| Index: ash/common/shelf/shelf_view.cc
|
| diff --git a/ash/common/shelf/shelf_view.cc b/ash/common/shelf/shelf_view.cc
|
| deleted file mode 100644
|
| index c46b168b96fe3cc818aa5e87dc511376a85e2528..0000000000000000000000000000000000000000
|
| --- a/ash/common/shelf/shelf_view.cc
|
| +++ /dev/null
|
| @@ -1,1779 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ash/common/shelf/shelf_view.h"
|
| -
|
| -#include <algorithm>
|
| -#include <memory>
|
| -
|
| -#include "ash/common/ash_constants.h"
|
| -#include "ash/common/drag_drop/drag_image_view.h"
|
| -#include "ash/common/scoped_root_window_for_new_windows.h"
|
| -#include "ash/common/shelf/app_list_button.h"
|
| -#include "ash/common/shelf/overflow_bubble.h"
|
| -#include "ash/common/shelf/overflow_bubble_view.h"
|
| -#include "ash/common/shelf/overflow_button.h"
|
| -#include "ash/common/shelf/shelf_application_menu_model.h"
|
| -#include "ash/common/shelf/shelf_button.h"
|
| -#include "ash/common/shelf/shelf_constants.h"
|
| -#include "ash/common/shelf/shelf_delegate.h"
|
| -#include "ash/common/shelf/shelf_model.h"
|
| -#include "ash/common/shelf/shelf_widget.h"
|
| -#include "ash/common/shelf/wm_shelf.h"
|
| -#include "ash/common/shell_delegate.h"
|
| -#include "ash/common/wm/root_window_finder.h"
|
| -#include "ash/common/wm_shell.h"
|
| -#include "ash/common/wm_window.h"
|
| -#include "ash/strings/grit/ash_strings.h"
|
| -#include "base/auto_reset.h"
|
| -#include "base/memory/ptr_util.h"
|
| -#include "base/metrics/histogram_macros.h"
|
| -#include "ui/accessibility/ax_node_data.h"
|
| -#include "ui/base/l10n/l10n_util.h"
|
| -#include "ui/base/models/simple_menu_model.h"
|
| -#include "ui/compositor/layer.h"
|
| -#include "ui/compositor/layer_animator.h"
|
| -#include "ui/compositor/scoped_animation_duration_scale_mode.h"
|
| -#include "ui/events/event_utils.h"
|
| -#include "ui/gfx/canvas.h"
|
| -#include "ui/gfx/geometry/point.h"
|
| -#include "ui/views/animation/bounds_animator.h"
|
| -#include "ui/views/border.h"
|
| -#include "ui/views/controls/button/image_button.h"
|
| -#include "ui/views/controls/menu/menu_model_adapter.h"
|
| -#include "ui/views/controls/menu/menu_runner.h"
|
| -#include "ui/views/focus/focus_search.h"
|
| -#include "ui/views/view_model.h"
|
| -#include "ui/views/view_model_utils.h"
|
| -#include "ui/views/widget/widget.h"
|
| -#include "ui/wm/core/coordinate_conversion.h"
|
| -
|
| -using gfx::Animation;
|
| -using views::View;
|
| -
|
| -namespace ash {
|
| -
|
| -const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM = 0;
|
| -const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT = 1;
|
| -const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT = 2;
|
| -const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT = 3;
|
| -
|
| -// Default amount content is inset on the left edge.
|
| -const int kDefaultLeadingInset = 8;
|
| -
|
| -// The proportion of the shelf space reserved for non-panel icons. Panels
|
| -// may flow into this space but will be put into the overflow bubble if there
|
| -// is contention for the space.
|
| -const float kReservedNonPanelIconProportion = 0.67f;
|
| -
|
| -// The distance of the cursor from the outer rim of the shelf before it
|
| -// separates.
|
| -const int kRipOffDistance = 48;
|
| -
|
| -// The rip off drag and drop proxy image should get scaled by this factor.
|
| -const float kDragAndDropProxyScale = 1.5f;
|
| -
|
| -// The opacity represents that this partially disappeared item will get removed.
|
| -const float kDraggedImageOpacity = 0.5f;
|
| -
|
| -namespace {
|
| -
|
| -// A class to temporarily disable a given bounds animator.
|
| -class BoundsAnimatorDisabler {
|
| - public:
|
| - explicit BoundsAnimatorDisabler(views::BoundsAnimator* bounds_animator)
|
| - : old_duration_(bounds_animator->GetAnimationDuration()),
|
| - bounds_animator_(bounds_animator) {
|
| - bounds_animator_->SetAnimationDuration(1);
|
| - }
|
| -
|
| - ~BoundsAnimatorDisabler() {
|
| - bounds_animator_->SetAnimationDuration(old_duration_);
|
| - }
|
| -
|
| - private:
|
| - // The previous animation duration.
|
| - int old_duration_;
|
| - // The bounds animator which gets used.
|
| - views::BoundsAnimator* bounds_animator_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(BoundsAnimatorDisabler);
|
| -};
|
| -
|
| -// Custom FocusSearch used to navigate the shelf in the order items are in
|
| -// the ViewModel.
|
| -class ShelfFocusSearch : public views::FocusSearch {
|
| - public:
|
| - explicit ShelfFocusSearch(views::ViewModel* view_model)
|
| - : FocusSearch(nullptr, true, true), view_model_(view_model) {}
|
| - ~ShelfFocusSearch() override {}
|
| -
|
| - // views::FocusSearch overrides:
|
| - View* FindNextFocusableView(View* starting_view,
|
| - bool reverse,
|
| - Direction direction,
|
| - bool check_starting_view,
|
| - views::FocusTraversable** focus_traversable,
|
| - View** focus_traversable_view) override {
|
| - int index = view_model_->GetIndexOfView(starting_view);
|
| - if (index == -1)
|
| - return view_model_->view_at(0);
|
| -
|
| - if (reverse) {
|
| - --index;
|
| - if (index < 0)
|
| - index = view_model_->view_size() - 1;
|
| - } else {
|
| - ++index;
|
| - if (index >= view_model_->view_size())
|
| - index = 0;
|
| - }
|
| - return view_model_->view_at(index);
|
| - }
|
| -
|
| - private:
|
| - views::ViewModel* view_model_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch);
|
| -};
|
| -
|
| -// AnimationDelegate used when inserting a new item. This steadily increases the
|
| -// opacity of the layer as the animation progress.
|
| -class FadeInAnimationDelegate : public gfx::AnimationDelegate {
|
| - public:
|
| - explicit FadeInAnimationDelegate(views::View* view) : view_(view) {}
|
| - ~FadeInAnimationDelegate() override {}
|
| -
|
| - // AnimationDelegate overrides:
|
| - void AnimationProgressed(const Animation* animation) override {
|
| - view_->layer()->SetOpacity(animation->GetCurrentValue());
|
| - view_->layer()->ScheduleDraw();
|
| - }
|
| - void AnimationEnded(const Animation* animation) override {
|
| - view_->layer()->SetOpacity(1.0f);
|
| - view_->layer()->ScheduleDraw();
|
| - }
|
| - void AnimationCanceled(const Animation* animation) override {
|
| - view_->layer()->SetOpacity(1.0f);
|
| - view_->layer()->ScheduleDraw();
|
| - }
|
| -
|
| - private:
|
| - views::View* view_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(FadeInAnimationDelegate);
|
| -};
|
| -
|
| -void ReflectItemStatus(const ShelfItem& item, ShelfButton* button) {
|
| - switch (item.status) {
|
| - case STATUS_CLOSED:
|
| - button->ClearState(ShelfButton::STATE_ACTIVE);
|
| - button->ClearState(ShelfButton::STATE_RUNNING);
|
| - button->ClearState(ShelfButton::STATE_ATTENTION);
|
| - break;
|
| - case STATUS_RUNNING:
|
| - button->ClearState(ShelfButton::STATE_ACTIVE);
|
| - button->AddState(ShelfButton::STATE_RUNNING);
|
| - button->ClearState(ShelfButton::STATE_ATTENTION);
|
| - break;
|
| - case STATUS_ACTIVE:
|
| - button->AddState(ShelfButton::STATE_ACTIVE);
|
| - button->ClearState(ShelfButton::STATE_RUNNING);
|
| - button->ClearState(ShelfButton::STATE_ATTENTION);
|
| - break;
|
| - case STATUS_ATTENTION:
|
| - button->ClearState(ShelfButton::STATE_ACTIVE);
|
| - button->ClearState(ShelfButton::STATE_RUNNING);
|
| - button->AddState(ShelfButton::STATE_ATTENTION);
|
| - break;
|
| - }
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// AnimationDelegate used when deleting an item. This steadily decreased the
|
| -// opacity of the layer as the animation progress.
|
| -class ShelfView::FadeOutAnimationDelegate : public gfx::AnimationDelegate {
|
| - public:
|
| - FadeOutAnimationDelegate(ShelfView* host, views::View* view)
|
| - : shelf_view_(host), view_(view) {}
|
| - ~FadeOutAnimationDelegate() override {}
|
| -
|
| - // AnimationDelegate overrides:
|
| - void AnimationProgressed(const Animation* animation) override {
|
| - view_->layer()->SetOpacity(1 - animation->GetCurrentValue());
|
| - view_->layer()->ScheduleDraw();
|
| - }
|
| - void AnimationEnded(const Animation* animation) override {
|
| - shelf_view_->OnFadeOutAnimationEnded();
|
| - }
|
| - void AnimationCanceled(const Animation* animation) override {}
|
| -
|
| - private:
|
| - ShelfView* shelf_view_;
|
| - std::unique_ptr<views::View> view_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(FadeOutAnimationDelegate);
|
| -};
|
| -
|
| -// AnimationDelegate used to trigger fading an element in. When an item is
|
| -// inserted this delegate is attached to the animation that expands the size of
|
| -// the item. When done it kicks off another animation to fade the item in.
