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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/wm_shelf.h" | 5 #include "ash/shelf/wm_shelf.h" |
6 | 6 |
7 #include "ash/common/shelf/shelf_controller.h" | |
8 #include "ash/common/shelf/shelf_delegate.h" | |
9 #include "ash/common/shelf/shelf_item_delegate.h" | |
10 #include "ash/common/shelf/shelf_layout_manager.h" | |
11 #include "ash/common/shelf/shelf_locking_manager.h" | |
12 #include "ash/common/shelf/shelf_model.h" | |
13 #include "ash/common/shelf/shelf_widget.h" | |
14 #include "ash/common/shelf/wm_shelf_observer.h" | |
15 #include "ash/common/wm_shell.h" | |
16 #include "ash/common/wm_window.h" | |
17 #include "ash/public/cpp/shell_window_ids.h" | 7 #include "ash/public/cpp/shell_window_ids.h" |
18 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
19 #include "ash/shelf/shelf_bezel_event_handler.h" | 9 #include "ash/shelf/shelf_bezel_event_handler.h" |
| 10 #include "ash/shelf/shelf_controller.h" |
| 11 #include "ash/shelf/shelf_delegate.h" |
| 12 #include "ash/shelf/shelf_item_delegate.h" |
| 13 #include "ash/shelf/shelf_layout_manager.h" |
| 14 #include "ash/shelf/shelf_locking_manager.h" |
| 15 #include "ash/shelf/shelf_model.h" |
| 16 #include "ash/shelf/shelf_widget.h" |
| 17 #include "ash/shelf/wm_shelf_observer.h" |
20 #include "ash/shell.h" | 18 #include "ash/shell.h" |
21 #include "ash/system/tray/system_tray_delegate.h" | 19 #include "ash/system/tray/system_tray_delegate.h" |
| 20 #include "ash/wm_shell.h" |
| 21 #include "ash/wm_window.h" |
22 #include "base/logging.h" | 22 #include "base/logging.h" |
23 #include "base/memory/ptr_util.h" | 23 #include "base/memory/ptr_util.h" |
24 #include "ui/aura/env.h" | 24 #include "ui/aura/env.h" |
25 #include "ui/display/types/display_constants.h" | 25 #include "ui/display/types/display_constants.h" |
26 #include "ui/gfx/geometry/rect.h" | 26 #include "ui/gfx/geometry/rect.h" |
27 | 27 |
28 namespace ash { | 28 namespace ash { |
29 | 29 |
30 // WmShelf::AutoHideEventHandler ----------------------------------------------- | 30 // WmShelf::AutoHideEventHandler ----------------------------------------------- |
31 | 31 |
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366 | 366 |
367 void WmShelf::OnBackgroundUpdated(ShelfBackgroundType background_type, | 367 void WmShelf::OnBackgroundUpdated(ShelfBackgroundType background_type, |
368 AnimationChangeType change_type) { | 368 AnimationChangeType change_type) { |
369 if (background_type == GetBackgroundType()) | 369 if (background_type == GetBackgroundType()) |
370 return; | 370 return; |
371 for (auto& observer : observers_) | 371 for (auto& observer : observers_) |
372 observer.OnBackgroundTypeChanged(background_type, change_type); | 372 observer.OnBackgroundTypeChanged(background_type, change_type); |
373 } | 373 } |
374 | 374 |
375 } // namespace ash | 375 } // namespace ash |
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