Index: ash/common/wm/immersive_context_ash.cc |
diff --git a/ash/common/wm/immersive_context_ash.cc b/ash/common/wm/immersive_context_ash.cc |
deleted file mode 100644 |
index c1cff55ec4fd33e1454244250ae8eebc7a3cfbe3..0000000000000000000000000000000000000000 |
--- a/ash/common/wm/immersive_context_ash.cc |
+++ /dev/null |
@@ -1,66 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ash/common/wm/immersive_context_ash.h" |
- |
-#include "ash/common/shelf/wm_shelf.h" |
-#include "ash/common/wm/window_state.h" |
-#include "ash/common/wm_shell.h" |
-#include "ash/common/wm_window.h" |
-#include "ash/shared/immersive_fullscreen_controller.h" |
-#include "base/logging.h" |
-#include "ui/display/display.h" |
-#include "ui/display/screen.h" |
-#include "ui/views/widget/widget.h" |
- |
-namespace ash { |
- |
-ImmersiveContextAsh::ImmersiveContextAsh() {} |
- |
-ImmersiveContextAsh::~ImmersiveContextAsh() {} |
- |
-void ImmersiveContextAsh::InstallResizeHandleWindowTargeter( |
- ImmersiveFullscreenController* controller) { |
- WmWindow* window = WmWindow::Get(controller->widget()->GetNativeWindow()); |
- window->InstallResizeHandleWindowTargeter(controller); |
-} |
- |
-void ImmersiveContextAsh::OnEnteringOrExitingImmersive( |
- ImmersiveFullscreenController* controller, |
- bool entering) { |
- WmWindow* window = WmWindow::Get(controller->widget()->GetNativeWindow()); |
- wm::WindowState* window_state = window->GetWindowState(); |
- // Auto hide the shelf in immersive fullscreen instead of hiding it. |
- window_state->set_hide_shelf_when_fullscreen(!entering); |
- // Update the window's immersive mode state for the window manager. |
- window_state->set_in_immersive_fullscreen(entering); |
- |
- for (WmWindow* root_window : WmShell::Get()->GetAllRootWindows()) |
- WmShelf::ForWindow(root_window)->UpdateVisibilityState(); |
-} |
- |
-gfx::Rect ImmersiveContextAsh::GetDisplayBoundsInScreen(views::Widget* widget) { |
- WmWindow* window = WmWindow::Get(widget->GetNativeWindow()); |
- return window->GetDisplayNearestWindow().bounds(); |
-} |
- |
-void ImmersiveContextAsh::AddPointerWatcher( |
- views::PointerWatcher* watcher, |
- views::PointerWatcherEventTypes events) { |
- WmShell::Get()->AddPointerWatcher(watcher, events); |
-} |
- |
-void ImmersiveContextAsh::RemovePointerWatcher(views::PointerWatcher* watcher) { |
- WmShell::Get()->RemovePointerWatcher(watcher); |
-} |
- |
-bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { |
- return WmShell::Get()->GetCaptureWindow() != nullptr; |
-} |
- |
-bool ImmersiveContextAsh::IsMouseEventsEnabled() { |
- return WmShell::Get()->IsMouseEventsEnabled(); |
-} |
- |
-} // namespace ash |