|
| -class ShelfView::StartFadeAnimationDelegate : public gfx::AnimationDelegate {
|
| - public:
|
| - StartFadeAnimationDelegate(ShelfView* host, views::View* view)
|
| - : shelf_view_(host), view_(view) {}
|
| - ~StartFadeAnimationDelegate() override {}
|
| -
|
| - // AnimationDelegate overrides:
|
| - void AnimationEnded(const Animation* animation) override {
|
| - shelf_view_->FadeIn(view_);
|
| - }
|
| - void AnimationCanceled(const Animation* animation) override {
|
| - view_->layer()->SetOpacity(1.0f);
|
| - }
|
| -
|
| - private:
|
| - ShelfView* shelf_view_;
|
| - views::View* view_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(StartFadeAnimationDelegate);
|
| -};
|
| -
|
| -// static
|
| -const int ShelfView::kMinimumDragDistance = 8;
|
| -
|
| -ShelfView::ShelfView(ShelfModel* model,
|
| - ShelfDelegate* delegate,
|
| - WmShelf* wm_shelf,
|
| - ShelfWidget* shelf_widget)
|
| - : model_(model),
|
| - delegate_(delegate),
|
| - wm_shelf_(wm_shelf),
|
| - shelf_widget_(shelf_widget),
|
| - view_model_(new views::ViewModel),
|
| - first_visible_index_(0),
|
| - last_visible_index_(-1),
|
| - overflow_button_(nullptr),
|
| - owner_overflow_bubble_(nullptr),
|
| - tooltip_(this),
|
| - drag_pointer_(NONE),
|
| - drag_view_(nullptr),
|
| - start_drag_index_(-1),
|
| - context_menu_id_(0),
|
| - leading_inset_(kDefaultLeadingInset),
|
| - cancelling_drag_model_changed_(false),
|
| - last_hidden_index_(0),
|
| - closing_event_time_(base::TimeTicks()),
|
| - drag_and_drop_item_pinned_(false),
|
| - drag_and_drop_shelf_id_(0),
|
| - drag_replaced_view_(nullptr),
|
| - dragged_off_shelf_(false),
|
| - snap_back_from_rip_off_view_(nullptr),
|
| - overflow_mode_(false),
|
| - main_shelf_(nullptr),
|
| - dragged_off_from_overflow_to_shelf_(false),
|
| - is_repost_event_on_same_item_(false),
|
| - last_pressed_index_(-1) {
|
| - DCHECK(model_);
|
| - DCHECK(delegate_);
|
| - DCHECK(wm_shelf_);
|
| - DCHECK(shelf_widget_);
|
| - bounds_animator_.reset(new views::BoundsAnimator(this));
|
| - bounds_animator_->AddObserver(this);
|
| - set_context_menu_controller(this);
|
| - focus_search_.reset(new ShelfFocusSearch(view_model_.get()));
|
| -}
|
| -
|
| -ShelfView::~ShelfView() {
|
| - bounds_animator_->RemoveObserver(this);
|
| - model_->RemoveObserver(this);
|
| -}
|
| -
|
| -void ShelfView::Init() {
|
| - model_->AddObserver(this);
|
| -
|
| - const ShelfItems& items(model_->items());
|
| - for (ShelfItems::const_iterator i = items.begin(); i != items.end(); ++i) {
|
| - views::View* child = CreateViewForItem(*i);
|
| - child->SetPaintToLayer();
|
| - view_model_->Add(child, static_cast<int>(i - items.begin()));
|
| - AddChildView(child);
|
| - }
|
| - overflow_button_ = new OverflowButton(this, wm_shelf_);
|
| - overflow_button_->set_context_menu_controller(this);
|
| - ConfigureChildView(overflow_button_);
|
| - AddChildView(overflow_button_);
|
| -
|
| - // We'll layout when our bounds change.
|
| -}
|
| -
|
| -void ShelfView::OnShelfAlignmentChanged() {
|
| - overflow_button_->OnShelfAlignmentChanged();
|
| - LayoutToIdealBounds();
|
| - for (int i = 0; i < view_model_->view_size(); ++i) {
|
| - if (i >= first_visible_index_ && i <= last_visible_index_)
|
| - view_model_->view_at(i)->Layout();
|
| - }
|
| - tooltip_.Close();
|
| - if (overflow_bubble_)
|
| - overflow_bubble_->Hide();
|
| - // For crbug.com/587931, because AppListButton layout logic is in OnPaint.
|
| - AppListButton* app_list_button = GetAppListButton();
|
| - if (app_list_button)
|
| - app_list_button->SchedulePaint();
|
| -}
|
| -
|
| -gfx::Rect ShelfView::GetIdealBoundsOfItemIcon(ShelfID id) {
|
| - int index = model_->ItemIndexByID(id);
|
| - if (index == -1)
|
| - return gfx::Rect();
|
| - // Map all items from overflow area to the overflow button. Note that the
|
| - // section between last_index_hidden_ and model_->FirstPanelIndex() is the
|
| - // list of invisible panel items. However, these items are currently nowhere
|
| - // represented and get dropped instead - see (crbug.com/378907). As such there
|
| - // is no way to address them or place them. We therefore move them over the
|
| - // overflow button.
|
| - if (index > last_visible_index_ && index < model_->FirstPanelIndex())
|
| - index = last_visible_index_ + 1;
|
| - const gfx::Rect& ideal_bounds(view_model_->ideal_bounds(index));
|
| - DCHECK_NE(TYPE_APP_LIST, model_->items()[index].type);
|
| - views::View* view = view_model_->view_at(index);
|
| - CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
|
| - ShelfButton* button = static_cast<ShelfButton*>(view);
|
| - gfx::Rect icon_bounds = button->GetIconBounds();
|
| - return gfx::Rect(GetMirroredXWithWidthInView(
|
| - ideal_bounds.x() + icon_bounds.x(), icon_bounds.width()),
|
| - ideal_bounds.y() + icon_bounds.y(), icon_bounds.width(),
|
| - icon_bounds.height());
|
| -}
|
| -
|
| -void ShelfView::UpdatePanelIconPosition(ShelfID id,
|
| - const gfx::Point& midpoint) {
|
| - int current_index = model_->ItemIndexByID(id);
|
| - int first_panel_index = model_->FirstPanelIndex();
|
| - if (current_index < first_panel_index)
|
| - return;
|
| -
|
| - gfx::Point midpoint_in_view(GetMirroredXInView(midpoint.x()), midpoint.y());
|
| - int target_index = current_index;
|
| - while (
|
| - target_index > first_panel_index &&
|
| - wm_shelf_->PrimaryAxisValue(view_model_->ideal_bounds(target_index).x(),
|
| - view_model_->ideal_bounds(target_index).y()) >
|
| - wm_shelf_->PrimaryAxisValue(midpoint_in_view.x(),
|
| - midpoint_in_view.y())) {
|
| - --target_index;
|
| - }
|
| - while (target_index < view_model_->view_size() - 1 &&
|
| - wm_shelf_->PrimaryAxisValue(
|
| - view_model_->ideal_bounds(target_index).right(),
|
| - view_model_->ideal_bounds(target_index).bottom()) <
|
| - wm_shelf_->PrimaryAxisValue(midpoint_in_view.x(),
|
| - midpoint_in_view.y())) {
|
| - ++target_index;
|
| - }
|
| - if (current_index != target_index)
|
| - model_->Move(current_index, target_index);
|
| -}
|
| -
|
| -bool ShelfView::IsShowingMenu() const {
|
| - return launcher_menu_runner_.get() && launcher_menu_runner_->IsRunning();
|
| -}
|
| -
|
| -bool ShelfView::IsShowingOverflowBubble() const {
|
| - return overflow_bubble_.get() && overflow_bubble_->IsShowing();
|
| -}
|
| -
|
| -AppListButton* ShelfView::GetAppListButton() const {
|
| - for (int i = 0; i < model_->item_count(); ++i) {
|
| - if (model_->items()[i].type == TYPE_APP_LIST) {
|
| - views::View* view = view_model_->view_at(i);
|
| - CHECK_EQ(AppListButton::kViewClassName, view->GetClassName());
|
| - return static_cast<AppListButton*>(view);
|
| - }
|
| - }
|
| -
|
| - NOTREACHED() << "Applist button not found";
|
| - return nullptr;
|
| -}
|
| -
|
| -bool ShelfView::ShouldHideTooltip(const gfx::Point& cursor_location) const {
|
| - gfx::Rect tooltip_bounds;
|
| - for (int i = 0; i < child_count(); ++i) {
|
| - const views::View* child = child_at(i);
|
| - if (child != overflow_button_ && ShouldShowTooltipForView(child))
|
| - tooltip_bounds.Union(child->GetMirroredBounds());
|
| - }
|
| - return !tooltip_bounds.Contains(cursor_location);
|
| -}
|
| -
|
| -bool ShelfView::ShouldShowTooltipForView(const views::View* view) const {
|
| - // TODO(msw): Push this app list state into ShelfItem::shows_tooltip.
|
| - if (view == GetAppListButton() && GetAppListButton()->is_showing_app_list())
|
| - return false;
|
| - const ShelfItem* item = ShelfItemForView(view);
|
| - return item && item->shows_tooltip;
|
| -}
|
| -
|
| -base::string16 ShelfView::GetTitleForView(const views::View* view) const {
|
| - const ShelfItem* item = ShelfItemForView(view);
|
| - return item ? item->title : base::string16();
|
| -}
|
| -
|
| -gfx::Rect ShelfView::GetVisibleItemsBoundsInScreen() {
|
| - gfx::Size preferred_size = GetPreferredSize();
|
| - gfx::Point origin(GetMirroredXWithWidthInView(0, preferred_size.width()), 0);
|
| - ConvertPointToScreen(this, &origin);
|
| - return gfx::Rect(origin, preferred_size);
|
| -}
|
| -
|
| -void ShelfView::ButtonPressed(views::Button* sender,
|
| - const ui::Event& event,
|
| - views::InkDrop* ink_drop) {
|
| - if (sender == overflow_button_) {
|
| - ToggleOverflowBubble();
|
| - shelf_button_pressed_metric_tracker_.ButtonPressed(event, sender,
|
| - SHELF_ACTION_NONE);
|
| - return;
|
| - }
|
| -
|
| - // None of the checks in ShouldEventActivateButton() affects overflow button.
|
| - // So, it is safe to be checked after handling overflow button.
|
| - if (!ShouldEventActivateButton(sender, event))
|
| - return;
|
| -
|
| - // Record the index for the last pressed shelf item.
|
| - last_pressed_index_ = view_model_->GetIndexOfView(sender);
|
| - DCHECK_LT(-1, last_pressed_index_);
|
| -
|
| - // Place new windows on the same display as the button.
|
| - WmWindow* window = WmWindow::Get(sender->GetWidget()->GetNativeWindow());
|
| - scoped_root_window_for_new_windows_.reset(
|
| - new ScopedRootWindowForNewWindows(window->GetRootWindow()));
|
| -
|
| - // Slow down activation animations if shift key is pressed.
|
| - std::unique_ptr<ui::ScopedAnimationDurationScaleMode> slowing_animations;
|
| - if (event.IsShiftDown()) {
|
| - slowing_animations.reset(new ui::ScopedAnimationDurationScaleMode(
|
| - ui::ScopedAnimationDurationScaleMode::SLOW_DURATION));
|
| - }
|
| -
|
| - // Collect usage statistics before we decide what to do with the click.
|
| - switch (model_->items()[last_pressed_index_].type) {
|
| - case TYPE_APP_SHORTCUT:
|
| - case TYPE_BROWSER_SHORTCUT:
|
| - case TYPE_APP:
|
| - WmShell::Get()->RecordUserMetricsAction(UMA_LAUNCHER_CLICK_ON_APP);
|
| - break;
|
| -
|
| - case TYPE_APP_LIST:
|
| - WmShell::Get()->RecordUserMetricsAction(
|
| - UMA_LAUNCHER_CLICK_ON_APPLIST_BUTTON);
|
| - break;
|
| -
|
| - case TYPE_APP_PANEL:
|
| - case TYPE_DIALOG:
|
| - break;
|
| -
|
| - case TYPE_UNDEFINED:
|
| - NOTREACHED() << "ShelfItemType must be set.";
|
| - break;
|
| - }
|
| -
|
| - const int64_t display_id = window->GetDisplayNearestWindow().id();
|
| - ShelfAction performed_action =
|
| - model_->GetShelfItemDelegate(model_->items()[last_pressed_index_].id)
|
| - ->ItemSelected(event.type(), event.flags(), display_id,
|
| - LAUNCH_FROM_UNKNOWN);
|
| -
|
| - shelf_button_pressed_metric_tracker_.ButtonPressed(event, sender,
|
| - performed_action);
|
| -
|
| - // For the app list menu no TRIGGERED ink drop effect is needed and it
|
| - // handles its own ACTIVATED/DEACTIVATED states.
|
| - if (performed_action == SHELF_ACTION_NEW_WINDOW_CREATED ||
|
| - (performed_action != SHELF_ACTION_APP_LIST_SHOWN &&
|
| - !ShowListMenuForView(model_->items()[last_pressed_index_], sender, event,
|
| - ink_drop))) {
|
| - ink_drop->AnimateToState(views::InkDropState::ACTION_TRIGGERED);
|
| - }
|
| - // Allow the menu to clear |scoped_root_window_for_new_windows_| during
|
| - // OnMenuClosed.
|
| - if (!IsShowingMenu())
|
| - scoped_root_window_for_new_windows_.reset();
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// ShelfView, FocusTraversable implementation:
|
| -
|
| -views::FocusSearch* ShelfView::GetFocusSearch() {
|
| - return focus_search_.get();
|
| -}
|
| -
|
| -views::FocusTraversable* ShelfView::GetFocusTraversableParent() {
|
| - return parent()->GetFocusTraversable();
|
| -}
|
| -
|
| -View* ShelfView::GetFocusTraversableParentView() {
|
| - return this;
|
| -}
|
| -
|
| -void ShelfView::CreateDragIconProxy(
|
| - const gfx::Point& location_in_screen_coordinates,
|
| - const gfx::ImageSkia& icon,
|
| - views::View* replaced_view,
|
| - const gfx::Vector2d& cursor_offset_from_center,
|
| - float scale_factor) {
|
| - drag_replaced_view_ = replaced_view;
|
| - WmWindow* root_window =
|
| - WmWindow::Get(drag_replaced_view_->GetWidget()->GetNativeWindow())
|
| - ->GetRootWindow();
|
| - drag_image_.reset(new DragImageView(
|
| - root_window, ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE));
|
| - drag_image_->SetImage(icon);
|
| - gfx::Size size = drag_image_->GetPreferredSize();
|
| - size.set_width(size.width() * scale_factor);
|
| - size.set_height(size.height() * scale_factor);
|
| - drag_image_offset_ = gfx::Vector2d(size.width() / 2, size.height() / 2) +
|
| - cursor_offset_from_center;
|
| - gfx::Rect drag_image_bounds(
|
| - location_in_screen_coordinates - drag_image_offset_, size);
|
| - drag_image_->SetBoundsInScreen(drag_image_bounds);
|
| - drag_image_->SetWidgetVisible(true);
|
| -}
|
| -
|
| -void ShelfView::UpdateDragIconProxy(
|
| - const gfx::Point& location_in_screen_coordinates) {
|
| - // TODO(jennyz): Investigate why drag_image_ becomes null at this point per
|
| - // crbug.com/34722, while the app list item is still being dragged around.
|
| - if (drag_image_) {
|
| - drag_image_->SetScreenPosition(location_in_screen_coordinates -
|
| - drag_image_offset_);
|
| - }
|
| -}
|
| -
|
| -void ShelfView::DestroyDragIconProxy() {
|
| - drag_image_.reset();
|
| - drag_image_offset_ = gfx::Vector2d(0, 0);
|
| -}
|
| -
|
| -bool ShelfView::StartDrag(const std::string& app_id,
|
| - const gfx::Point& location_in_screen_coordinates) {
|
| - // Bail if an operation is already going on - or the cursor is not inside.
|
| - // This could happen if mouse / touch operations overlap.
|
| - if (drag_and_drop_shelf_id_ ||
|
| - !GetBoundsInScreen().Contains(location_in_screen_coordinates))
|
| - return false;
|
| -
|
| - // If the AppsGridView (which was dispatching this event) was opened by our
|
| - // button, ShelfView dragging operations are locked and we have to unlock.
|
| - CancelDrag(-1);
|
| - drag_and_drop_item_pinned_ = false;
|
| - drag_and_drop_app_id_ = app_id;
|
| - drag_and_drop_shelf_id_ =
|
| - delegate_->GetShelfIDForAppID(drag_and_drop_app_id_);
|
| - // Check if the application is known and pinned - if not, we have to pin it so
|
| - // that we can re-arrange the shelf order accordingly. Note that items have
|
| - // to be pinned to give them the same (order) possibilities as a shortcut.
|
| - // When an item is dragged from overflow to shelf, IsShowingOverflowBubble()
|
| - // returns true. At this time, we don't need to pin the item.
|
| - if (!IsShowingOverflowBubble() &&
|
| - (!drag_and_drop_shelf_id_ || !delegate_->IsAppPinned(app_id))) {
|
| - delegate_->PinAppWithID(app_id);
|
| - drag_and_drop_shelf_id_ =
|
| - delegate_->GetShelfIDForAppID(drag_and_drop_app_id_);
|
| - if (!drag_and_drop_shelf_id_)
|
| - return false;
|
| - drag_and_drop_item_pinned_ = true;
|
| - }
|
| - views::View* drag_and_drop_view =
|
| - view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
|
| - DCHECK(drag_and_drop_view);
|
| -
|
| - // Since there is already an icon presented by the caller, we hide this item
|
| - // for now. That has to be done by reducing the size since the visibility will
|
| - // change once a regrouping animation is performed.
|
| - pre_drag_and_drop_size_ = drag_and_drop_view->size();
|
| - drag_and_drop_view->SetSize(gfx::Size());
|
| -
|
| - // First we have to center the mouse cursor over the item.
|
| - gfx::Point pt = drag_and_drop_view->GetBoundsInScreen().CenterPoint();
|
| - views::View::ConvertPointFromScreen(drag_and_drop_view, &pt);
|
| - gfx::Point point_in_root =
|
| - wm::GetRootWindowAt(location_in_screen_coordinates)
|
| - ->ConvertPointFromScreen(location_in_screen_coordinates);
|
| - ui::MouseEvent event(ui::ET_MOUSE_PRESSED, pt, point_in_root,
|
| - ui::EventTimeForNow(), 0, 0);
|
| - PointerPressedOnButton(drag_and_drop_view, DRAG_AND_DROP, event);
|
| -
|
| - // Drag the item where it really belongs.
|
| - Drag(location_in_screen_coordinates);
|
| - return true;
|
| -}
|
| -
|
| -bool ShelfView::Drag(const gfx::Point& location_in_screen_coordinates) {
|
| - if (!drag_and_drop_shelf_id_ ||
|
| - !GetBoundsInScreen().Contains(location_in_screen_coordinates))
|
| - return false;
|
| -
|
| - gfx::Point pt = location_in_screen_coordinates;
|
| - views::View* drag_and_drop_view =
|
| - view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
|
| - ConvertPointFromScreen(drag_and_drop_view, &pt);
|
| - gfx::Point point_in_root =
|
| - wm::GetRootWindowAt(location_in_screen_coordinates)
|
| - ->ConvertPointFromScreen(location_in_screen_coordinates);
|
| - ui::MouseEvent event(ui::ET_MOUSE_DRAGGED, pt, point_in_root,
|
| - ui::EventTimeForNow(), 0, 0);
|
| - PointerDraggedOnButton(drag_and_drop_view, DRAG_AND_DROP, event);
|
| - return true;
|
| -}
|
| -
|
| -void ShelfView::EndDrag(bool cancel) {
|
| - if (!drag_and_drop_shelf_id_)
|
| - return;
|
| -
|
| - views::View* drag_and_drop_view =
|
| - view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
|
| - PointerReleasedOnButton(drag_and_drop_view, DRAG_AND_DROP, cancel);
|
| -
|
| - // Either destroy the temporarily created item - or - make the item visible.
|
| - if (drag_and_drop_item_pinned_ && cancel) {
|
| - delegate_->UnpinAppWithID(drag_and_drop_app_id_);
|
| - } else if (drag_and_drop_view) {
|
| - if (cancel) {
|
| - // When a hosted drag gets canceled, the item can remain in the same slot
|
| - // and it might have moved within the bounds. In that case the item need
|
| - // to animate back to its correct location.
|
| - AnimateToIdealBounds();
|
| - } else {
|
| - drag_and_drop_view->SetSize(pre_drag_and_drop_size_);
|
| - }
|
| - }
|
| -
|
| - drag_and_drop_shelf_id_ = 0;
|
| -}
|
| -
|
| -bool ShelfView::ShouldEventActivateButton(View* view, const ui::Event& event) {
|
| - if (dragging())
|
| - return false;
|
| -
|
| - // Ignore if we are already in a pointer event sequence started with a repost
|
| - // event on the same shelf item. See crbug.com/343005 for more detail.
|
| - if (is_repost_event_on_same_item_)
|
| - return false;
|
| -
|
| - // Don't activate the item twice on double-click. Otherwise the window starts
|
| - // animating open due to the first click, then immediately minimizes due to
|
| - // the second click. The user most likely intended to open or minimize the
|
| - // item once, not do both.
