Index: ash/common/wm/default_state.h |
diff --git a/ash/common/wm/default_state.h b/ash/common/wm/default_state.h |
deleted file mode 100644 |
index b7cee4c06a4e1a0c6a6ca11a0c68c3e076871a21..0000000000000000000000000000000000000000 |
--- a/ash/common/wm/default_state.h |
+++ /dev/null |
@@ -1,82 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_COMMON_WM_DEFAULT_STATE_H_ |
-#define ASH_COMMON_WM_DEFAULT_STATE_H_ |
- |
-#include "ash/common/wm/window_state.h" |
-#include "base/macros.h" |
-#include "ui/display/display.h" |
-#include "ui/gfx/geometry/rect.h" |
- |
-namespace ash { |
-namespace wm { |
-class SetBoundsEvent; |
- |
-// DefaultState implements Ash behavior without state machine. |
-class DefaultState : public WindowState::State { |
- public: |
- explicit DefaultState(WindowStateType initial_state_type); |
- ~DefaultState() override; |
- |
- // WindowState::State overrides: |
- void OnWMEvent(WindowState* window_state, const WMEvent* event) override; |
- WindowStateType GetType() const override; |
- void AttachState(WindowState* window_state, |
- WindowState::State* previous_state) override; |
- void DetachState(WindowState* window_state) override; |
- |
- private: |
- // Process state dependent events, such as TOGGLE_MAXIMIZED, |
- // TOGGLE_FULLSCREEN. |
- static bool ProcessCompoundEvents(WindowState* window_state, |
- const WMEvent* event); |
- |
- // Process workspace related events, such as DISPLAY_BOUNDS_CHANGED. |
- static bool ProcessWorkspaceEvents(WindowState* window_state, |
- const WMEvent* event); |
- |
- // Set the fullscreen/maximized bounds without animation. |
- static bool SetMaximizedOrFullscreenBounds(wm::WindowState* window_state); |
- |
- static void SetBounds(WindowState* window_state, |
- const SetBoundsEvent* bounds_event); |
- |
- static void CenterWindow(WindowState* window_state); |
- |
- // Enters next state. This is used when the state moves from one to another |
- // within the same desktop mode. |
- void EnterToNextState(wm::WindowState* window_state, |
- wm::WindowStateType next_state_type); |
- |
- // Reenters the current state. This is called when migrating from |
- // previous desktop mode, and the window's state needs to re-construct the |
- // state/bounds for this state. |
- void ReenterToCurrentState(wm::WindowState* window_state, |
- wm::WindowState::State* state_in_previous_mode); |
- |
- // Animates to new window bounds based on the current and previous state type. |
- void UpdateBoundsFromState(wm::WindowState* window_state, |
- wm::WindowStateType old_state_type); |
- |
- // The current type of the window. |
- WindowStateType state_type_; |
- |
- // The saved window state for the case that the state gets de-/activated. |
- gfx::Rect stored_bounds_; |
- gfx::Rect stored_restore_bounds_; |
- |
- // The display state in which the mode got started. |
- display::Display stored_display_state_; |
- |
- // The window state only gets remembered for DCHECK reasons. |
- WindowState* stored_window_state_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DefaultState); |
-}; |
- |
-} // namespace wm |
-} // namespace ash |
- |
-#endif // ASH_COMMON_WM_DEFAULT_STATE_H_ |