Index: ash/common/frame/caption_buttons/frame_caption_button.h |
diff --git a/ash/common/frame/caption_buttons/frame_caption_button.h b/ash/common/frame/caption_buttons/frame_caption_button.h |
deleted file mode 100644 |
index 8b6df285b534eeb44c82a17b119ee615cb0d75eb..0000000000000000000000000000000000000000 |
--- a/ash/common/frame/caption_buttons/frame_caption_button.h |
+++ /dev/null |
@@ -1,106 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
-#define ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |
- |
-#include <memory> |
- |
-#include "ash/ash_export.h" |
-#include "ash/common/frame/caption_buttons/caption_button_types.h" |
-#include "base/macros.h" |
-#include "ui/gfx/image/image_skia.h" |
-#include "ui/views/controls/button/custom_button.h" |
- |
-namespace gfx { |
-class SlideAnimation; |
-struct VectorIcon; |
-} |
- |
-namespace ash { |
- |
-// Base class for the window caption buttons (minimize, maximize, restore, |
-// close). |
-class ASH_EXPORT FrameCaptionButton : public views::CustomButton { |
- public: |
- enum Animate { ANIMATE_YES, ANIMATE_NO }; |
- |
- static const char kViewClassName[]; |
- |
- FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); |
- ~FrameCaptionButton() override; |
- |
- // Sets the image to use to paint the button. If |animate| is ANIMATE_YES, |
- // the button crossfades to the new visuals. If the image matches the one |
- // currently used by the button and |animate| is ANIMATE_NO, the crossfade |
- // animation is progressed to the end. |
- void SetImage(CaptionButtonIcon icon, |
- Animate animate, |
- const gfx::VectorIcon& icon_image); |
- |
- // Returns true if the button is crossfading to new visuals set in |
- // SetImage(). |
- bool IsAnimatingImageSwap() const; |
- |
- // Sets the alpha to use for painting. Used to animate visibility changes. |
- void SetAlpha(int alpha); |
- |
- // views::View overrides: |
- gfx::Size GetPreferredSize() const override; |
- const char* GetClassName() const override; |
- void OnPaint(gfx::Canvas* canvas) override; |
- |
- void set_paint_as_active(bool paint_as_active) { |
- paint_as_active_ = paint_as_active; |
- } |
- |
- void set_use_light_images(bool light) { use_light_images_ = light; } |
- |
- CaptionButtonIcon icon() const { return icon_; } |
- |
- void set_size(const gfx::Size& size) { size_ = size; } |
- |
- protected: |
- // views::CustomButton override: |
- void OnGestureEvent(ui::GestureEvent* event) override; |
- |
- private: |
- // Paints |to_center| centered within the button with |alpha|. |
- void PaintCentered(gfx::Canvas* canvas, |
- const gfx::ImageSkia& to_center, |
- int alpha); |
- |
- // The button's current icon. |
- CaptionButtonIcon icon_; |
- |
- // The size of the button. |
- gfx::Size size_; |
- |
- // Whether the button should be painted as active. |
- bool paint_as_active_; |
- |
- // Whether to paint in a lighter color (for use on dark backgrounds). |
- bool use_light_images_; |
- |
- // Current alpha to use for painting. |
- int alpha_; |
- |
- // The image id (kept for the purposes of testing) and image used to paint the |
- // button's icon. |
- const gfx::VectorIcon* icon_definition_ = nullptr; |
- gfx::ImageSkia icon_image_; |
- |
- // The icon image to crossfade from. |
- gfx::ImageSkia crossfade_icon_image_; |
- |
- // Crossfade animation started when the button's images are changed by |
- // SetImage(). |
- std::unique_ptr<gfx::SlideAnimation> swap_images_animation_; |
- |
- DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); |
-}; |
- |
-} // namespace ash |
- |
-#endif // ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ |