Index: ash/common/wm/workspace/workspace_layout_manager_unittest.cc |
diff --git a/ash/common/wm/workspace/workspace_layout_manager_unittest.cc b/ash/common/wm/workspace/workspace_layout_manager_unittest.cc |
deleted file mode 100644 |
index 5ca89034ba62c93bdbec6ba04edba0d4d946cd27..0000000000000000000000000000000000000000 |
--- a/ash/common/wm/workspace/workspace_layout_manager_unittest.cc |
+++ /dev/null |
@@ -1,1268 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ash/common/wm/workspace/workspace_layout_manager.h" |
- |
-#include <string> |
-#include <utility> |
- |
-#include "ash/common/session/session_state_delegate.h" |
-#include "ash/common/shelf/shelf_constants.h" |
-#include "ash/common/shelf/shelf_layout_manager.h" |
-#include "ash/common/shelf/wm_shelf.h" |
-#include "ash/common/shell_observer.h" |
-#include "ash/common/test/ash_test.h" |
-#include "ash/common/test/test_session_state_delegate.h" |
-#include "ash/common/wm/fullscreen_window_finder.h" |
-#include "ash/common/wm/maximize_mode/workspace_backdrop_delegate.h" |
-#include "ash/common/wm/window_state.h" |
-#include "ash/common/wm/wm_event.h" |
-#include "ash/common/wm/wm_screen_util.h" |
-#include "ash/common/wm/workspace/workspace_window_resizer.h" |
-#include "ash/common/wm_shell.h" |
-#include "ash/common/wm_window.h" |
-#include "ash/public/cpp/shell_window_ids.h" |
-#include "ash/root_window_controller.h" |
-#include "ash/wm/window_state_aura.h" |
-#include "base/command_line.h" |
-#include "base/run_loop.h" |
-#include "ui/aura/env.h" |
-#include "ui/base/ui_base_switches.h" |
-#include "ui/base/ui_base_types.h" |
-#include "ui/compositor/scoped_animation_duration_scale_mode.h" |
-#include "ui/display/display.h" |
-#include "ui/display/screen.h" |
-#include "ui/gfx/geometry/insets.h" |
-#include "ui/views/widget/widget.h" |
-#include "ui/views/widget/widget_delegate.h" |
- |
-namespace ash { |
-namespace { |
- |
-class MaximizeDelegateView : public views::WidgetDelegateView { |
- public: |
- explicit MaximizeDelegateView(const gfx::Rect& initial_bounds) |
- : initial_bounds_(initial_bounds) {} |
- ~MaximizeDelegateView() override {} |
- |
- bool GetSavedWindowPlacement(const views::Widget* widget, |
- gfx::Rect* bounds, |
- ui::WindowShowState* show_state) const override { |
- *bounds = initial_bounds_; |
- *show_state = ui::SHOW_STATE_MAXIMIZED; |
- return true; |
- } |
- |
- private: |
- const gfx::Rect initial_bounds_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView); |
-}; |
- |
-class TestShellObserver : public ShellObserver { |
- public: |
- TestShellObserver() : call_count_(0), is_fullscreen_(false) { |
- WmShell::Get()->AddShellObserver(this); |
- } |
- |
- ~TestShellObserver() override { WmShell::Get()->RemoveShellObserver(this); } |
- |
- void OnFullscreenStateChanged(bool is_fullscreen, |
- WmWindow* root_window) override { |
- call_count_++; |
- is_fullscreen_ = is_fullscreen; |
- } |
- |
- int call_count() const { return call_count_; } |
- |
- bool is_fullscreen() const { return is_fullscreen_; } |
- |
- private: |
- int call_count_; |
- bool is_fullscreen_; |
- |
- DISALLOW_COPY_AND_ASSIGN(TestShellObserver); |
-}; |
- |
-} // namespace |
- |
-using WorkspaceLayoutManagerTest = AshTest; |
- |
-// Verifies that a window containing a restore coordinate will be restored to |
-// to the size prior to minimize, keeping the restore rectangle in tact (if |
-// there is one). |
-TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
- gfx::Rect bounds(10, 15, 25, 35); |
- window->SetBounds(bounds); |
- |
- wm::WindowState* window_state = window->GetWindowState(); |
- |
- // This will not be used for un-minimizing window. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
- window_state->Minimize(); |
- window_state->Restore(); |
- EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString()); |
- EXPECT_EQ("10,15 25x35", window->GetBounds().ToString()); |
- |
- UpdateDisplay("400x300,500x400"); |
- window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay()); |
- EXPECT_EQ(WmShell::Get()->GetAllRootWindows()[1], window->GetRootWindow()); |
- window_state->Minimize(); |
- // This will not be used for un-minimizing window. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
- window_state->Restore(); |
- EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString()); |
- |
- // Make sure the unminimized window moves inside the display when |
- // 2nd display is disconnected. |
- window_state->Minimize(); |
- UpdateDisplay("400x300"); |
- window_state->Restore(); |
- EXPECT_EQ(WmShell::Get()->GetPrimaryRootWindow(), window->GetRootWindow()); |
- EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) { |
- UpdateDisplay("300x400,400x500"); |
- WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows(); |
- |
- if (!SetSecondaryDisplayPlacement(display::DisplayPlacement::TOP, 0)) |
- return; |
- |
- EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString()); |
- |
- std::unique_ptr<WindowOwner> window1_owner( |
- CreateTestWindow(gfx::Rect(10, -400, 200, 200))); |
- EXPECT_EQ("10,-400 200x200", |
- window1_owner->window()->GetBoundsInScreen().ToString()); |
- |
- // Make sure the caption is visible. |
- std::unique_ptr<WindowOwner> window2_owner( |
- CreateTestWindow(gfx::Rect(10, -600, 200, 200))); |
- EXPECT_EQ("10,-500 200x200", |
- window2_owner->window()->GetBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) { |
- UpdateDisplay("300x400"); |
- |
- // Create a popup window out of display boundaries and make sure it is not |
- // moved to have minimum visibility. |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(400, 100, 50, 50), ui::wm::WINDOW_TYPE_POPUP)); |
- EXPECT_EQ("400,100 50x50", |
