Index: ash/common/wm/window_cycle_controller.h |
diff --git a/ash/common/wm/window_cycle_controller.h b/ash/common/wm/window_cycle_controller.h |
deleted file mode 100644 |
index 87eedd9a2140bd127d822924373f999bb1e67592..0000000000000000000000000000000000000000 |
--- a/ash/common/wm/window_cycle_controller.h |
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@@ -1,82 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ |
-#define ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ |
- |
-#include <memory> |
- |
-#include "ash/ash_export.h" |
-#include "base/macros.h" |
-#include "base/time/time.h" |
- |
-namespace ash { |
- |
-class WindowCycleEventFilter; |
-class WindowCycleList; |
-class WmWindow; |
- |
-// Controls cycling through windows with the keyboard via alt-tab. |
-// Windows are sorted primarily by most recently used, and then by screen order. |
-// We activate windows as you cycle through them, so the order on the screen |
-// may change during the gesture, but the most recently used list isn't updated |
-// until the cycling ends. Thus we maintain the state of the windows |
-// at the beginning of the gesture so you can cycle through in a consistent |
-// order. |
-class ASH_EXPORT WindowCycleController { |
- public: |
- enum Direction { FORWARD, BACKWARD }; |
- |
- WindowCycleController(); |
- virtual ~WindowCycleController(); |
- |
- // Returns true if cycling through windows is enabled. This is false at |
- // certain times, such as when the lock screen is visible. |
- static bool CanCycle(); |
- |
- // Cycles between windows in the given |direction|. |
- void HandleCycleWindow(Direction direction); |
- |
- // Returns true if we are in the middle of a window cycling gesture. |
- bool IsCycling() const { return window_cycle_list_.get() != NULL; } |
- |
- // Call to start cycling windows. This funtion adds a pre-target handler to |
- // listen to the alt key release. |
- void StartCycling(); |
- |
- // Both of these functions stop the current window cycle and removes the event |
- // filter. The former indicates success (i.e. the new window should be |
- // activated) and the latter indicates that the interaction was cancelled (and |
- // the originally active window should remain active). |
- void CompleteCycling(); |
- void CancelCycling(); |
- |
- // Returns the WindowCycleList. |
- const WindowCycleList* window_cycle_list() const { |
- return window_cycle_list_.get(); |
- } |
- |
- private: |
- // Cycles to the next or previous window based on |direction|. |
- void Step(Direction direction); |
- |
- void StopCycling(); |
- |
- std::unique_ptr<WindowCycleList> window_cycle_list_; |
- |
- // Tracks what Window was active when starting to cycle and used to determine |
- // if the active Window changed in when ending cycling. |
- WmWindow* active_window_before_window_cycle_ = nullptr; |
- |
- // Non-null while actively cycling. |
- std::unique_ptr<WindowCycleEventFilter> event_filter_; |
- |
- base::Time cycle_start_time_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WindowCycleController); |
-}; |
- |
-} // namespace ash |
- |
-#endif // ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ |