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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_bezel_event_handler.h" | 5 #include "ash/shelf/shelf_bezel_event_handler.h" |
| 6 | 6 |
| 7 #include "ash/common/shelf/wm_shelf.h" | 7 #include "ash/shelf/wm_shelf.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 10 #include "ui/display/display.h" | 10 #include "ui/display/display.h" |
| 11 #include "ui/display/screen.h" | 11 #include "ui/display/screen.h" |
| 12 #include "ui/events/event.h" | 12 #include "ui/events/event.h" |
| 13 #include "ui/gfx/geometry/point.h" | 13 #include "ui/gfx/geometry/point.h" |
| 14 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
| 15 #include "ui/wm/core/coordinate_conversion.h" | 15 #include "ui/wm/core/coordinate_conversion.h" |
| 16 | 16 |
| 17 namespace ash { | 17 namespace ash { |
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| 61 case SHELF_ALIGNMENT_LEFT: | 61 case SHELF_ALIGNMENT_LEFT: |
| 62 return point.x() <= screen.x(); | 62 return point.x() <= screen.x(); |
| 63 case SHELF_ALIGNMENT_RIGHT: | 63 case SHELF_ALIGNMENT_RIGHT: |
| 64 return point.x() >= screen.right(); | 64 return point.x() >= screen.right(); |
| 65 } | 65 } |
| 66 NOTREACHED(); | 66 NOTREACHED(); |
| 67 return false; | 67 return false; |
| 68 } | 68 } |
| 69 | 69 |
| 70 } // namespace ash | 70 } // namespace ash |
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