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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/workspace/multi_window_resize_controller.h" | 5 #include "ash/wm/workspace/multi_window_resize_controller.h" |
6 | 6 |
7 #include "ash/common/wm/workspace/workspace_window_resizer.h" | |
8 #include "ash/common/wm_window.h" | |
9 #include "ash/public/cpp/shell_window_ids.h" | 7 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/resources/grit/ash_resources.h" | 8 #include "ash/resources/grit/ash_resources.h" |
11 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 11 #include "ash/wm_window.h" |
12 #include "ui/base/cursor/cursor.h" | 12 #include "ui/base/cursor/cursor.h" |
13 #include "ui/base/hit_test.h" | 13 #include "ui/base/hit_test.h" |
14 #include "ui/base/resource/resource_bundle.h" | 14 #include "ui/base/resource/resource_bundle.h" |
15 #include "ui/display/screen.h" | 15 #include "ui/display/screen.h" |
16 #include "ui/gfx/canvas.h" | 16 #include "ui/gfx/canvas.h" |
17 #include "ui/gfx/image/image.h" | 17 #include "ui/gfx/image/image.h" |
18 #include "ui/views/view.h" | 18 #include "ui/views/view.h" |
19 #include "ui/views/widget/widget.h" | 19 #include "ui/views/widget/widget.h" |
20 #include "ui/views/widget/widget_delegate.h" | 20 #include "ui/views/widget/widget_delegate.h" |
21 #include "ui/wm/core/compound_event_filter.h" | 21 #include "ui/wm/core/compound_event_filter.h" |
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531 | 531 |
532 bool MultiWindowResizeController::IsOverComponent( | 532 bool MultiWindowResizeController::IsOverComponent( |
533 WmWindow* window, | 533 WmWindow* window, |
534 const gfx::Point& location_in_screen, | 534 const gfx::Point& location_in_screen, |
535 int component) const { | 535 int component) const { |
536 gfx::Point window_loc = window->ConvertPointFromScreen(location_in_screen); | 536 gfx::Point window_loc = window->ConvertPointFromScreen(location_in_screen); |
537 return window->GetNonClientComponent(window_loc) == component; | 537 return window->GetNonClientComponent(window_loc) == component; |
538 } | 538 } |
539 | 539 |
540 } // namespace ash | 540 } // namespace ash |
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