- window_owner->window()->GetBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
- wm::WindowState* window_state = window->GetWindowState(); |
- |
- // Maximized -> Normal transition. |
- window_state->Maximize(); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Restore(); |
- EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
- |
- // Minimized -> Normal transition. |
- window->SetBounds(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Minimize(); |
- EXPECT_FALSE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
- EXPECT_EQ("-100,-100 30x40", window->GetBounds().ToString()); |
- window->Show(); |
- EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
- |
- // Fullscreen -> Normal transition. |
- window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds. |
- ASSERT_EQ("0,0 30x40", window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->GetBounds(), window->GetRootWindow()->GetBounds()); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Restore(); |
- EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects( |
- window->GetBounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) { |
- UpdateDisplay("300x400,400x500"); |
- |
- WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows(); |
- |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
- EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- |
- wm::WindowState* window_state = window->GetWindowState(); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
- // Maximize the window in 2nd display as the restore bounds |
- // is inside 2nd display. |
- window_state->Maximize(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ( |
- gfx::Rect(300, 0, 400, 500 - GetShelfConstant(SHELF_SIZE)).ToString(), |
- window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // If the restore bounds intersects with the current display, |
- // don't move. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40)); |
- window_state->Maximize(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ( |
- gfx::Rect(300, 0, 400, 500 - GetShelfConstant(SHELF_SIZE)).ToString(), |
- window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // Restoring widget state. |
- std::unique_ptr<views::Widget> w1(new views::Widget); |
- views::Widget::InitParams params; |
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
- params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40)); |
- ConfigureWidgetInitParamsForDisplay(root_windows[0], ¶ms); |
- w1->Init(params); |
- EXPECT_EQ(root_windows[0], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
- w1->Show(); |
- EXPECT_TRUE(w1->IsMaximized()); |
- EXPECT_EQ(root_windows[1], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
- EXPECT_EQ( |
- gfx::Rect(300, 0, 400, 500 - GetShelfConstant(SHELF_SIZE)).ToString(), |
- w1->GetWindowBoundsInScreen().ToString()); |
- w1->Restore(); |
- EXPECT_EQ(root_windows[1], |
- WmWindow::Get(w1->GetNativeWindow())->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { |
- UpdateDisplay("300x400,400x500"); |
- |
- WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows(); |
- |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window = window_owner->window(); |
- EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- |
- wm::WindowState* window_state = window->GetWindowState(); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
- // Maximize the window in 2nd display as the restore bounds |
- // is inside 2nd display. |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // If the restore bounds intersects with the current display, |
- // don't move. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40)); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString()); |
-} |
- |
-// aura::WindowObserver implementation used by |
-// DontClobberRestoreBoundsWindowObserver. This code mirrors what |
-// BrowserFrameAsh does. In particular when this code sees the window was |
-// maximized it changes the bounds of a secondary window. The secondary window |
-// mirrors the status window. |
-class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver { |
- public: |
- DontClobberRestoreBoundsWindowObserver() : window_(nullptr) {} |
- |
- void set_window(WmWindow* window) { window_ = window; } |
- |
- // aura::WindowObserver: |
- void OnWindowPropertyChanged(aura::Window* window, |
- const void* key, |
- intptr_t old) override { |
- if (!window_) |
- return; |
- |
- if (wm::GetWindowState(window)->IsMaximized()) { |
- WmWindow* w = window_; |
- window_ = nullptr; |
- |
- gfx::Rect shelf_bounds(AshTest::GetPrimaryShelf()->GetIdealBounds()); |
- const gfx::Rect& window_bounds(w->GetBounds()); |
- w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1, |
- window_bounds.width(), window_bounds.height())); |
- } |
- } |
- |
- private: |
- WmWindow* window_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver); |
-}; |
- |
-// Creates a window, maximized the window and from within the maximized |
-// notification sets the bounds of a window to overlap the shelf. Verifies this |
-// doesn't effect the restore bounds. |
-TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { |
- DontClobberRestoreBoundsWindowObserver window_observer; |
- WindowOwner window_owner(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL, |
- ui::LAYER_TEXTURED)); |
- WmWindow* window = window_owner.window(); |
- window->SetBounds(gfx::Rect(10, 20, 30, 40)); |
- // NOTE: for this test to exercise the failure the observer needs to be added |
- // before the parent set. This mimics what BrowserFrameAsh does. |
- window->aura_window()->AddObserver(&window_observer); |
- ParentWindowInPrimaryRootWindow(window); |
- window->Show(); |
- |
- wm::WindowState* window_state = window->GetWindowState(); |
