OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/common/wm/workspace_controller.h" | |
6 | |
7 #include <utility> | |
8 | |
9 #include "ash/common/shelf/wm_shelf.h" | |
10 #include "ash/common/wm/dock/docked_window_layout_manager.h" | |
11 #include "ash/common/wm/fullscreen_window_finder.h" | |
12 #include "ash/common/wm/window_state.h" | |
13 #include "ash/common/wm/wm_window_animations.h" | |
14 #include "ash/common/wm/workspace/workspace_event_handler.h" | |
15 #include "ash/common/wm/workspace/workspace_layout_manager.h" | |
16 #include "ash/common/wm/workspace/workspace_layout_manager_backdrop_delegate.h" | |
17 #include "ash/common/wm_shell.h" | |
18 #include "ash/common/wm_window.h" | |
19 #include "ash/public/cpp/shell_window_ids.h" | |
20 #include "ash/root_window_controller.h" | |
21 #include "base/memory/ptr_util.h" | |
22 #include "ui/compositor/layer.h" | |
23 #include "ui/compositor/scoped_layer_animation_settings.h" | |
24 | |
25 namespace ash { | |
26 namespace { | |
27 | |
28 // Amount of time to pause before animating anything. Only used during initial | |
29 // animation (when logging in). | |
30 const int kInitialPauseTimeMS = 750; | |
31 | |
32 // The duration of the animation that occurs on first login. | |
33 const int kInitialAnimationDurationMS = 200; | |
34 | |
35 } // namespace | |
36 | |
37 WorkspaceController::WorkspaceController(WmWindow* viewport) | |
38 : viewport_(viewport), | |
39 event_handler_(WmShell::Get()->CreateWorkspaceEventHandler(viewport)), | |
40 layout_manager_(new WorkspaceLayoutManager(viewport)) { | |
41 viewport_->aura_window()->AddObserver(this); | |
42 viewport_->SetVisibilityAnimationTransition(::wm::ANIMATE_NONE); | |
43 viewport_->SetLayoutManager(base::WrapUnique(layout_manager_)); | |
44 } | |
45 | |
46 WorkspaceController::~WorkspaceController() { | |
47 if (!viewport_) | |
48 return; | |
49 | |
50 viewport_->aura_window()->RemoveObserver(this); | |
51 viewport_->SetLayoutManager(nullptr); | |
52 } | |
53 | |
54 wm::WorkspaceWindowState WorkspaceController::GetWindowState() const { | |
55 if (!viewport_ || !viewport_->GetRootWindowController()->HasShelf()) | |
56 return wm::WORKSPACE_WINDOW_STATE_DEFAULT; | |
57 | |
58 const WmWindow* fullscreen = wm::GetWindowForFullscreenMode(viewport_); | |
59 if (fullscreen && !fullscreen->GetWindowState()->ignored_by_shelf()) | |
60 return wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN; | |
61 | |
62 // These are the container ids of containers which may contain windows that | |
63 // may overlap the launcher shelf and affect its transparency. | |
64 const int kWindowContainerIds[] = { | |
65 kShellWindowId_DefaultContainer, kShellWindowId_DockedContainer, | |
66 }; | |
67 const gfx::Rect shelf_bounds(WmShelf::ForWindow(viewport_)->GetIdealBounds()); | |
68 bool window_overlaps_launcher = false; | |
69 for (size_t i = 0; i < arraysize(kWindowContainerIds); i++) { | |
70 WmWindow* container = viewport_->GetRootWindow()->GetChildByShellWindowId( | |
71 kWindowContainerIds[i]); | |
72 for (WmWindow* window : container->GetChildren()) { | |
73 wm::WindowState* window_state = window->GetWindowState(); | |
74 if (window_state->ignored_by_shelf() || | |
75 (window->GetLayer() && !window->GetLayer()->GetTargetVisibility())) { | |
76 continue; | |
77 } | |
78 if (window_state->IsMaximized()) | |
79 return wm::WORKSPACE_WINDOW_STATE_MAXIMIZED; | |
80 window_overlaps_launcher |= window->GetBounds().Intersects(shelf_bounds); | |
81 } | |
82 } | |
83 | |
84 // Check if there are visible docked windows in the same display. | |
85 DockedWindowLayoutManager* dock = DockedWindowLayoutManager::Get(viewport_); | |
86 const bool docked_area_visible = dock && !dock->docked_bounds().IsEmpty(); | |
87 return (window_overlaps_launcher || docked_area_visible) | |
88 ? wm::WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF | |
89 : wm::WORKSPACE_WINDOW_STATE_DEFAULT; | |
90 } | |
91 | |
92 void WorkspaceController::DoInitialAnimation() { | |
93 viewport_->Show(); | |
94 | |
95 ui::Layer* layer = viewport_->GetLayer(); | |
96 layer->SetOpacity(0.0f); | |
97 SetTransformForScaleAnimation(layer, LAYER_SCALE_ANIMATION_ABOVE); | |
98 | |
99 // In order for pause to work we need to stop animations. | |
100 layer->GetAnimator()->StopAnimating(); | |
101 | |
102 { | |
103 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
104 | |
105 settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); | |
106 layer->GetAnimator()->SchedulePauseForProperties( | |
107 base::TimeDelta::FromMilliseconds(kInitialPauseTimeMS), | |
108 ui::LayerAnimationElement::TRANSFORM | | |
109 ui::LayerAnimationElement::OPACITY | | |
110 ui::LayerAnimationElement::BRIGHTNESS | | |
111 ui::LayerAnimationElement::VISIBILITY); | |
112 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
113 settings.SetTransitionDuration( | |
114 base::TimeDelta::FromMilliseconds(kInitialAnimationDurationMS)); | |
115 layer->SetTransform(gfx::Transform()); | |
116 layer->SetOpacity(1.0f); | |
117 } | |
118 } | |
119 | |
120 void WorkspaceController::SetMaximizeBackdropDelegate( | |
121 std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> delegate) { | |
122 layout_manager_->SetMaximizeBackdropDelegate(std::move(delegate)); | |
123 } | |
124 | |
125 void WorkspaceController::OnWindowDestroying(aura::Window* window) { | |
126 DCHECK_EQ(WmWindow::Get(window), viewport_); | |
127 viewport_->aura_window()->RemoveObserver(this); | |
128 viewport_ = nullptr; | |
129 // Destroy |event_handler_| too as it depends upon |window|. | |
130 event_handler_.reset(); | |
131 layout_manager_ = nullptr; | |
132 } | |
133 | |
134 } // namespace ash | |
OLD | NEW |