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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/window_positioner.h" | 5 #include "ash/wm/window_positioner.h" |
6 | 6 |
7 #include "ash/common/wm/mru_window_tracker.h" | 7 #include "ash/wm/mru_window_tracker.h" |
8 #include "ash/common/wm/window_positioning_utils.h" | 8 #include "ash/wm/window_positioning_utils.h" |
9 #include "ash/common/wm/window_state.h" | 9 #include "ash/wm/window_state.h" |
10 #include "ash/common/wm/wm_screen_util.h" | 10 #include "ash/wm/wm_screen_util.h" |
11 #include "ash/common/wm_shell.h" | 11 #include "ash/wm_shell.h" |
12 #include "ash/common/wm_window.h" | 12 #include "ash/wm_window.h" |
13 #include "ui/compositor/layer.h" | 13 #include "ui/compositor/layer.h" |
14 #include "ui/display/display.h" | 14 #include "ui/display/display.h" |
15 #include "ui/display/screen.h" | 15 #include "ui/display/screen.h" |
16 #include "ui/gfx/geometry/insets.h" | 16 #include "ui/gfx/geometry/insets.h" |
17 | 17 |
18 namespace ash { | 18 namespace ash { |
19 | 19 |
20 const int WindowPositioner::kMinimumWindowOffset = 32; | 20 const int WindowPositioner::kMinimumWindowOffset = 32; |
21 | 21 |
22 // The number of pixels which are kept free top, left and right when a window | 22 // The number of pixels which are kept free top, left and right when a window |
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555 // If the alignment was pushing the window out of the screen, we ignore the | 555 // If the alignment was pushing the window out of the screen, we ignore the |
556 // alignment for that call. | 556 // alignment for that call. |
557 if (abs(pos.right() - work_area.right()) < grid) | 557 if (abs(pos.right() - work_area.right()) < grid) |
558 x = work_area.right() - w; | 558 x = work_area.right() - w; |
559 if (abs(pos.bottom() - work_area.bottom()) < grid) | 559 if (abs(pos.bottom() - work_area.bottom()) < grid) |
560 y = work_area.bottom() - h; | 560 y = work_area.bottom() - h; |
561 return gfx::Rect(x, y, w, h); | 561 return gfx::Rect(x, y, w, h); |
562 } | 562 } |
563 | 563 |
564 } // namespace ash | 564 } // namespace ash |
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