|
| - if (event.flags() & ui::EF_IS_DOUBLE_CLICK)
|
| - return false;
|
| -
|
| - // Ignore if this is a repost event on the last pressed shelf item.
|
| - int index = view_model_->GetIndexOfView(view);
|
| - if (index == -1)
|
| - return false;
|
| - return !IsRepostEvent(event) || last_pressed_index_ != index;
|
| -}
|
| -
|
| -void ShelfView::PointerPressedOnButton(views::View* view,
|
| - Pointer pointer,
|
| - const ui::LocatedEvent& event) {
|
| - if (drag_view_)
|
| - return;
|
| -
|
| - int index = view_model_->GetIndexOfView(view);
|
| - if (index == -1 || view_model_->view_size() <= 1)
|
| - return; // View is being deleted, ignore request.
|
| -
|
| - if (view == GetAppListButton())
|
| - return; // View is not draggable, ignore request.
|
| -
|
| - // Only when the repost event occurs on the same shelf item, we should ignore
|
| - // the call in ShelfView::ButtonPressed(...).
|
| - is_repost_event_on_same_item_ =
|
| - IsRepostEvent(event) && (last_pressed_index_ == index);
|
| -
|
| - CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
|
| - drag_view_ = static_cast<ShelfButton*>(view);
|
| - drag_origin_ = gfx::Point(event.x(), event.y());
|
| - UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
|
| - wm_shelf_->SelectValueForShelfAlignment(
|
| - SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM,
|
| - SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT,
|
| - SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT),
|
| - SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT);
|
| -}
|
| -
|
| -void ShelfView::PointerDraggedOnButton(views::View* view,
|
| - Pointer pointer,
|
| - const ui::LocatedEvent& event) {
|
| - // To prepare all drag types (moving an item in the shelf and dragging off),
|
| - // we should check the x-axis and y-axis offset.
|
| - if (!dragging() && drag_view_ &&
|
| - ((std::abs(event.x() - drag_origin_.x()) >= kMinimumDragDistance) ||
|
| - (std::abs(event.y() - drag_origin_.y()) >= kMinimumDragDistance))) {
|
| - PrepareForDrag(pointer, event);
|
| - }
|
| - if (drag_pointer_ == pointer)
|
| - ContinueDrag(event);
|
| -}
|
| -
|
| -void ShelfView::PointerReleasedOnButton(views::View* view,
|
| - Pointer pointer,
|
| - bool canceled) {
|
| - is_repost_event_on_same_item_ = false;
|
| -
|
| - if (canceled) {
|
| - CancelDrag(-1);
|
| - } else if (drag_pointer_ == pointer) {
|
| - FinalizeRipOffDrag(false);
|
| - drag_pointer_ = NONE;
|
| - AnimateToIdealBounds();
|
| - }
|
| - // If the drag pointer is NONE, no drag operation is going on and the
|
| - // drag_view can be released.
|
| - if (drag_pointer_ == NONE)
|
| - drag_view_ = nullptr;
|
| -}
|
| -
|
| -void ShelfView::LayoutToIdealBounds() {
|
| - if (bounds_animator_->IsAnimating()) {
|
| - AnimateToIdealBounds();
|
| - return;
|
| - }
|
| -
|
| - IdealBounds ideal_bounds;
|
| - CalculateIdealBounds(&ideal_bounds);
|
| - views::ViewModelUtils::SetViewBoundsToIdealBounds(*view_model_);
|
| - overflow_button_->SetBoundsRect(ideal_bounds.overflow_bounds);
|
| -}
|
| -
|
| -void ShelfView::UpdateShelfItemBackground(SkColor color) {
|
| - GetAppListButton()->UpdateShelfItemBackground(color);
|
| - overflow_button_->UpdateShelfItemBackground(color);
|
| -}
|
| -
|
| -void ShelfView::UpdateAllButtonsVisibilityInOverflowMode() {
|
| - // The overflow button is not shown in overflow mode.
|
| - overflow_button_->SetVisible(false);
|
| - DCHECK_LT(last_visible_index_, view_model_->view_size());
|
| - for (int i = 0; i < view_model_->view_size(); ++i) {
|
| - bool visible = i >= first_visible_index_ && i <= last_visible_index_;
|
| - // To track the dragging of |drag_view_| continuously, its visibility
|
| - // should be always true regardless of its position.
|
| - if (dragged_off_from_overflow_to_shelf_ &&
|
| - view_model_->view_at(i) == drag_view_)
|
| - view_model_->view_at(i)->SetVisible(true);
|
| - else
|
| - view_model_->view_at(i)->SetVisible(visible);
|
| - }
|
| -}
|
| -
|
| -void ShelfView::CalculateIdealBounds(IdealBounds* bounds) const {
|
| - int available_size = wm_shelf_->PrimaryAxisValue(width(), height());
|
| - DCHECK(model_->item_count() == view_model_->view_size());
|
| - if (!available_size)
|
| - return;
|
| -
|
| - int first_panel_index = model_->FirstPanelIndex();
|
| - int last_button_index = first_panel_index - 1;
|
| -
|
| - int x = 0;
|
| - int y = 0;
|
| -
|
| - int w = wm_shelf_->PrimaryAxisValue(kShelfButtonSize, width());
|
| - int h = wm_shelf_->PrimaryAxisValue(height(), kShelfButtonSize);
|
| - for (int i = 0; i < view_model_->view_size(); ++i) {
|
| - if (i < first_visible_index_) {
|
| - view_model_->set_ideal_bounds(i, gfx::Rect(x, y, 0, 0));
|
| - continue;
|
| - }
|
| -
|
| - view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
|
| - x = wm_shelf_->PrimaryAxisValue(x + w + kShelfButtonSpacing, x);
|
| - y = wm_shelf_->PrimaryAxisValue(y, y + h + kShelfButtonSpacing);
|
| - }
|
| -
|
| - if (is_overflow_mode()) {
|
| - const_cast<ShelfView*>(this)->UpdateAllButtonsVisibilityInOverflowMode();
|
| - return;
|
| - }
|
| -
|
| - // Right aligned icons.
|
| - int end_position = available_size;
|
| - x = wm_shelf_->PrimaryAxisValue(end_position, 0);
|
| - y = wm_shelf_->PrimaryAxisValue(0, end_position);
|
| - for (int i = view_model_->view_size() - 1; i >= first_panel_index; --i) {
|
| - x = wm_shelf_->PrimaryAxisValue(x - w - kShelfButtonSpacing, x);
|
| - y = wm_shelf_->PrimaryAxisValue(y, y - h - kShelfButtonSpacing);
|
| - view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
|
| - end_position = wm_shelf_->PrimaryAxisValue(x, y);
|
| - }
|
| -
|
| - // Icons on the left / top are guaranteed up to kLeftIconProportion of
|
| - // the available space.
|
| - int last_icon_position =
|
| - wm_shelf_->PrimaryAxisValue(
|
| - view_model_->ideal_bounds(last_button_index).right(),
|
| - view_model_->ideal_bounds(last_button_index).bottom()) +
|
| - kShelfButtonSpacing;
|
| - int reserved_icon_space = available_size * kReservedNonPanelIconProportion;
|
| - if (last_icon_position < reserved_icon_space)
|
| - end_position = last_icon_position;
|
| - else
|
| - end_position = std::max(end_position, reserved_icon_space);
|
| -
|
| - bounds->overflow_bounds.set_size(
|
| - gfx::Size(wm_shelf_->PrimaryAxisValue(w, width()),
|
| - wm_shelf_->PrimaryAxisValue(height(), h)));
|
| -
|
| - last_visible_index_ =
|
| - DetermineLastVisibleIndex(end_position - kShelfButtonSpacing);
|
| - last_hidden_index_ = DetermineFirstVisiblePanelIndex(end_position) - 1;
|
| - bool show_overflow = last_visible_index_ < last_button_index ||
|
| - last_hidden_index_ >= first_panel_index;
|
| -
|
| - // Create Space for the overflow button
|
| - if (show_overflow) {
|
| - // The following code makes sure that platform apps icons (aligned to left /
|
| - // top) are favored over panel apps icons (aligned to right / bottom).
|
| - if (last_visible_index_ > 0 && last_visible_index_ < last_button_index) {
|
| - // This condition means that we will take one platform app and replace it
|
| - // with the overflow button and put the app in the overflow bubble.
|
| - // This happens when the space needed for platform apps exceeds the
|
| - // reserved area for non-panel icons,
|
| - // (i.e. |last_icon_position| > |reserved_icon_space|).
|
| - --last_visible_index_;
|
| - } else if (last_hidden_index_ >= first_panel_index &&
|
| - last_hidden_index_ < view_model_->view_size() - 1) {
|
| - // This condition means that we will take a panel app icon and replace it
|
| - // with the overflow button.
|
| - // This happens when there is still room for platform apps in the reserved
|
| - // area for non-panel icons,
|
| - // (i.e. |last_icon_position| < |reserved_icon_space|).
|
| - ++last_hidden_index_;
|
| - }
|
| - }
|
| -
|
| - for (int i = 0; i < view_model_->view_size(); ++i) {
|
| - bool visible = i <= last_visible_index_ || i > last_hidden_index_;
|
| - // To receive drag event continuously from |drag_view_| during the dragging
|
| - // off from the shelf, don't make |drag_view_| invisible. It will be
|
| - // eventually invisible and removed from the |view_model_| by
|
| - // FinalizeRipOffDrag().
|
| - if (dragged_off_shelf_ && view_model_->view_at(i) == drag_view_)
|
| - continue;
|
| - view_model_->view_at(i)->SetVisible(visible);
|
| - }
|
| -
|
| - overflow_button_->SetVisible(show_overflow);
|
| - if (show_overflow) {
|
| - DCHECK_NE(0, view_model_->view_size());
|
| - if (last_visible_index_ == -1) {
|
| - x = 0;
|
| - y = 0;
|
| - } else {
|
| - x = wm_shelf_->PrimaryAxisValue(
|
| - view_model_->ideal_bounds(last_visible_index_).right(),
|
| - view_model_->ideal_bounds(last_visible_index_).x());
|
| - y = wm_shelf_->PrimaryAxisValue(
|
| - view_model_->ideal_bounds(last_visible_index_).y(),
|
| - view_model_->ideal_bounds(last_visible_index_).bottom());
|
| - }
|
| -
|
| - if (last_visible_index_ >= 0) {
|
| - // Add more space between last visible item and overflow button.
|
| - // Without this, two buttons look too close compared with other items.
