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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
| 6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
| 11 #include <memory> | 11 #include <memory> |
| 12 | 12 |
| 13 #include "ash/ash_export.h" | 13 #include "ash/ash_export.h" |
| 14 #include "ash/common/shell_observer.h" | 14 #include "ash/shell_observer.h" |
| 15 #include "base/callback.h" | 15 #include "base/callback.h" |
| 16 #include "base/macros.h" | 16 #include "base/macros.h" |
| 17 #include "ui/aura/window_observer.h" | 17 #include "ui/aura/window_observer.h" |
| 18 #include "ui/display/display_observer.h" | 18 #include "ui/display/display_observer.h" |
| 19 #include "ui/events/event_handler.h" | 19 #include "ui/events/event_handler.h" |
| 20 #include "ui/gfx/geometry/point.h" | 20 #include "ui/gfx/geometry/point.h" |
| 21 | 21 |
| 22 namespace aura { | 22 namespace aura { |
| 23 class Window; | 23 class Window; |
| 24 } | 24 } |
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| 133 | 133 |
| 134 // ScreenshotDelegate to take the actual screenshot. No ownership. | 134 // ScreenshotDelegate to take the actual screenshot. No ownership. |
| 135 ScreenshotDelegate* screenshot_delegate_; | 135 ScreenshotDelegate* screenshot_delegate_; |
| 136 | 136 |
| 137 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); | 137 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); |
| 138 }; | 138 }; |
| 139 | 139 |
| 140 } // namespace ash | 140 } // namespace ash |
| 141 | 141 |
| 142 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 142 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
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