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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/shelf_controller.h" | 5 #include "ash/shelf/shelf_controller.h" |
6 | 6 |
7 #include "ash/common/shelf/shelf_item_delegate.h" | |
8 #include "ash/common/shelf/wm_shelf.h" | |
9 #include "ash/common/wm_shell.h" | |
10 #include "ash/common/wm_window.h" | |
11 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/shelf/shelf_item_delegate.h" |
| 9 #include "ash/shelf/wm_shelf.h" |
12 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/wm_shell.h" |
| 12 #include "ash/wm_window.h" |
13 #include "base/strings/utf_string_conversions.h" | 13 #include "base/strings/utf_string_conversions.h" |
14 #include "ui/base/models/simple_menu_model.h" | 14 #include "ui/base/models/simple_menu_model.h" |
15 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
16 #include "ui/display/display.h" | 16 #include "ui/display/display.h" |
17 #include "ui/display/screen.h" | 17 #include "ui/display/screen.h" |
18 #include "ui/gfx/image/image_skia.h" | 18 #include "ui/gfx/image/image_skia.h" |
19 #include "ui/resources/grit/ui_resources.h" | 19 #include "ui/resources/grit/ui_resources.h" |
20 | 20 |
21 namespace ash { | 21 namespace ash { |
22 | 22 |
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235 return; | 235 return; |
236 ShelfID shelf_id = app_id_to_shelf_id_[app_id]; | 236 ShelfID shelf_id = app_id_to_shelf_id_[app_id]; |
237 int index = model_.ItemIndexByID(shelf_id); | 237 int index = model_.ItemIndexByID(shelf_id); |
238 DCHECK_GE(index, 0); | 238 DCHECK_GE(index, 0); |
239 ShelfItem item = *model_.ItemByID(shelf_id); | 239 ShelfItem item = *model_.ItemByID(shelf_id); |
240 item.image = GetShelfIconFromBitmap(image); | 240 item.image = GetShelfIconFromBitmap(image); |
241 model_.Set(index, item); | 241 model_.Set(index, item); |
242 } | 242 } |
243 | 243 |
244 } // namespace ash | 244 } // namespace ash |
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