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Unified Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 2736643004: Add DCLayerOverlayProcessor and supporting DCLayer structures. (Closed)
Patch Set: split CALayerOverlay into DCLayerOverlay Created 3 years, 9 months ago
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Index: gpu/command_buffer/client/gles2_implementation.cc
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
index 8b272ded6592b8d749c78945809964b34fe39c6a..a309b2583b49e628b53435f803adac15354a1bd7 100644
--- a/gpu/command_buffer/client/gles2_implementation.cc
+++ b/gpu/command_buffer/client/gles2_implementation.cc
@@ -4985,6 +4985,47 @@ void GLES2Implementation::ScheduleCALayerCHROMIUM(GLuint contents_texture_id,
buffer.offset());
}
+void GLES2Implementation::ScheduleDCLayerSharedStateCHROMIUM(
+ GLfloat opacity,
+ GLboolean is_clipped,
+ const GLfloat* clip_rect,
+ GLint z_order,
+ const GLfloat* transform) {
+ size_t shm_size = 20 * sizeof(GLfloat);
+ ScopedTransferBufferPtr buffer(shm_size, helper_, transfer_buffer_);
+ if (!buffer.valid() || buffer.size() < shm_size) {
+ SetGLError(GL_OUT_OF_MEMORY, "GLES2::ScheduleDCLayerSharedStateCHROMIUM",
+ "out of memory");
+ return;
+ }
+ GLfloat* mem = static_cast<GLfloat*>(buffer.address());
+ memcpy(mem + 0, clip_rect, 4 * sizeof(GLfloat));
+ memcpy(mem + 4, transform, 16 * sizeof(GLfloat));
+ helper_->ScheduleDCLayerSharedStateCHROMIUM(opacity, is_clipped, z_order,
+ buffer.shm_id(), buffer.offset());
+}
+
+void GLES2Implementation::ScheduleDCLayerCHROMIUM(GLuint contents_texture_id,
+ const GLfloat* contents_rect,
+ GLuint background_color,
+ GLuint edge_aa_mask,
+ const GLfloat* bounds_rect,
+ GLuint filter) {
+ size_t shm_size = 8 * sizeof(GLfloat);
+ ScopedTransferBufferPtr buffer(shm_size, helper_, transfer_buffer_);
+ if (!buffer.valid() || buffer.size() < shm_size) {
+ SetGLError(GL_OUT_OF_MEMORY, "GLES2::ScheduleDCLayerCHROMIUM",
+ "out of memory");
+ return;
+ }
+ GLfloat* mem = static_cast<GLfloat*>(buffer.address());
+ memcpy(mem + 0, contents_rect, 4 * sizeof(GLfloat));
+ memcpy(mem + 4, bounds_rect, 4 * sizeof(GLfloat));
+ helper_->ScheduleDCLayerCHROMIUM(contents_texture_id, background_color,
+ edge_aa_mask, filter, buffer.shm_id(),
+ buffer.offset());
+}
+
void GLES2Implementation::CommitOverlayPlanesCHROMIUM() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] CommitOverlayPlanesCHROMIUM()");
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