- window_state->Activate(); |
- |
- std::unique_ptr<WindowOwner> window2_owner( |
- CreateTestWindow(gfx::Rect(12, 20, 30, 40))); |
- WmWindow* window2 = window2_owner->window(); |
- AddTransientChild(window, window2); |
- window2->Show(); |
- |
- window_observer.set_window(window2); |
- window_state->Maximize(); |
- EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInScreen().ToString()); |
- window->aura_window()->RemoveObserver(&window_observer); |
-} |
- |
-// Verifies when a window is maximized all descendant windows have a size. |
-TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(10, 20, 30, 40))); |
- WmWindow* window = window_owner->window(); |
- window->Show(); |
- wm::WindowState* window_state = window->GetWindowState(); |
- window_state->Activate(); |
- std::unique_ptr<WindowOwner> child_window_owner( |
- CreateChildWindow(window, gfx::Rect(5, 6, 7, 8))); |
- WmWindow* child_window = child_window_owner->window(); |
- window_state->Maximize(); |
- EXPECT_EQ("5,6 7x8", child_window->GetBounds().ToString()); |
-} |
- |
-// Verifies a window created with maximized state has the maximized |
-// bounds. |
-TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) { |
- WindowOwner window_owner(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL, |
- ui::LAYER_TEXTURED)); |
- WmWindow* window = window_owner.window(); |
- window->GetWindowState()->Maximize(); |
- WmWindow* default_container = |
- WmShell::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
- kShellWindowId_DefaultContainer); |
- default_container->AddChild(window); |
- window->Show(); |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { |
- // TODO: fix. This test verifies that when a window is added the bounds are |
- // adjusted. CreateTestWindow() for mus adds, then sets the bounds (this comes |
- // from NativeWidgetAura), which means this test now fails for aura-mus. |
- if (aura::Env::GetInstance()->mode() == aura::Env::Mode::MUS) |
- return; |
- |
- // Normal window bounds shouldn't be changed. |
- gfx::Rect window_bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds)); |
- WmWindow* window = window_owner->window(); |
- EXPECT_EQ(window_bounds, window->GetBounds()); |
- |
- // If the window is out of the workspace, it would be moved on screen. |
- gfx::Rect root_window_bounds = |
- WmShell::Get()->GetPrimaryRootWindow()->GetBounds(); |
- window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height()); |
- ASSERT_FALSE(window_bounds.Intersects(root_window_bounds)); |
- std::unique_ptr<WindowOwner> out_window_owner( |
- CreateTestWindow(window_bounds)); |
- WmWindow* out_window = out_window_owner->window(); |
- EXPECT_EQ(window_bounds.size(), out_window->GetBounds().size()); |
- gfx::Rect bounds = out_window->GetBounds(); |
- bounds.Intersect(root_window_bounds); |
- |
- // 30% of the window edge must be visible. |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
- |
- WmWindow* parent = out_window->GetParent(); |
- parent->RemoveChild(out_window); |
- out_window->SetBounds(gfx::Rect(-200, -200, 200, 200)); |
- // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior. |
- window->GetWindowState()->set_bounds_changed_by_user(true); |
- parent->AddChild(out_window); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
- |
- // Make sure we always make more than 1/3 of the window edge visible even |
- // if the initial bounds intersects with display. |
- window_bounds.SetRect(-150, -150, 200, 200); |
- bounds = window_bounds; |
- bounds.Intersect(root_window_bounds); |
- |
- // Make sure that the initial bounds' visible area is less than 26% |
- // so that the auto adjustment logic kicks in. |
- ASSERT_LT(bounds.width(), out_window->GetBounds().width() * 0.26); |
- ASSERT_LT(bounds.height(), out_window->GetBounds().height() * 0.26); |
- ASSERT_TRUE(window_bounds.Intersects(root_window_bounds)); |
- |
- std::unique_ptr<WindowOwner> partially_out_window_owner( |
- CreateTestWindow(window_bounds)); |
- WmWindow* partially_out_window = partially_out_window_owner->window(); |
- EXPECT_EQ(window_bounds.size(), partially_out_window->GetBounds().size()); |
- bounds = partially_out_window->GetBounds(); |
- bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
- |
- // Make sure the window whose 30% width/height is bigger than display |
- // will be placed correctly. |
- window_bounds.SetRect(-1900, -1900, 3000, 3000); |
- std::unique_ptr<WindowOwner> window_bigger_than_display_owner( |
- CreateTestWindow(window_bounds)); |
- WmWindow* window_bigger_than_display = |
- window_bigger_than_display_owner->window(); |
- EXPECT_GE(root_window_bounds.width(), |
- window_bigger_than_display->GetBounds().width()); |
- EXPECT_GE(root_window_bounds.height(), |
- window_bigger_than_display->GetBounds().height()); |
- |
- bounds = window_bigger_than_display->GetBounds(); |
- bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29); |
-} |
- |
-// Verifies the size of a window is enforced to be smaller than the work area. |
-TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) { |
- // Normal window bounds shouldn't be changed. |
- gfx::Size work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area().size()); |
- const gfx::Rect window_bounds(100, 101, work_area.width() + 1, |
- work_area.height() + 2); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds)); |
- WmWindow* window = window_owner->window(); |
- // TODO: fix. This test verifies that when a window is added the bounds are |
- // adjusted. CreateTestWindow() for mus adds, then sets the bounds (this comes |
- // from NativeWidgetAura), which means this test now fails for aura-mus. |
- if (aura::Env::GetInstance()->mode() != aura::Env::Mode::MUS) { |