|
| - x = wm_shelf_->PrimaryAxisValue(x + kShelfButtonSpacing, x);
|
| - y = wm_shelf_->PrimaryAxisValue(y, y + kShelfButtonSpacing);
|
| - }
|
| -
|
| - // Set all hidden panel icon positions to be on the overflow button.
|
| - for (int i = first_panel_index; i <= last_hidden_index_; ++i)
|
| - view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
|
| -
|
| - bounds->overflow_bounds.set_x(x);
|
| - bounds->overflow_bounds.set_y(y);
|
| - if (overflow_bubble_.get() && overflow_bubble_->IsShowing())
|
| - UpdateOverflowRange(overflow_bubble_->shelf_view());
|
| - } else {
|
| - if (overflow_bubble_)
|
| - overflow_bubble_->Hide();
|
| - }
|
| -}
|
| -
|
| -int ShelfView::DetermineLastVisibleIndex(int max_value) const {
|
| - int index = model_->FirstPanelIndex() - 1;
|
| - while (index >= 0 &&
|
| - wm_shelf_->PrimaryAxisValue(
|
| - view_model_->ideal_bounds(index).right(),
|
| - view_model_->ideal_bounds(index).bottom()) > max_value) {
|
| - index--;
|
| - }
|
| - return index;
|
| -}
|
| -
|
| -int ShelfView::DetermineFirstVisiblePanelIndex(int min_value) const {
|
| - int index = model_->FirstPanelIndex();
|
| - while (index < view_model_->view_size() &&
|
| - wm_shelf_->PrimaryAxisValue(view_model_->ideal_bounds(index).x(),
|
| - view_model_->ideal_bounds(index).y()) <
|
| - min_value) {
|
| - ++index;
|
| - }
|
| - return index;
|
| -}
|
| -
|
| -void ShelfView::AnimateToIdealBounds() {
|
| - IdealBounds ideal_bounds;
|
| - CalculateIdealBounds(&ideal_bounds);
|
| - for (int i = 0; i < view_model_->view_size(); ++i) {
|
| - View* view = view_model_->view_at(i);
|
| - bounds_animator_->AnimateViewTo(view, view_model_->ideal_bounds(i));
|
| - // Now that the item animation starts, we have to make sure that the
|
| - // padding of the first gets properly transferred to the new first item.
|
| - if (i && view->border())
|
| - view->SetBorder(views::NullBorder());
|
| - }
|
| - overflow_button_->SetBoundsRect(ideal_bounds.overflow_bounds);
|
| -}
|
| -
|
| -views::View* ShelfView::CreateViewForItem(const ShelfItem& item) {
|
| - views::View* view = nullptr;
|
| - switch (item.type) {
|
| - case TYPE_APP_PANEL:
|
| - case TYPE_APP_SHORTCUT:
|
| - case TYPE_BROWSER_SHORTCUT:
|
| - case TYPE_APP:
|
| - case TYPE_DIALOG: {
|
| - ShelfButton* button = new ShelfButton(this, this);
|
| - button->SetImage(item.image);
|
| - ReflectItemStatus(item, button);
|
| - view = button;
|
| - break;
|
| - }
|
| -
|
| - case TYPE_APP_LIST: {
|
| - view = new AppListButton(this, this, wm_shelf_);
|
| - break;
|
| - }
|
| -
|
| - case TYPE_UNDEFINED:
|
| - return nullptr;
|
| - }
|
| -
|
| - view->set_context_menu_controller(this);
|
| - ConfigureChildView(view);
|
| - return view;
|
| -}
|
| -
|
| -void ShelfView::FadeIn(views::View* view) {
|
| - view->SetVisible(true);
|
| - view->layer()->SetOpacity(0);
|
| - AnimateToIdealBounds();
|
| - bounds_animator_->SetAnimationDelegate(
|
| - view, std::unique_ptr<gfx::AnimationDelegate>(
|
| - new FadeInAnimationDelegate(view)));
|
| -}
|
| -
|
| -void ShelfView::PrepareForDrag(Pointer pointer, const ui::LocatedEvent& event) {
|
| - DCHECK(!dragging());
|
| - DCHECK(drag_view_);
|
| - drag_pointer_ = pointer;
|
| - start_drag_index_ = view_model_->GetIndexOfView(drag_view_);
|
| -
|
| - if (start_drag_index_ == -1) {
|
| - CancelDrag(-1);
|
| - return;
|
| - }
|
| -
|
| - // Move the view to the front so that it appears on top of other views.
|
| - ReorderChildView(drag_view_, -1);
|
| - bounds_animator_->StopAnimatingView(drag_view_);
|
| -
|
| - drag_view_->OnDragStarted(&event);
|
| -}
|
| -
|
| -void ShelfView::ContinueDrag(const ui::LocatedEvent& event) {
|
| - DCHECK(dragging());
|
| - DCHECK(drag_view_);
|
| - // Due to a syncing operation the application might have been removed.
|
| - // Bail if it is gone.
|
| - int current_index = view_model_->GetIndexOfView(drag_view_);
|
| - DCHECK_NE(-1, current_index);
|
| -
|
| - // If this is not a drag and drop host operation and not the app list item,
|
| - // check if the item got ripped off the shelf - if it did we are done.
|
| - if (!drag_and_drop_shelf_id_ &&
|
| - RemovableByRipOff(current_index) != NOT_REMOVABLE) {
|
| - if (HandleRipOffDrag(event))
|
| - return;
|
| - // The rip off handler could have changed the location of the item.
|
| - current_index = view_model_->GetIndexOfView(drag_view_);
|
| - }
|
| -
|
| - // TODO: I don't think this works correctly with RTL.
|
| - gfx::Point drag_point(event.location());
|
| - ConvertPointToTarget(drag_view_, this, &drag_point);
|
| -
|
| - // Constrain the location to the range of valid indices for the type.
|
| - std::pair<int, int> indices(GetDragRange(current_index));
|
| - int first_drag_index = indices.first;
|
| - int last_drag_index = indices.second;
|
| - // If the last index isn't valid, we're overflowing. Constrain to the app list
|
| - // (which is the last visible item).
|
| - if (first_drag_index < model_->FirstPanelIndex() &&
|
| - last_drag_index > last_visible_index_)
|
| - last_drag_index = last_visible_index_;
|
| - int x = 0, y = 0;
|
| - if (wm_shelf_->IsHorizontalAlignment()) {
|
| - x = std::max(view_model_->ideal_bounds(indices.first).x(),
|
| - drag_point.x() - drag_origin_.x());
|
| - x = std::min(view_model_->ideal_bounds(last_drag_index).right() -
|
| - view_model_->ideal_bounds(current_index).width(),
|
| - x);
|
| - if (drag_view_->x() == x)
|
| - return;
|
| - drag_view_->SetX(x);
|
| - } else {
|
| - y = std::max(view_model_->ideal_bounds(indices.first).y(),
|
| - drag_point.y() - drag_origin_.y());
|
| - y = std::min(view_model_->ideal_bounds(last_drag_index).bottom() -
|
| - view_model_->ideal_bounds(current_index).height(),
|
| - y);
|
| - if (drag_view_->y() == y)
|
| - return;
|
| - drag_view_->SetY(y);
|
| - }
|
| -
|
| - int target_index = views::ViewModelUtils::DetermineMoveIndex(
|
| - *view_model_, drag_view_,
|
| - wm_shelf_->IsHorizontalAlignment() ? views::ViewModelUtils::HORIZONTAL
|
| - : views::ViewModelUtils::VERTICAL,
|
| - x, y);
|
| - target_index =
|
| - std::min(indices.second, std::max(target_index, indices.first));
|
| -
|
| - // The app list button is always first, and it is the only non-draggable item.
|
| - int first_draggable_item = model_->GetItemIndexForType(TYPE_APP_LIST) + 1;
|
| - DCHECK_EQ(1, first_draggable_item);
|
| - target_index = std::max(target_index, first_draggable_item);
|
| - DCHECK_LT(target_index, model_->item_count());
|
| -
|
| - if (target_index == current_index)
|
| - return;
|
| -
|
| - // Change the model, the ShelfItemMoved() callback will handle the
|
| - // |view_model_| update.
|
| - model_->Move(current_index, target_index);
|
| - bounds_animator_->StopAnimatingView(drag_view_);
|
| -}
|
| -
|
| -bool ShelfView::HandleRipOffDrag(const ui::LocatedEvent& event) {
|
| - int current_index = view_model_->GetIndexOfView(drag_view_);
|
| - DCHECK_NE(-1, current_index);
|
| - std::string dragged_app_id =
|
| - delegate_->GetAppIDForShelfID(model_->items()[current_index].id);
|
| -
|
| - gfx::Point screen_location =
|
| - WmWindow::Get(GetWidget()->GetNativeWindow())
|
| - ->GetRootWindow()
|
| - ->ConvertPointToScreen(event.root_location());
|
| -
|
| - // To avoid ugly forwards and backwards flipping we use different constants
|
| - // for ripping off / re-inserting the items.
|
| - if (dragged_off_shelf_) {
|
| - // If the shelf/overflow bubble bounds contains |screen_location| we insert
|
| - // the item back into the shelf.
|
| - if (GetBoundsForDragInsertInScreen().Contains(screen_location)) {
|
| - if (dragged_off_from_overflow_to_shelf_) {
|
| - // During the dragging an item from Shelf to Overflow, it can enter here
|
| - // directly because both are located very closly.
|
| - main_shelf_->EndDrag(true);
|
| - // Stops the animation of |drag_view_| and sets its bounds explicitly
|
| - // becase ContinueDrag() stops its animation. Without this, unexpected
|
| - // bounds will be set.
|
| - bounds_animator_->StopAnimatingView(drag_view_);
|
| - int drag_view_index = view_model_->GetIndexOfView(drag_view_);
|
| - drag_view_->SetBoundsRect(view_model_->ideal_bounds(drag_view_index));
|
| - dragged_off_from_overflow_to_shelf_ = false;
|
| - }
|
| - // Destroy our proxy view item.
|
| - DestroyDragIconProxy();
|
| - // Re-insert the item and return simply false since the caller will handle
|
| - // the move as in any normal case.
|
| - dragged_off_shelf_ = false;
|
| - drag_view_->layer()->SetOpacity(1.0f);
|
| - // The size of Overflow bubble should be updated immediately when an item
|
| - // is re-inserted.
