuMain); | 104 DISALLOW_COPY_AND_ASSIGN(GpuMain); |
103 }; | 105 }; |
104 | 106 |
105 } // namespace ui | 107 } // namespace ui |
106 | 108 |
107 #endif // SERVICES_UI_GPU_GPU_MAIN_H_ | 109 #endif // SERVICES_UI_GPU_GPU_MAIN_H_ |
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