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->GetBounds().ToString()); |
- } |
- |
- // Directly setting the bounds triggers a slightly different code path. Verify |
- // that too. |
- window->SetBounds(window_bounds); |
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->GetBounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) { |
- TestShellObserver observer; |
- std::unique_ptr<WindowOwner> window1_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window1 = window1_owner->window(); |
- std::unique_ptr<WindowOwner> window2_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 30, 40))); |
- WmWindow* window2 = window2_owner->window(); |
- wm::WindowState* window_state1 = window1->GetWindowState(); |
- wm::WindowState* window_state2 = window2->GetWindowState(); |
- window_state2->Activate(); |
- |
- const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN); |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(1, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- // When window1 moves to the front the fullscreen state should change. |
- window_state1->Activate(); |
- EXPECT_EQ(2, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
- |
- // It should change back if window2 becomes active again. |
- window_state2->Activate(); |
- EXPECT_EQ(3, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(4, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
- |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(5, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- // Closing the window should change the fullscreen state. |
- window2_owner.reset(); |
- EXPECT_EQ(6, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
-} |
- |
-// For crbug.com/673803, snapped window may not adjust snapped bounds on work |
-// area changed properly if window's layer is doing animation. We should use |
-// GetTargetBounds to check if snapped bounds need to be changed. |
-TEST_F(WorkspaceLayoutManagerTest, |
- SnappedWindowMayNotAdjustBoundsOnWorkAreaChanged) { |
- UpdateDisplay("300x400"); |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(10, 20, 100, 200))); |
- WmWindow* window = window_owner->window(); |
- wm::WindowState* window_state = window->GetWindowState(); |
- gfx::Insets insets(0, 0, 50, 0); |
- WmShell::Get()->SetDisplayWorkAreaInsets(window, insets); |
- const wm::WMEvent snap_left(wm::WM_EVENT_SNAP_LEFT); |
- window_state->OnWMEvent(&snap_left); |
- EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType()); |
- const gfx::Rect kWorkAreaBounds = |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
- gfx::Rect expected_bounds = |
- gfx::Rect(kWorkAreaBounds.x(), kWorkAreaBounds.y(), |
- kWorkAreaBounds.width() / 2, kWorkAreaBounds.height()); |
- EXPECT_EQ(expected_bounds.ToString(), window->GetBounds().ToString()); |
- |
- ui::ScopedAnimationDurationScaleMode test_duration_mode( |
- ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
- // The following two SetDisplayWorkAreaInsets calls simulate the case of |
- // crbug.com/673803 that work area first becomes fullscreen and then returns |
- // to the original state. |
- WmShell::Get()->SetDisplayWorkAreaInsets(window, gfx::Insets(0, 0, 0, 0)); |
- ui::LayerAnimator* animator = window->GetLayer()->GetAnimator(); |
- EXPECT_TRUE(animator->is_animating()); |
- WmShell::Get()->SetDisplayWorkAreaInsets(window, insets); |
- animator->StopAnimating(); |
- EXPECT_FALSE(animator->is_animating()); |
- EXPECT_EQ(expected_bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-// Do not adjust window bounds to ensure minimum visibility for transient |
-// windows (crbug.com/624806). |
-TEST_F(WorkspaceLayoutManagerTest, |
- DoNotAdjustTransientWindowBoundsToEnsureMinimumVisibility) { |
- UpdateDisplay("300x400"); |
- WindowOwner window_owner(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL, |
- ui::LAYER_TEXTURED)); |
- WmWindow* window = window_owner.window(); |
- window->SetBounds(gfx::Rect(10, 0, 100, 200)); |
- ParentWindowInPrimaryRootWindow(window); |
- window->Show(); |
- |
- std::unique_ptr<WindowOwner> window2_owner( |
- CreateTestWindow(gfx::Rect(10, 0, 40, 20))); |
- WmWindow* window2 = window2_owner->window(); |
- AddTransientChild(window, window2); |
- window2->Show(); |
- |
- gfx::Rect expected_bounds = window2->GetBounds(); |
- WmShell::Get()->SetDisplayWorkAreaInsets(window, gfx::Insets(50, 0, 0, 0)); |
- EXPECT_EQ(expected_bounds.ToString(), window2->GetBounds().ToString()); |
-} |
- |
-// Following "Solo" tests were originally written for BaseLayoutManager. |
-using WorkspaceLayoutManagerSoloTest = AshTest; |
- |
-// Tests normal->maximize->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds)); |
- WmWindow* window = window_owner->window(); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- // Maximized window fills the work area, not the whole display. |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-// Tests normal->minimize->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds)); |
- WmWindow* window = window_owner->window(); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
- EXPECT_FALSE(window->IsVisible()); |
- EXPECT_TRUE(window->GetWindowState()->IsMinimized()); |
- EXPECT_EQ(bounds, window->GetBounds()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_TRUE(window->IsVisible()); |
- EXPECT_FALSE(window->GetWindowState()->IsMinimized()); |
- EXPECT_EQ(bounds, window->GetBounds()); |
-} |
- |
-// A aura::WindowObserver which sets the focus when the window becomes visible. |
-class FocusDuringUnminimizeWindowObserver : public aura::WindowObserver { |
- public: |
- FocusDuringUnminimizeWindowObserver() |
- : window_(nullptr), show_state_(ui::SHOW_STATE_END) {} |
