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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_util.h" | 5 #include "ash/wm/window_util.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ash/common/ash_constants.h" | 9 #include "ash/ash_constants.h" |
10 #include "ash/common/wm/window_state.h" | |
11 #include "ash/common/wm/wm_event.h" | |
12 #include "ash/common/wm/wm_screen_util.h" | |
13 #include "ash/common/wm_shell.h" | |
14 #include "ash/common/wm_window.h" | |
15 #include "ash/root_window_controller.h" | 10 #include "ash/root_window_controller.h" |
16 #include "ash/shell.h" | 11 #include "ash/shell.h" |
17 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
| 13 #include "ash/wm/window_state.h" |
18 #include "ash/wm/window_state_aura.h" | 14 #include "ash/wm/window_state_aura.h" |
| 15 #include "ash/wm/wm_event.h" |
| 16 #include "ash/wm/wm_screen_util.h" |
| 17 #include "ash/wm_shell.h" |
| 18 #include "ash/wm_window.h" |
19 #include "ui/aura/client/aura_constants.h" | 19 #include "ui/aura/client/aura_constants.h" |
20 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
21 #include "ui/aura/window_delegate.h" | 21 #include "ui/aura/window_delegate.h" |
22 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
23 #include "ui/compositor/dip_util.h" | 23 #include "ui/compositor/dip_util.h" |
24 #include "ui/gfx/geometry/rect.h" | 24 #include "ui/gfx/geometry/rect.h" |
25 #include "ui/gfx/geometry/size.h" | 25 #include "ui/gfx/geometry/size.h" |
26 #include "ui/views/view.h" | 26 #include "ui/views/view.h" |
27 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
28 #include "ui/wm/core/window_util.h" | 28 #include "ui/wm/core/window_util.h" |
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112 } | 112 } |
113 | 113 |
114 void SetSnapsChildrenToPhysicalPixelBoundary(aura::Window* container) { | 114 void SetSnapsChildrenToPhysicalPixelBoundary(aura::Window* container) { |
115 DCHECK(!container->GetProperty(kSnapChildrenToPixelBoundary)) | 115 DCHECK(!container->GetProperty(kSnapChildrenToPixelBoundary)) |
116 << container->GetName(); | 116 << container->GetName(); |
117 container->SetProperty(kSnapChildrenToPixelBoundary, true); | 117 container->SetProperty(kSnapChildrenToPixelBoundary, true); |
118 } | 118 } |
119 | 119 |
120 } // namespace wm | 120 } // namespace wm |
121 } // namespace ash | 121 } // namespace ash |
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