|
| - if (is_overflow_mode())
|
| - PreferredSizeChanged();
|
| - return false;
|
| - } else if (is_overflow_mode() &&
|
| - main_shelf_->GetBoundsForDragInsertInScreen().Contains(
|
| - screen_location)) {
|
| - if (!dragged_off_from_overflow_to_shelf_) {
|
| - dragged_off_from_overflow_to_shelf_ = true;
|
| - drag_image_->SetOpacity(1.0f);
|
| - main_shelf_->StartDrag(dragged_app_id, screen_location);
|
| - } else {
|
| - main_shelf_->Drag(screen_location);
|
| - }
|
| - } else if (dragged_off_from_overflow_to_shelf_) {
|
| - // Makes the |drag_image_| partially disappear again.
|
| - dragged_off_from_overflow_to_shelf_ = false;
|
| - drag_image_->SetOpacity(kDraggedImageOpacity);
|
| - main_shelf_->EndDrag(true);
|
| - bounds_animator_->StopAnimatingView(drag_view_);
|
| - int drag_view_index = view_model_->GetIndexOfView(drag_view_);
|
| - drag_view_->SetBoundsRect(view_model_->ideal_bounds(drag_view_index));
|
| - }
|
| - // Move our proxy view item.
|
| - UpdateDragIconProxy(screen_location);
|
| - return true;
|
| - }
|
| - // Check if we are too far away from the shelf to enter the ripped off state.
|
| - // Determine the distance to the shelf.
|
| - int delta = CalculateShelfDistance(screen_location);
|
| - if (delta > kRipOffDistance) {
|
| - // Create a proxy view item which can be moved anywhere.
|
| - CreateDragIconProxy(event.root_location(), drag_view_->GetImage(),
|
| - drag_view_, gfx::Vector2d(0, 0),
|
| - kDragAndDropProxyScale);
|
| - drag_view_->layer()->SetOpacity(0.0f);
|
| - dragged_off_shelf_ = true;
|
| - if (RemovableByRipOff(current_index) == REMOVABLE) {
|
| - // Move the item to the front of the first panel item and hide it.
|
| - // ShelfItemMoved() callback will handle the |view_model_| update and
|
| - // call AnimateToIdealBounds().
|
| - if (current_index != model_->FirstPanelIndex() - 1) {
|
| - model_->Move(current_index, model_->FirstPanelIndex() - 1);
|
| - StartFadeInLastVisibleItem();
|
| - } else if (is_overflow_mode()) {
|
| - // Overflow bubble should be shrunk when an item is ripped off.
|
| - PreferredSizeChanged();
|
| - }
|
| - // Make the item partially disappear to show that it will get removed if
|
| - // dropped.
|
| - drag_image_->SetOpacity(kDraggedImageOpacity);
|
| - }
|
| - return true;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -void ShelfView::FinalizeRipOffDrag(bool cancel) {
|
| - if (!dragged_off_shelf_)
|
| - return;
|
| - // Make sure we do not come in here again.
|
| - dragged_off_shelf_ = false;
|
| -
|
| - // Coming here we should always have a |drag_view_|.
|
| - DCHECK(drag_view_);
|
| - int current_index = view_model_->GetIndexOfView(drag_view_);
|
| - // If the view isn't part of the model anymore (|current_index| == -1), a sync
|
| - // operation must have removed it. In that case we shouldn't change the model
|
| - // and only delete the proxy image.
|
| - if (current_index == -1) {
|
| - DestroyDragIconProxy();
|
| - return;
|
| - }
|
| -
|
| - // Set to true when the animation should snap back to where it was before.
|
| - bool snap_back = false;
|
| - // Items which cannot be dragged off will be handled as a cancel.
|
| - if (!cancel) {
|
| - if (dragged_off_from_overflow_to_shelf_) {
|
| - dragged_off_from_overflow_to_shelf_ = false;
|
| - main_shelf_->EndDrag(false);
|
| - drag_view_->layer()->SetOpacity(1.0f);
|
| - } else if (RemovableByRipOff(current_index) != REMOVABLE) {
|
| - // Make sure we do not try to remove un-removable items like items which
|
| - // were not pinned or have to be always there.
|
| - cancel = true;
|
| - snap_back = true;
|
| - } else {
|
| - // Make sure the item stays invisible upon removal.
|
| - drag_view_->SetVisible(false);
|
| - std::string app_id =
|
| - delegate_->GetAppIDForShelfID(model_->items()[current_index].id);
|
| - delegate_->UnpinAppWithID(app_id);
|
| - }
|
| - }
|
| - if (cancel || snap_back) {
|
| - if (dragged_off_from_overflow_to_shelf_) {
|
| - dragged_off_from_overflow_to_shelf_ = false;
|
| - // Main shelf handles revert of dragged item.
|
| - main_shelf_->EndDrag(true);
|
| - drag_view_->layer()->SetOpacity(1.0f);
|
| - } else if (!cancelling_drag_model_changed_) {
|
| - // Only do something if the change did not come through a model change.
|
| - gfx::Rect drag_bounds = drag_image_->GetBoundsInScreen();
|
| - gfx::Point relative_to = GetBoundsInScreen().origin();
|
| - gfx::Rect target(
|
| - gfx::PointAtOffsetFromOrigin(drag_bounds.origin() - relative_to),
|
| - drag_bounds.size());
|
| - drag_view_->SetBoundsRect(target);
|
| - // Hide the status from the active item since we snap it back now. Upon
|
| - // animation end the flag gets cleared if |snap_back_from_rip_off_view_|
|
| - // is set.
|
| - snap_back_from_rip_off_view_ = drag_view_;
|
| - drag_view_->AddState(ShelfButton::STATE_HIDDEN);
|
| - // When a canceling drag model is happening, the view model is diverged
|
| - // from the menu model and movements / animations should not be done.
|
| - model_->Move(current_index, start_drag_index_);
|
| - AnimateToIdealBounds();
|
| - }
|
| - drag_view_->layer()->SetOpacity(1.0f);
|
| - }
|
| - DestroyDragIconProxy();
|
| -}
|
| -
|
| -ShelfView::RemovableState ShelfView::RemovableByRipOff(int index) const {
|
| - DCHECK(index >= 0 && index < model_->item_count());
|
| - ShelfItemType type = model_->items()[index].type;
|
| - if (type == TYPE_APP_LIST || type == TYPE_DIALOG)
|
| - return NOT_REMOVABLE;
|
| -
|
| - if (model_->items()[index].pinned_by_policy)
|
| - return NOT_REMOVABLE;
|
| -
|
| - // Note: Only pinned app shortcuts can be removed!
|
| - std::string app_id = delegate_->GetAppIDForShelfID(model_->items()[index].id);
|
| - return (type == TYPE_APP_SHORTCUT && delegate_->IsAppPinned(app_id))
|
| - ? REMOVABLE
|
| - : DRAGGABLE;
|
| -}
|
| -
|
| -bool ShelfView::SameDragType(ShelfItemType typea, ShelfItemType typeb) const {
|
| - switch (typea) {
|
| - case TYPE_APP_SHORTCUT:
|
| - case TYPE_BROWSER_SHORTCUT:
|
| - return (typeb == TYPE_APP_SHORTCUT || typeb == TYPE_BROWSER_SHORTCUT);
|
| - case TYPE_APP_PANEL:
|
| - case TYPE_APP_LIST:
|
| - case TYPE_APP:
|
| - case TYPE_DIALOG:
|
| - return typeb == typea;
|
| - case TYPE_UNDEFINED:
|
| - NOTREACHED() << "ShelfItemType must be set.";
|
| - return false;
|
| - }
|
| - NOTREACHED();
|
| - return false;
|
| -}
|
| -
|
| -std::pair<int, int> ShelfView::GetDragRange(int index) {
|
| - int min_index = -1;
|
| - int max_index = -1;
|
| - ShelfItemType type = model_->items()[index].type;
|
| - for (int i = 0; i < model_->item_count(); ++i) {
|
| - if (SameDragType(model_->items()[i].type, type)) {
|
| - if (min_index == -1)
|
| - min_index = i;
|
| - max_index = i;
|
| - }
|
| - }
|
| - return std::pair<int, int>(min_index, max_index);
|
| -}
|
| -
|
| -void ShelfView::ConfigureChildView(views::View* view) {
|
| - view->SetPaintToLayer();
|
| - view->layer()->SetFillsBoundsOpaquely(false);
|
| -}
|
| -
|
| -void ShelfView::ToggleOverflowBubble() {
|
| - if (IsShowingOverflowBubble()) {
|
| - overflow_bubble_->Hide();
|
| - return;
|
| - }
|
| -
|
| - if (!overflow_bubble_)
|
| - overflow_bubble_.reset(new OverflowBubble(wm_shelf_));
|
| -
|
| - ShelfView* overflow_view =
|
| - new ShelfView(model_, delegate_, wm_shelf_, shelf_widget_);
|
| - overflow_view->overflow_mode_ = true;
|
| - overflow_view->Init();
|
| - overflow_view->set_owner_overflow_bubble(overflow_bubble_.get());
|
| - overflow_view->OnShelfAlignmentChanged();
|
| - overflow_view->main_shelf_ = this;
|
| - UpdateOverflowRange(overflow_view);
|
| -
|
| - overflow_bubble_->Show(overflow_button_, overflow_view);
|
| -
|
| - wm_shelf_->UpdateVisibilityState();
|
| -}
|
| -
|
| -void ShelfView::OnFadeOutAnimationEnded() {
|
| - AnimateToIdealBounds();
|
| - StartFadeInLastVisibleItem();
|
| -}
|
| -
|
| -void ShelfView::StartFadeInLastVisibleItem() {
|
| - // If overflow button is visible and there is a valid new last item, fading
|
| - // the new last item in after sliding animation is finished.
|
| - if (overflow_button_->visible() && last_visible_index_ >= 0) {
|
| - views::View* last_visible_view = view_model_->view_at(last_visible_index_);
|
| - last_visible_view->layer()->SetOpacity(0);
|
| - bounds_animator_->SetAnimationDelegate(
|
| - last_visible_view,
|
| - std::unique_ptr<gfx::AnimationDelegate>(
|
| - new StartFadeAnimationDelegate(this, last_visible_view)));
|
| - }
|
| -}
|
| -
|
| -void ShelfView::UpdateOverflowRange(ShelfView* overflow_view) const {
|
| - const int first_overflow_index = last_visible_index_ + 1;
|
| - const int last_overflow_index = last_hidden_index_;
|
| - DCHECK_LE(first_overflow_index, last_overflow_index);
|
| - DCHECK_LT(last_overflow_index, view_model_->view_size());
|
| -
|
| - overflow_view->first_visible_index_ = first_overflow_index;
|
| - overflow_view->last_visible_index_ = last_overflow_index;
|
| -}
|
| -
|
| -gfx::Rect ShelfView::GetBoundsForDragInsertInScreen() {
|
| - gfx::Size preferred_size;
|
| - if (is_overflow_mode()) {
|
| - DCHECK(owner_overflow_bubble_);
|
| - gfx::Rect bubble_bounds =
|
| - owner_overflow_bubble_->bubble_view()->GetBubbleBounds();
|
| - preferred_size = bubble_bounds.size();
|
| - } else {
|
| - const int last_button_index = view_model_->view_size() - 1;
|
| - gfx::Rect last_button_bounds =
|
| - view_model_->view_at(last_button_index)->bounds();
|
| - if (overflow_button_->visible() &&
|
| - model_->GetItemIndexForType(TYPE_APP_PANEL) == -1) {
|
| - // When overflow button is visible and shelf has no panel items,
|
| - // last_button_bounds should be overflow button's bounds.