- ~FocusDuringUnminimizeWindowObserver() override { SetWindow(nullptr); } |
- |
- void SetWindow(WmWindow* window) { |
- if (window_) |
- window_->aura_window()->RemoveObserver(this); |
- window_ = window; |
- if (window_) |
- window_->aura_window()->AddObserver(this); |
- } |
- |
- // aura::WindowObserver: |
- void OnWindowVisibilityChanged(aura::Window* window, bool visible) override { |
- if (window_) { |
- if (visible) |
- window_->SetFocused(); |
- show_state_ = window_->GetShowState(); |
- } |
- } |
- |
- ui::WindowShowState GetShowStateAndReset() { |
- ui::WindowShowState ret = show_state_; |
- show_state_ = ui::SHOW_STATE_END; |
- return ret; |
- } |
- |
- private: |
- WmWindow* window_; |
- ui::WindowShowState show_state_; |
- |
- DISALLOW_COPY_AND_ASSIGN(FocusDuringUnminimizeWindowObserver); |
-}; |
- |
-// Make sure that the window's show state is correct in |
-// WindowObserver::OnWindowTargetVisibilityChanged(), and setting focus in this |
-// callback doesn't cause DCHECK error. See crbug.com/168383. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { |
- FocusDuringUnminimizeWindowObserver observer; |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(100, 100, 100, 100))); |
- WmWindow* window = window_owner->window(); |
- observer.SetWindow(window); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
- EXPECT_FALSE(window->IsVisible()); |
- EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset()); |
- window->Show(); |
- EXPECT_TRUE(window->IsVisible()); |
- EXPECT_EQ(ui::SHOW_STATE_NORMAL, observer.GetShowStateAndReset()); |
- observer.SetWindow(nullptr); |
-} |
- |
-// Tests maximized window size during root window resize. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds)); |
- WmWindow* window = window_owner->window(); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- gfx::Rect initial_work_area_bounds = |
- wm::GetMaximizedWindowBoundsInParent(window); |
- EXPECT_EQ(initial_work_area_bounds.ToString(), |
- window->GetBounds().ToString()); |
- // Enlarge the root window. We should still match the work area size. |
- UpdateDisplay("900x700"); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window->GetBounds().ToString()); |
- EXPECT_NE(initial_work_area_bounds.ToString(), |
- wm::GetMaximizedWindowBoundsInParent(window).ToString()); |
-} |
- |
-// Tests normal->fullscreen->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds)); |
- WmWindow* window = window_owner->window(); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- // Fullscreen window fills the whole display. |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-// Tests that fullscreen window causes always_on_top windows to stack below. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> fullscreen_window_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* fullscreen_window = fullscreen_window_owner->window(); |
- std::unique_ptr<WindowOwner> always_on_top_window1_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window1 = always_on_top_window1_owner->window(); |
- std::unique_ptr<WindowOwner> always_on_top_window2_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window2 = always_on_top_window2_owner->window(); |
- always_on_top_window1->SetAlwaysOnTop(true); |
- always_on_top_window2->SetAlwaysOnTop(true); |
- // Making a window fullscreen temporarily suspends always on top state. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_NE(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window)); |
- |
- // Adding a new always-on-top window is not affected by fullscreen. |
- std::unique_ptr<WindowOwner> always_on_top_window3_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window3 = always_on_top_window3_owner->window(); |
- always_on_top_window3->SetAlwaysOnTop(true); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
- |
- // Making fullscreen window normal restores always on top windows. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
- EXPECT_EQ(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window)); |
-} |
- |
-// Similary, pinned window causes always_on_top_ windows to stack below. |
-TEST_F(WorkspaceLayoutManagerSoloTest, PinnedSuspendsAlwaysOnTop) { |
- // TODO: mash doesn't support pinning yet http://crbug.com/622486. |
- if (WmShell::Get()->IsRunningInMash()) |
- return; |
- |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> pinned_window_owner(CreateTestWindow(bounds)); |
- WmWindow* pinned_window = pinned_window_owner->window(); |
- std::unique_ptr<WindowOwner> always_on_top_window1_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window1 = always_on_top_window1_owner->window(); |
- std::unique_ptr<WindowOwner> always_on_top_window2_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window2 = always_on_top_window2_owner->window(); |
- always_on_top_window1->SetAlwaysOnTop(true); |
- always_on_top_window2->SetAlwaysOnTop(true); |
- |
- // Making a window pinned temporarily suspends always on top state. |
- const bool trusted = false; |
- pinned_window->SetPinned(trusted); |
- EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
- |
- // Adding a new always-on-top window also is affected by pinned mode. |
- std::unique_ptr<WindowOwner> always_on_top_window3_owner( |
- CreateTestWindow(bounds)); |
- WmWindow* always_on_top_window3 = always_on_top_window3_owner->window(); |
- always_on_top_window3->SetAlwaysOnTop(true); |
- EXPECT_FALSE(always_on_top_window3->IsAlwaysOnTop()); |
- |
- // Making pinned window normal restores always on top windows. |
- pinned_window->GetWindowState()->Restore(); |
- EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop()); |
-} |
- |
-// Tests fullscreen window size during root window resize. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds)); |
