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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/common/session/session_state_delegate.h" | |
10 #include "ash/common/shelf/wm_shelf.h" | |
11 #include "ash/common/wm/always_on_top_controller.h" | |
12 #include "ash/common/wm/fullscreen_window_finder.h" | |
13 #include "ash/common/wm/window_positioner.h" | |
14 #include "ash/common/wm/window_state.h" | |
15 #include "ash/common/wm/wm_event.h" | |
16 #include "ash/common/wm/wm_screen_util.h" | |
17 #include "ash/common/wm/workspace/workspace_layout_manager_backdrop_delegate.h" | |
18 #include "ash/common/wm_shell.h" | |
19 #include "ash/common/wm_window.h" | |
20 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
21 #include "ash/root_window_controller.h" | 10 #include "ash/root_window_controller.h" |
| 11 #include "ash/session/session_state_delegate.h" |
| 12 #include "ash/shelf/wm_shelf.h" |
| 13 #include "ash/wm/always_on_top_controller.h" |
| 14 #include "ash/wm/fullscreen_window_finder.h" |
| 15 #include "ash/wm/window_positioner.h" |
22 #include "ash/wm/window_properties.h" | 16 #include "ash/wm/window_properties.h" |
| 17 #include "ash/wm/window_state.h" |
23 #include "ash/wm/window_state_aura.h" | 18 #include "ash/wm/window_state_aura.h" |
| 19 #include "ash/wm/wm_event.h" |
| 20 #include "ash/wm/wm_screen_util.h" |
| 21 #include "ash/wm/workspace/workspace_layout_manager_backdrop_delegate.h" |
| 22 #include "ash/wm_shell.h" |
| 23 #include "ash/wm_window.h" |
24 #include "base/command_line.h" | 24 #include "base/command_line.h" |
25 #include "ui/aura/client/aura_constants.h" | 25 #include "ui/aura/client/aura_constants.h" |
26 #include "ui/base/ui_base_switches.h" | 26 #include "ui/base/ui_base_switches.h" |
27 #include "ui/compositor/layer.h" | 27 #include "ui/compositor/layer.h" |
28 #include "ui/display/display.h" | 28 #include "ui/display/display.h" |
29 #include "ui/display/screen.h" | 29 #include "ui/display/screen.h" |
30 #include "ui/keyboard/keyboard_controller.h" | 30 #include "ui/keyboard/keyboard_controller.h" |
31 #include "ui/keyboard/keyboard_controller_observer.h" | 31 #include "ui/keyboard/keyboard_controller_observer.h" |
32 | 32 |
33 namespace ash { | 33 namespace ash { |
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378 for (auto* window : windows) { | 378 for (auto* window : windows) { |
379 wm::WindowState* window_state = window->GetWindowState(); | 379 wm::WindowState* window_state = window->GetWindowState(); |
380 if (window_on_top) | 380 if (window_on_top) |
381 window_state->DisableAlwaysOnTop(window_on_top); | 381 window_state->DisableAlwaysOnTop(window_on_top); |
382 else | 382 else |
383 window_state->RestoreAlwaysOnTop(); | 383 window_state->RestoreAlwaysOnTop(); |
384 } | 384 } |
385 } | 385 } |
386 | 386 |
387 } // namespace ash | 387 } // namespace ash |
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