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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/immersive_context_ash.h" | 5 #include "ash/wm/immersive_context_ash.h" |
6 | 6 |
7 #include "ash/common/shelf/wm_shelf.h" | |
8 #include "ash/common/wm/window_state.h" | |
9 #include "ash/common/wm_shell.h" | |
10 #include "ash/common/wm_window.h" | |
11 #include "ash/shared/immersive_fullscreen_controller.h" | 7 #include "ash/shared/immersive_fullscreen_controller.h" |
| 8 #include "ash/shelf/wm_shelf.h" |
| 9 #include "ash/wm/window_state.h" |
| 10 #include "ash/wm_shell.h" |
| 11 #include "ash/wm_window.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "ui/display/display.h" | 13 #include "ui/display/display.h" |
14 #include "ui/display/screen.h" | 14 #include "ui/display/screen.h" |
15 #include "ui/views/widget/widget.h" | 15 #include "ui/views/widget/widget.h" |
16 | 16 |
17 namespace ash { | 17 namespace ash { |
18 | 18 |
19 ImmersiveContextAsh::ImmersiveContextAsh() {} | 19 ImmersiveContextAsh::ImmersiveContextAsh() {} |
20 | 20 |
21 ImmersiveContextAsh::~ImmersiveContextAsh() {} | 21 ImmersiveContextAsh::~ImmersiveContextAsh() {} |
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57 | 57 |
58 bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { | 58 bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { |
59 return WmShell::Get()->GetCaptureWindow() != nullptr; | 59 return WmShell::Get()->GetCaptureWindow() != nullptr; |
60 } | 60 } |
61 | 61 |
62 bool ImmersiveContextAsh::IsMouseEventsEnabled() { | 62 bool ImmersiveContextAsh::IsMouseEventsEnabled() { |
63 return WmShell::Get()->IsMouseEventsEnabled(); | 63 return WmShell::Get()->IsMouseEventsEnabled(); |
64 } | 64 } |
65 | 65 |
66 } // namespace ash | 66 } // namespace ash |
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