- WmWindow* window = window_owner->window(); |
- // Fullscreen window fills the whole display. |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
- // Enlarge the root window. We should still match the display size. |
- UpdateDisplay("800x600"); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- window->GetBounds().ToString()); |
-} |
- |
-// Tests that when the screen gets smaller the windows aren't bigger than |
-// the screen. |
-TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(10, 20, 500, 400))); |
- WmWindow* window = window_owner->window(); |
- gfx::Rect work_area = window->GetDisplayNearestWindow().work_area(); |
- // Invariant: Window is smaller than work area. |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
- |
- // Make the root window narrower than our window. |
- UpdateDisplay("300x400"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
- |
- // Make the root window shorter than our window. |
- UpdateDisplay("300x200"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(window->GetBounds().width(), work_area.width()); |
- EXPECT_LE(window->GetBounds().height(), work_area.height()); |
- |
- // Enlarging the root window does not change the window bounds. |
- gfx::Rect old_bounds = window->GetBounds(); |
- UpdateDisplay("800x600"); |
- EXPECT_EQ(old_bounds.width(), window->GetBounds().width()); |
- EXPECT_EQ(old_bounds.height(), window->GetBounds().height()); |
-} |
- |
-// Verifies maximizing sets the restore bounds, and restoring |
-// restores the bounds. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) { |
- const gfx::Rect initial_bounds(10, 20, 30, 40); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(initial_bounds)); |
- WmWindow* window = window_owner->window(); |
- EXPECT_EQ(initial_bounds, window->GetBounds()); |
- wm::WindowState* window_state = window->GetWindowState(); |
- |
- // Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString()); |
- |
- // Restore it, which should restore bounds and reset restore bounds. |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ("10,20 30x40", window->GetBounds().ToString()); |
- EXPECT_FALSE(window_state->HasRestoreBounds()); |
-} |
- |
-// Verifies maximizing keeps the restore bounds if set. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
- wm::WindowState* window_state = window->GetWindowState(); |
- window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13)); |
- |
- // Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString()); |
-} |
- |
-// Verifies that the restore bounds do not get reset when restoring to a |
-// maximzied state from a minimized state. |
-TEST_F(WorkspaceLayoutManagerSoloTest, |
- BoundsAfterRestoringToMaximizeFromMinimize) { |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
- gfx::Rect bounds(10, 15, 25, 35); |
- window->SetBounds(bounds); |
- |
- wm::WindowState* window_state = window->GetWindowState(); |
- // Maximize it, which should reset restore bounds. |
- window_state->Maximize(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- // Minimize the window. The restore bounds should not change. |
- window_state->Minimize(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- |
- // Show the window again. The window should be maximized, and the restore |
- // bounds should not change. |
- window->Show(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- EXPECT_TRUE(window_state->IsMaximized()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-// Verify if the window is not resized during screen lock. See: crbug.com/173127 |
-TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) { |
- test::TestSessionStateDelegate::SetCanLockScreen(true); |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
- // window with AlwaysOnTop will be managed by BaseLayoutManager. |
- window->SetAlwaysOnTop(true); |
- window->Show(); |
- |
- WmShelf* shelf = GetPrimaryShelf(); |
- shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- |
- window->SetBounds(wm::GetMaximizedWindowBoundsInParent(window)); |
- gfx::Rect window_bounds = window->GetBounds(); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window_bounds.ToString()); |
- |
- // The window size should not get touched while we are in lock screen. |
- WmShell::Get()->GetSessionStateDelegate()->LockScreen(); |
- ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager(); |
- shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString()); |
- |
- // Coming out of the lock screen the window size should still remain. |
- WmShell::Get()->GetSessionStateDelegate()->UnlockScreen(); |
- shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- window_bounds.ToString()); |
- EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-// Following tests are written to test the backdrop functionality. |
- |
-namespace { |
- |
-WorkspaceLayoutManager* GetWorkspaceLayoutManager(WmWindow* container) { |
- return static_cast<WorkspaceLayoutManager*>(container->GetLayoutManager()); |
-} |
- |
-class WorkspaceLayoutManagerBackdropTest : public AshTest { |
- public: |
- WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {} |
- ~WorkspaceLayoutManagerBackdropTest() override {} |
- |
- void SetUp() override { |
- AshTest::SetUp(); |
- UpdateDisplay("800x600"); |
- default_container_ = |
- WmShell::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
- kShellWindowId_DefaultContainer); |
- } |
- |
- // Turn the top window back drop on / off. |
- void ShowTopWindowBackdrop(bool show) { |
- std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> backdrop; |
- if (show) |
- backdrop.reset(new WorkspaceBackdropDelegate(default_container_)); |
- GetWorkspaceLayoutManager(default_container_) |
- ->SetMaximizeBackdropDelegate(std::move(backdrop)); |