|
| - last_button_bounds = overflow_button_->bounds();
|
| - }
|
| -
|
| - if (wm_shelf_->IsHorizontalAlignment()) {
|
| - preferred_size = gfx::Size(last_button_bounds.right() + leading_inset_,
|
| - GetShelfConstant(SHELF_SIZE));
|
| - } else {
|
| - preferred_size = gfx::Size(GetShelfConstant(SHELF_SIZE),
|
| - last_button_bounds.bottom() + leading_inset_);
|
| - }
|
| - }
|
| - gfx::Point origin(GetMirroredXWithWidthInView(0, preferred_size.width()), 0);
|
| -
|
| - // In overflow mode, we should use OverflowBubbleView as a source for
|
| - // converting |origin| to screen coordinates. When a scroll operation is
|
| - // occurred in OverflowBubble, the bounds of ShelfView in OverflowBubble can
|
| - // be changed.
|
| - if (is_overflow_mode())
|
| - ConvertPointToScreen(owner_overflow_bubble_->bubble_view(), &origin);
|
| - else
|
| - ConvertPointToScreen(this, &origin);
|
| -
|
| - return gfx::Rect(origin, preferred_size);
|
| -}
|
| -
|
| -int ShelfView::CancelDrag(int modified_index) {
|
| - FinalizeRipOffDrag(true);
|
| - if (!drag_view_)
|
| - return modified_index;
|
| - bool was_dragging = dragging();
|
| - int drag_view_index = view_model_->GetIndexOfView(drag_view_);
|
| - drag_pointer_ = NONE;
|
| - drag_view_ = nullptr;
|
| - if (drag_view_index == modified_index) {
|
| - // The view that was being dragged is being modified. Don't do anything.
|
| - return modified_index;
|
| - }
|
| - if (!was_dragging)
|
| - return modified_index;
|
| -
|
| - // Restore previous position, tracking the position of the modified view.
|
| - bool at_end = modified_index == view_model_->view_size();
|
| - views::View* modified_view = (modified_index >= 0 && !at_end)
|
| - ? view_model_->view_at(modified_index)
|
| - : nullptr;
|
| - model_->Move(drag_view_index, start_drag_index_);
|
| -
|
| - // If the modified view will be at the end of the list, return the new end of
|
| - // the list.
|
| - if (at_end)
|
| - return view_model_->view_size();
|
| - return modified_view ? view_model_->GetIndexOfView(modified_view) : -1;
|
| -}
|
| -
|
| -gfx::Size ShelfView::GetPreferredSize() const {
|
| - IdealBounds ideal_bounds;
|
| - CalculateIdealBounds(&ideal_bounds);
|
| - const int shelf_size = GetShelfConstant(SHELF_SIZE);
|
| -
|
| - int last_button_index = last_visible_index_;
|
| - if (!is_overflow_mode()) {
|
| - if (last_hidden_index_ < view_model_->view_size() - 1)
|
| - last_button_index = view_model_->view_size() - 1;
|
| - else if (overflow_button_ && overflow_button_->visible())
|
| - last_button_index++;
|
| - }
|
| -
|
| - // When an item is dragged off from the overflow bubble, it is moved to last
|
| - // position and and changed to invisible. Overflow bubble size should be
|
| - // shrunk to fit only for visible items.
|
| - // If |dragged_off_from_overflow_to_shelf_| is set, there will be no invisible
|
| - // items in the shelf.
|
| - if (is_overflow_mode() && dragged_off_shelf_ &&
|
| - !dragged_off_from_overflow_to_shelf_ &&
|
| - RemovableByRipOff(view_model_->GetIndexOfView(drag_view_)) == REMOVABLE)
|
| - last_button_index--;
|
| -
|
| - const gfx::Rect last_button_bounds =
|
| - last_button_index >= first_visible_index_
|
| - ? view_model_->ideal_bounds(last_button_index)
|
| - : gfx::Rect(gfx::Size(shelf_size, shelf_size));
|
| -
|
| - if (wm_shelf_->IsHorizontalAlignment())
|
| - return gfx::Size(last_button_bounds.right() + leading_inset_, shelf_size);
|
| -
|
| - return gfx::Size(shelf_size, last_button_bounds.bottom() + leading_inset_);
|
| -}
|
| -
|
| -void ShelfView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
|
| - // This bounds change is produced by the shelf movement and all content has
|
| - // to follow. Using an animation at that time would produce a time lag since
|
| - // the animation of the BoundsAnimator has itself a delay before it arrives
|
| - // at the required location. As such we tell the animator to go there
|
| - // immediately.
|
| - BoundsAnimatorDisabler disabler(bounds_animator_.get());
|
| - LayoutToIdealBounds();
|
| - wm_shelf_->NotifyShelfIconPositionsChanged();
|
| -
|
| - if (IsShowingOverflowBubble())
|
| - overflow_bubble_->Hide();
|
| -}
|
| -
|
| -views::FocusTraversable* ShelfView::GetPaneFocusTraversable() {
|
| - return this;
|
| -}
|
| -
|
| -void ShelfView::GetAccessibleNodeData(ui::AXNodeData* node_data) {
|
| - node_data->role = ui::AX_ROLE_TOOLBAR;
|
| - node_data->SetName(l10n_util::GetStringUTF8(IDS_ASH_SHELF_ACCESSIBLE_NAME));
|
| -}
|
| -
|
| -void ShelfView::ViewHierarchyChanged(
|
| - const ViewHierarchyChangedDetails& details) {
|
| - if (details.is_add && details.child == this)
|
| - tooltip_.Init();
|
| -}
|
| -
|
| -void ShelfView::OnGestureEvent(ui::GestureEvent* event) {
|
| - if (wm_shelf_->ProcessGestureEvent(*event))
|
| - event->StopPropagation();
|
| -}
|
| -
|
| -void ShelfView::ShelfItemAdded(int model_index) {
|
| - {
|
| - base::AutoReset<bool> cancelling_drag(&cancelling_drag_model_changed_,
|
| - true);
|
| - model_index = CancelDrag(model_index);
|
| - }
|
| - views::View* view = CreateViewForItem(model_->items()[model_index]);
|
| - AddChildView(view);
|
| - // Hide the view, it'll be made visible when the animation is done. Using
|
| - // opacity 0 here to avoid messing with CalculateIdealBounds which touches
|
| - // the view's visibility.
|
| - view->layer()->SetOpacity(0);
|
| - view_model_->Add(view, model_index);
|
| -
|
| - // Give the button its ideal bounds. That way if we end up animating the
|
| - // button before this animation completes it doesn't appear at some random
|
| - // spot (because it was in the middle of animating from 0,0 0x0 to its
|
| - // target).
|
| - IdealBounds ideal_bounds;
|
| - CalculateIdealBounds(&ideal_bounds);
|
| - view->SetBoundsRect(view_model_->ideal_bounds(model_index));
|
| -
|
| - // The first animation moves all the views to their target position. |view|
|
| - // is hidden, so it visually appears as though we are providing space for
|
| - // it. When done we'll fade the view in.
|
| - AnimateToIdealBounds();
|
| - if (model_index <= last_visible_index_ ||
|
| - model_index >= model_->FirstPanelIndex()) {
|
| - bounds_animator_->SetAnimationDelegate(
|
| - view, std::unique_ptr<gfx::AnimationDelegate>(
|
| - new StartFadeAnimationDelegate(this, view)));
|
| - } else {
|
| - // Undo the hiding if animation does not run.
|
| - view->layer()->SetOpacity(1.0f);
|
| - }
|
| -}
|
| -
|
| -void ShelfView::ShelfItemRemoved(int model_index, ShelfID id) {
|
| - if (id == context_menu_id_)
|
| - launcher_menu_runner_->Cancel();
|
| - {
|
| - base::AutoReset<bool> cancelling_drag(&cancelling_drag_model_changed_,
|
| - true);
|
| - model_index = CancelDrag(model_index);
|
| - }
|
| - views::View* view = view_model_->view_at(model_index);
|
| - view_model_->Remove(model_index);
|
| -
|
| - // When the overflow bubble is visible, the overflow range needs to be set
|
| - // before CalculateIdealBounds() gets called. Otherwise CalculateIdealBounds()
|
| - // could trigger a ShelfItemChanged() by hiding the overflow bubble and
|
| - // since the overflow bubble is not yet synced with the ShelfModel this
|
| - // could cause a crash.
|
| - if (overflow_bubble_ && overflow_bubble_->IsShowing()) {
|
| - last_hidden_index_ =
|
| - std::min(last_hidden_index_, view_model_->view_size() - 1);
|
| - UpdateOverflowRange(overflow_bubble_->shelf_view());
|
| - }
|
| -
|
| - if (view->visible()) {
|
| - // The first animation fades out the view. When done we'll animate the rest
|
| - // of the views to their target location.
|
| - bounds_animator_->AnimateViewTo(view, view->bounds());
|
| - bounds_animator_->SetAnimationDelegate(
|
| - view, std::unique_ptr<gfx::AnimationDelegate>(
|
| - new FadeOutAnimationDelegate(this, view)));
|
| - } else {
|
| - // We don't need to show a fade out animation for invisible |view|. When an
|
| - // item is ripped out from the shelf, its |view| is already invisible.
|
| - AnimateToIdealBounds();
|
| - }
|
| -
|
| - if (view == tooltip_.GetCurrentAnchorView())
|
| - tooltip_.Close();
|
| -}
|
| -
|
| -void ShelfView::ShelfItemChanged(int model_index, const ShelfItem& old_item) {
|
| - const ShelfItem& item(model_->items()[model_index]);
|
| - if (old_item.type != item.type) {
|
| - // Type changed, swap the views.
