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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "ash/animation/animation_change_type.h" | 11 #include "ash/animation/animation_change_type.h" |
12 #include "ash/common/session/session_controller.h" | |
13 #include "ash/common/session/session_state_delegate.h" | |
14 #include "ash/common/shelf/shelf_constants.h" | |
15 #include "ash/common/shelf/shelf_layout_manager_observer.h" | |
16 #include "ash/common/shelf/shelf_widget.h" | |
17 #include "ash/common/shelf/wm_shelf.h" | |
18 #include "ash/common/wm/fullscreen_window_finder.h" | |
19 #include "ash/common/wm/mru_window_tracker.h" | |
20 #include "ash/common/wm/window_state.h" | |
21 #include "ash/common/wm/wm_screen_util.h" | |
22 #include "ash/common/wm_shell.h" | |
23 #include "ash/common/wm_window.h" | |
24 #include "ash/public/cpp/shell_window_ids.h" | 12 #include "ash/public/cpp/shell_window_ids.h" |
25 #include "ash/root_window_controller.h" | 13 #include "ash/root_window_controller.h" |
| 14 #include "ash/session/session_controller.h" |
| 15 #include "ash/session/session_state_delegate.h" |
| 16 #include "ash/shelf/shelf_constants.h" |
| 17 #include "ash/shelf/shelf_layout_manager_observer.h" |
| 18 #include "ash/shelf/shelf_widget.h" |
| 19 #include "ash/shelf/wm_shelf.h" |
26 #include "ash/system/status_area_widget.h" | 20 #include "ash/system/status_area_widget.h" |
| 21 #include "ash/wm/fullscreen_window_finder.h" |
| 22 #include "ash/wm/mru_window_tracker.h" |
| 23 #include "ash/wm/window_state.h" |
| 24 #include "ash/wm/wm_screen_util.h" |
| 25 #include "ash/wm_shell.h" |
| 26 #include "ash/wm_window.h" |
27 #include "base/auto_reset.h" | 27 #include "base/auto_reset.h" |
28 #include "base/command_line.h" | 28 #include "base/command_line.h" |
29 #include "base/i18n/rtl.h" | 29 #include "base/i18n/rtl.h" |
30 #include "ui/base/ui_base_switches.h" | 30 #include "ui/base/ui_base_switches.h" |
31 #include "ui/compositor/layer.h" | 31 #include "ui/compositor/layer.h" |
32 #include "ui/compositor/layer_animation_observer.h" | 32 #include "ui/compositor/layer_animation_observer.h" |
33 #include "ui/compositor/layer_animator.h" | 33 #include "ui/compositor/layer_animator.h" |
34 #include "ui/compositor/scoped_layer_animation_settings.h" | 34 #include "ui/compositor/scoped_layer_animation_settings.h" |
35 #include "ui/display/display.h" | 35 #include "ui/display/display.h" |
36 #include "ui/display/screen.h" | 36 #include "ui/display/screen.h" |
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1134 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1134 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1135 } | 1135 } |
1136 | 1136 |
1137 void ShelfLayoutManager::CancelGestureDrag() { | 1137 void ShelfLayoutManager::CancelGestureDrag() { |
1138 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | 1138 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
1139 UpdateVisibilityState(); | 1139 UpdateVisibilityState(); |
1140 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1140 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1141 } | 1141 } |
1142 | 1142 |
1143 } // namespace ash | 1143 } // namespace ash |
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