- // Closing and / or opening can be a delayed operation. |
- base::RunLoop().RunUntilIdle(); |
- } |
- |
- // Return the default container. |
- WmWindow* default_container() { return default_container_; } |
- |
- // Return the order of windows (top most first) as they are in the default |
- // container. If the window is visible it will be a big letter, otherwise a |
- // small one. The backdrop will be an X and unknown windows will be shown as |
- // '!'. |
- std::string GetWindowOrderAsString(WmWindow* backdrop, |
- WmWindow* wa, |
- WmWindow* wb, |
- WmWindow* wc) { |
- std::string result; |
- WmWindow::Windows children = default_container()->GetChildren(); |
- for (int i = static_cast<int>(children.size()) - 1; i >= 0; --i) { |
- if (!result.empty()) |
- result += ","; |
- if (children[i] == wa) |
- result += children[i]->IsVisible() ? "A" : "a"; |
- else if (children[i] == wb) |
- result += children[i]->IsVisible() ? "B" : "b"; |
- else if (children[i] == wc) |
- result += children[i]->IsVisible() ? "C" : "c"; |
- else if (children[i] == backdrop) |
- result += children[i]->IsVisible() ? "X" : "x"; |
- else |
- result += "!"; |
- } |
- return result; |
- } |
- |
- private: |
- // The default container. |
- WmWindow* default_container_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest); |
-}; |
- |
-} // namespace |
- |
-// Check that creating the BackDrop without destroying it does not lead into |
-// a crash. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) { |
- ShowTopWindowBackdrop(true); |
-} |
- |
-// Verify basic assumptions about the backdrop. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) { |
- // Create a backdrop and see that there is one window (the backdrop) and |
- // that the size is the same as the default container as well as that it is |
- // not visible. |
- ShowTopWindowBackdrop(true); |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible()); |
- |
- { |
- // Add a window and make sure that the backdrop is the second child. |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window = window_owner->window(); |
- window->Show(); |
- ASSERT_EQ(2U, default_container()->GetChildren().size()); |
- EXPECT_TRUE(default_container()->GetChildren()[0]->IsVisible()); |
- EXPECT_TRUE(default_container()->GetChildren()[1]->IsVisible()); |
- EXPECT_EQ(window, default_container()->GetChildren()[1]); |
- EXPECT_EQ(default_container()->GetBounds().ToString(), |
- default_container()->GetChildren()[0]->GetBounds().ToString()); |
- } |
- |
- // With the window gone the backdrop should be invisible again. |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible()); |
- |
- // Destroying the Backdrop should empty the container. |
- ShowTopWindowBackdrop(false); |
- ASSERT_EQ(0U, default_container()->GetChildren().size()); |
-} |
- |
-// Verify that the backdrop gets properly created and placed. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) { |
- std::unique_ptr<WindowOwner> window1_owner( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- WmWindow* window1 = window1_owner->window(); |
- window1->Show(); |
- |
- // Get the default container and check that only a single window is in there. |
- ASSERT_EQ(1U, default_container()->GetChildren().size()); |
- EXPECT_EQ(window1, default_container()->GetChildren()[0]); |
- EXPECT_EQ("A", GetWindowOrderAsString(nullptr, window1, nullptr, nullptr)); |
- |
- // Create 2 more windows and check that they are also in the container. |
- std::unique_ptr<WindowOwner> window2_owner( |
- CreateTestWindow(gfx::Rect(10, 2, 3, 4))); |
- WmWindow* window2 = window2_owner->window(); |
- std::unique_ptr<WindowOwner> window3_owner( |
- CreateTestWindow(gfx::Rect(20, 2, 3, 4))); |
- WmWindow* window3 = window3_owner->window(); |
- window2->Show(); |
- window3->Show(); |
- |
- WmWindow* backdrop = nullptr; |
- EXPECT_EQ("C,B,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- |
- // Turn on the backdrop mode and check that the window shows up where it |
- // should be (second highest number). |
- ShowTopWindowBackdrop(true); |
- backdrop = default_container()->GetChildren()[2]; |
- EXPECT_EQ("C,X,B,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- |
- // Switch the order of windows and check that it still remains in that |
- // location. |
- default_container()->StackChildAtTop(window2); |
- EXPECT_EQ("B,X,C,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- |
- // Make the top window invisible and check. |
- window2->Hide(); |
- EXPECT_EQ("b,C,X,A", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- // Then delete window after window and see that everything is in order. |
- window1_owner.reset(); |
- EXPECT_EQ("b,C,X", |
- GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- window3_owner.reset(); |
- EXPECT_EQ("b,x", GetWindowOrderAsString(backdrop, window1, window2, window3)); |
- ShowTopWindowBackdrop(false); |
- EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1, window2, window3)); |
-} |
- |
-// Tests that when hidding the shelf, that the backdrop resizes to fill the |
-// entire workspace area. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) { |
- WmShelf* shelf = GetPrimaryShelf(); |
- ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager(); |
- ShowTopWindowBackdrop(true); |
- RunAllPendingInMessageLoop(); |
- |
- ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); |
- gfx::Rect initial_bounds = default_container()->GetChildren()[0]->GetBounds(); |
- shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
- shelf_layout_manager->UpdateVisibilityState(); |
- |
- // When the shelf is re-shown WorkspaceLayoutManager shrinks all children |
- // including the backdrop. |
- shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
- shelf_layout_manager->UpdateVisibilityState(); |
- gfx::Rect reduced_bounds = default_container()->GetChildren()[0]->GetBounds(); |
- EXPECT_LT(reduced_bounds.height(), initial_bounds.height()); |
- |
- shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
- shelf_layout_manager->UpdateVisibilityState(); |
- |
- EXPECT_GT(default_container()->GetChildren()[0]->GetBounds().height(), |
- reduced_bounds.height()); |
-} |
- |
-class WorkspaceLayoutManagerKeyboardTest : public AshTest { |
- public: |
- WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {} |
- ~WorkspaceLayoutManagerKeyboardTest() override {} |
- |
- void SetUp() override { |
- AshTest::SetUp(); |
- UpdateDisplay("800x600"); |
- WmWindow* default_container = |
- WmShell::Get()->GetPrimaryRootWindowController()->GetWmContainer( |
- kShellWindowId_DefaultContainer); |
- layout_manager_ = GetWorkspaceLayoutManager(default_container); |
- } |
- |
- void ShowKeyboard() { |
- layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_); |
- restore_work_area_insets_ = |
- display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets(); |
- WmShell::Get()->SetDisplayWorkAreaInsets( |
- WmShell::Get()->GetPrimaryRootWindow(), |
- gfx::Insets(0, 0, keyboard_bounds_.height(), 0)); |
- } |
- |
- void HideKeyboard() { |
- WmShell::Get()->SetDisplayWorkAreaInsets( |
- WmShell::Get()->GetPrimaryRootWindow(), restore_work_area_insets_); |
- layout_manager_->OnKeyboardBoundsChanging(gfx::Rect()); |
- } |
- |
- // Initializes the keyboard bounds using the bottom half of the work area. |
- void InitKeyboardBounds() { |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- keyboard_bounds_.SetRect(work_area.x(), |
- work_area.y() + work_area.height() / 2, |
- work_area.width(), work_area.height() / 2); |
- } |
- |
- void EnableNewVKMode() { |
- base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
- if (!command_line->HasSwitch(::switches::kUseNewVirtualKeyboardBehavior)) |
- command_line->AppendSwitch(::switches::kUseNewVirtualKeyboardBehavior); |
- } |
- |
- const gfx::Rect& keyboard_bounds() const { return keyboard_bounds_; } |
- |
- private: |
- gfx::Insets restore_work_area_insets_; |
- gfx::Rect keyboard_bounds_; |
- WorkspaceLayoutManager* layout_manager_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest); |
-}; |
- |
-// Tests that when a child window gains focus the top level window containing it |
-// is resized to fit the remaining workspace area. |
-TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) { |
- InitKeyboardBounds(); |
- |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- |
- std::unique_ptr<WindowOwner> parent_window_owner( |
- CreateToplevelTestWindow(work_area)); |
- WmWindow* parent_window = parent_window_owner->window(); |
- std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(work_area)); |
- WmWindow* window = window_owner->window(); |
- parent_window->AddChild(window); |
- |
- window->Activate(); |
- |
- int available_height = |
- display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
- keyboard_bounds().height(); |
- |
- gfx::Rect initial_window_bounds(50, 50, 100, 500); |
- parent_window->SetBounds(initial_window_bounds); |
- EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->GetBounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- parent_window->GetBounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->GetBounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) { |
- InitKeyboardBounds(); |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateToplevelTestWindow(work_area)); |
- WmWindow* window = window_owner->window(); |
- // The additional SetBounds() is needed as the aura-mus case uses Widget, |
- // which alters the supplied bounds. |
- window->SetBounds(work_area); |
- |
- int available_height = |
- display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
- keyboard_bounds().height(); |
- |
- window->Activate(); |
- |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(work_area.origin(), |
- gfx::Size(work_area.width(), available_height)) |
- .ToString(), |
- window->GetBounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString()); |
- |
- gfx::Rect small_window_bound(50, 50, 100, 500); |
- window->SetBounds(small_window_bound); |
- EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- window->GetBounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString()); |
- |
- gfx::Rect occluded_window_bounds( |
- 50, keyboard_bounds().y() + keyboard_bounds().height() / 2, 50, |
- keyboard_bounds().height() / 2); |
- window->SetBounds(occluded_window_bounds); |
- EXPECT_EQ(occluded_window_bounds.ToString(), |
- occluded_window_bounds.ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ( |
- gfx::Rect(50, keyboard_bounds().y() - keyboard_bounds().height() / 2, |
- occluded_window_bounds.width(), occluded_window_bounds.height()) |
- .ToString(), |
- window->GetBounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(occluded_window_bounds.ToString(), window->GetBounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerKeyboardTest, IgnoreKeyboardBoundsChange) { |
- InitKeyboardBounds(); |
- |
- std::unique_ptr<WindowOwner> window_owner( |
- CreateTestWindow(keyboard_bounds())); |
- WmWindow* window = window_owner->window(); |
- // The additional SetBounds() is needed as the aura-mus case uses Widget, |
- // which alters the supplied bounds. |
- window->SetBounds(keyboard_bounds()); |
- window->GetWindowState()->set_ignore_keyboard_bounds_change(true); |
- window->Activate(); |
- |
- EXPECT_EQ(keyboard_bounds(), window->GetBounds()); |
- ShowKeyboard(); |
- EXPECT_EQ(keyboard_bounds(), window->GetBounds()); |
-} |
- |
-} // namespace ash |