|
| - model_index = CancelDrag(model_index);
|
| - std::unique_ptr<views::View> old_view(view_model_->view_at(model_index));
|
| - bounds_animator_->StopAnimatingView(old_view.get());
|
| - // Removing and re-inserting a view in our view model will strip the ideal
|
| - // bounds from the item. To avoid recalculation of everything the bounds
|
| - // get remembered and restored after the insertion to the previous value.
|
| - gfx::Rect old_ideal_bounds = view_model_->ideal_bounds(model_index);
|
| - view_model_->Remove(model_index);
|
| - views::View* new_view = CreateViewForItem(item);
|
| - AddChildView(new_view);
|
| - view_model_->Add(new_view, model_index);
|
| - view_model_->set_ideal_bounds(model_index, old_ideal_bounds);
|
| - new_view->SetBoundsRect(old_view->bounds());
|
| - if (overflow_button_ && overflow_button_->visible())
|
| - AnimateToIdealBounds();
|
| - else
|
| - bounds_animator_->AnimateViewTo(new_view, old_ideal_bounds);
|
| - return;
|
| - }
|
| -
|
| - views::View* view = view_model_->view_at(model_index);
|
| - switch (item.type) {
|
| - case TYPE_APP_PANEL:
|
| - case TYPE_APP_SHORTCUT:
|
| - case TYPE_BROWSER_SHORTCUT:
|
| - case TYPE_APP:
|
| - case TYPE_DIALOG: {
|
| - CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
|
| - ShelfButton* button = static_cast<ShelfButton*>(view);
|
| - ReflectItemStatus(item, button);
|
| - button->SetImage(item.image);
|
| - button->SchedulePaint();
|
| - break;
|
| - }
|
| -
|
| - default:
|
| - break;
|
| - }
|
| -}
|
| -
|
| -void ShelfView::ShelfItemMoved(int start_index, int target_index) {
|
| - view_model_->Move(start_index, target_index);
|
| - // When cancelling a drag due to a shelf item being added, the currently
|
| - // dragged item is moved back to its initial position. AnimateToIdealBounds
|
| - // will be called again when the new item is added to the |view_model_| but
|
| - // at this time the |view_model_| is inconsistent with the |model_|.
|
| - if (!cancelling_drag_model_changed_)
|
| - AnimateToIdealBounds();
|
| -}
|
| -
|
| -void ShelfView::OnSetShelfItemDelegate(ShelfID id,
|
| - ShelfItemDelegate* item_delegate) {}
|
| -
|
| -bool ShelfView::ShowListMenuForView(const ShelfItem& item,
|
| - views::View* source,
|
| - const ui::Event& event,
|
| - views::InkDrop* ink_drop) {
|
| - ShelfItemDelegate* item_delegate = model_->GetShelfItemDelegate(item.id);
|
| - ShelfAppMenuItemList items = item_delegate->GetAppMenuItems(event.flags());
|
| -
|
| - // The application list menu should only show for two or more items; return
|
| - // false here to ensure that other behavior is triggered (eg. activating or
|
| - // minimizing a single associated window, or launching a pinned shelf item).
|
| - if (items.size() < 2)
|
| - return false;
|
| -
|
| - ink_drop->AnimateToState(views::InkDropState::ACTIVATED);
|
| - context_menu_id_ = item.id;
|
| - ShowMenu(base::MakeUnique<ShelfApplicationMenuModel>(
|
| - item.title, std::move(items), item_delegate),
|
| - source, gfx::Point(), false, ui::GetMenuSourceTypeForEvent(event),
|
| - ink_drop);
|
| - return true;
|
| -}
|
| -
|
| -void ShelfView::ShowContextMenuForView(views::View* source,
|
| - const gfx::Point& point,
|
| - ui::MenuSourceType source_type) {
|
| - last_pressed_index_ = -1;
|
| -
|
| - const ShelfItem* item = ShelfItemForView(source);
|
| - if (!item) {
|
| - WmShell::Get()->ShowContextMenu(point, source_type);
|
| - return;
|
| - }
|
| -
|
| - std::unique_ptr<ui::MenuModel> context_menu_model(
|
| - WmShell::Get()->delegate()->CreateContextMenu(wm_shelf_, item));
|
| - if (!context_menu_model)
|
| - return;
|
| -
|
| - context_menu_id_ = item ? item->id : 0;
|
| - ShowMenu(std::move(context_menu_model), source, point, true, source_type,
|
| - nullptr);
|
| -}
|
| -
|
| -void ShelfView::ShowMenu(std::unique_ptr<ui::MenuModel> menu_model,
|
| - views::View* source,
|
| - const gfx::Point& click_point,
|
| - bool context_menu,
|
| - ui::MenuSourceType source_type,
|
| - views::InkDrop* ink_drop) {
|
| - menu_model_ = std::move(menu_model);
|
| - menu_model_adapter_.reset(new views::MenuModelAdapter(
|
| - menu_model_.get(),
|
| - base::Bind(&ShelfView::OnMenuClosed, base::Unretained(this), ink_drop)));
|
| -
|
| - closing_event_time_ = base::TimeTicks();
|
| - int run_types = views::MenuRunner::ASYNC;
|
| - if (context_menu)
|
| - run_types |= views::MenuRunner::CONTEXT_MENU;
|
| - launcher_menu_runner_.reset(
|
| - new views::MenuRunner(menu_model_adapter_->CreateMenu(), run_types));
|
| -
|
| - // Place new windows on the same display as the button that spawned the menu.
|
| - WmWindow* window = WmWindow::Get(source->GetWidget()->GetNativeWindow());
|
| - scoped_root_window_for_new_windows_.reset(
|
| - new ScopedRootWindowForNewWindows(window->GetRootWindow()));
|
| -
|
| - views::MenuAnchorPosition menu_alignment = views::MENU_ANCHOR_TOPLEFT;
|
| - gfx::Rect anchor = gfx::Rect(click_point, gfx::Size());
|
| -
|
| - if (!context_menu) {
|
| - // Application lists use a bubble.
|
| - // It is possible to invoke the menu while it is sliding into view. To cover
|
| - // that case, the screen coordinates are offsetted by the animation delta.
|
| - anchor = source->GetBoundsInScreen() + (window->GetTargetBounds().origin() -
|
| - window->GetBounds().origin());
|
| -
|
| - // Adjust the anchor location for shelf items with asymmetrical borders.
|
| - if (source->border())
|
| - anchor.Inset(source->border()->GetInsets());
|
| -
|
| - // Determine the menu alignment dependent on the shelf.
|
| - switch (wm_shelf_->GetAlignment()) {
|
| - case SHELF_ALIGNMENT_BOTTOM:
|
| - case SHELF_ALIGNMENT_BOTTOM_LOCKED:
|
| - menu_alignment = views::MENU_ANCHOR_BUBBLE_ABOVE;
|
| - break;
|
| - case SHELF_ALIGNMENT_LEFT:
|
| - menu_alignment = views::MENU_ANCHOR_BUBBLE_RIGHT;
|
| - break;
|
| - case SHELF_ALIGNMENT_RIGHT:
|
| - menu_alignment = views::MENU_ANCHOR_BUBBLE_LEFT;
|
| - break;
|
| - }
|
| - }
|
| -
|
| - // NOTE: if you convert to HAS_MNEMONICS be sure to update menu building code.
|
| - launcher_menu_runner_->RunMenuAt(source->GetWidget(), nullptr, anchor,
|
| - menu_alignment, source_type);
|
| -}
|
| -
|
| -void ShelfView::OnMenuClosed(views::InkDrop* ink_drop) {
|
| - context_menu_id_ = 0;
|
| -
|
| - // Hide the hide overflow bubble after showing a context menu for its items.
|
| - if (owner_overflow_bubble_)
|
| - owner_overflow_bubble_->Hide();
|
| -
|
| - closing_event_time_ = launcher_menu_runner_->closing_event_time();
|
| -
|
| - if (ink_drop)
|
| - ink_drop->AnimateToState(views::InkDropState::DEACTIVATED);
|
| -
|
| - launcher_menu_runner_.reset();
|
| - menu_model_adapter_.reset();
|
| - menu_model_.reset();
|
| - scoped_root_window_for_new_windows_.reset();
|
| -
|
| - // Auto-hide or alignment might have changed, but only for this shelf.
|
| - wm_shelf_->UpdateVisibilityState();
|
| -}
|
| -
|
| -void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator* animator) {
|
| - wm_shelf_->NotifyShelfIconPositionsChanged();
|
| - PreferredSizeChanged();
|
| -}
|
| -
|
| -void ShelfView::OnBoundsAnimatorDone(views::BoundsAnimator* animator) {
|
| - if (snap_back_from_rip_off_view_ && animator == bounds_animator_.get()) {
|
| - if (!animator->IsAnimating(snap_back_from_rip_off_view_)) {
|
| - // Coming here the animation of the ShelfButton is finished and the
|
| - // previously hidden status can be shown again. Since the button itself
|
| - // might have gone away or changed locations we check that the button
|
| - // is still in the shelf and show its status again.
|
| - for (int index = 0; index < view_model_->view_size(); index++) {
|
| - views::View* view = view_model_->view_at(index);
|
| - if (view == snap_back_from_rip_off_view_) {
|
| - CHECK_EQ(ShelfButton::kViewClassName, view->GetClassName());
|
| - ShelfButton* button = static_cast<ShelfButton*>(view);
|
| - button->ClearState(ShelfButton::STATE_HIDDEN);
|
| - break;
|
| - }
|
| - }
|
| - snap_back_from_rip_off_view_ = nullptr;
|
| - }
|
| - }
|
| -}
|
| -
|
| -bool ShelfView::IsRepostEvent(const ui::Event& event) {
|
| - if (closing_event_time_.is_null())
|
| - return false;
|
| -
|
| - // If the current (press down) event is a repost event, the time stamp of
|
| - // these two events should be the same.
|
| - return closing_event_time_ == event.time_stamp();
|
| -}
|
| -
|
| -const ShelfItem* ShelfView::ShelfItemForView(const views::View* view) const {
|
| - const int view_index = view_model_->GetIndexOfView(view);
|
| - return (view_index < 0) ? nullptr : &(model_->items()[view_index]);
|
| -}
|
| -
|
| -int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
|
| - const gfx::Rect bounds = GetBoundsInScreen();
|
| - int distance = wm_shelf_->SelectValueForShelfAlignment(
|
| - bounds.y() - coordinate.y(), coordinate.x() - bounds.right(),
|
| - bounds.x() - coordinate.x());
|
| - return distance > 0 ? distance : 0;
|
| -}
|
| -
|
| -} // namespace ash
|
|
|