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|   1 // Copyright 2013 The Chromium Authors. All rights reserved. |   1 // Copyright 2013 The Chromium Authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 #include "ash/shelf/shelf_bezel_event_handler.h" |   5 #include "ash/shelf/shelf_bezel_event_handler.h" | 
|   6  |   6  | 
|   7 #include "ash/common/shelf/wm_shelf.h" |   7 #include "ash/shelf/wm_shelf.h" | 
|   8 #include "ash/shell.h" |   8 #include "ash/shell.h" | 
|   9 #include "ui/aura/window.h" |   9 #include "ui/aura/window.h" | 
|  10 #include "ui/display/display.h" |  10 #include "ui/display/display.h" | 
|  11 #include "ui/display/screen.h" |  11 #include "ui/display/screen.h" | 
|  12 #include "ui/events/event.h" |  12 #include "ui/events/event.h" | 
|  13 #include "ui/gfx/geometry/point.h" |  13 #include "ui/gfx/geometry/point.h" | 
|  14 #include "ui/gfx/geometry/rect.h" |  14 #include "ui/gfx/geometry/rect.h" | 
|  15 #include "ui/wm/core/coordinate_conversion.h" |  15 #include "ui/wm/core/coordinate_conversion.h" | 
|  16  |  16  | 
|  17 namespace ash { |  17 namespace ash { | 
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|  61     case SHELF_ALIGNMENT_LEFT: |  61     case SHELF_ALIGNMENT_LEFT: | 
|  62       return point.x() <= screen.x(); |  62       return point.x() <= screen.x(); | 
|  63     case SHELF_ALIGNMENT_RIGHT: |  63     case SHELF_ALIGNMENT_RIGHT: | 
|  64       return point.x() >= screen.right(); |  64       return point.x() >= screen.right(); | 
|  65   } |  65   } | 
|  66   NOTREACHED(); |  66   NOTREACHED(); | 
|  67   return false; |  67   return false; | 
|  68 } |  68 } | 
|  69  |  69  | 
|  70 }  // namespace ash |  70 }  // namespace ash | 
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