OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/common/wm/window_resizer.h" | |
6 | |
7 #include "ash/common/wm/dock/docked_window_layout_manager.h" | |
8 #include "ash/common/wm/root_window_finder.h" | |
9 #include "ash/common/wm/window_positioning_utils.h" | |
10 #include "ash/common/wm/window_state.h" | |
11 #include "ash/common/wm_window.h" | |
12 #include "ui/base/hit_test.h" | |
13 #include "ui/base/ui_base_types.h" | |
14 #include "ui/display/display.h" | |
15 #include "ui/display/screen.h" | |
16 #include "ui/gfx/geometry/rect.h" | |
17 | |
18 namespace ash { | |
19 | |
20 namespace { | |
21 | |
22 // Returns true for resize components along the right edge, where a drag in | |
23 // positive x will make the window larger. | |
24 bool IsRightEdge(int window_component) { | |
25 return window_component == HTTOPRIGHT || window_component == HTRIGHT || | |
26 window_component == HTBOTTOMRIGHT || window_component == HTGROWBOX; | |
27 } | |
28 | |
29 } // namespace | |
30 | |
31 // static | |
32 const int WindowResizer::kBoundsChange_None = 0; | |
33 // static | |
34 const int WindowResizer::kBoundsChange_Repositions = 1; | |
35 // static | |
36 const int WindowResizer::kBoundsChange_Resizes = 2; | |
37 | |
38 // static | |
39 const int WindowResizer::kBoundsChangeDirection_None = 0; | |
40 // static | |
41 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; | |
42 // static | |
43 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; | |
44 | |
45 WindowResizer::WindowResizer(wm::WindowState* window_state) | |
46 : window_state_(window_state) { | |
47 DCHECK(window_state_->drag_details()); | |
48 } | |
49 | |
50 WindowResizer::~WindowResizer() {} | |
51 | |
52 // static | |
53 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { | |
54 int bounds_change = WindowResizer::kBoundsChange_None; | |
55 switch (component) { | |
56 case HTTOPLEFT: | |
57 case HTTOP: | |
58 case HTTOPRIGHT: | |
59 case HTLEFT: | |
60 case HTBOTTOMLEFT: | |
61 bounds_change |= WindowResizer::kBoundsChange_Repositions | | |
62 WindowResizer::kBoundsChange_Resizes; | |
63 break; | |
64 case HTCAPTION: | |
65 bounds_change |= WindowResizer::kBoundsChange_Repositions; | |
66 break; | |
67 case HTRIGHT: | |
68 case HTBOTTOMRIGHT: | |
69 case HTBOTTOM: | |
70 case HTGROWBOX: | |
71 bounds_change |= WindowResizer::kBoundsChange_Resizes; | |
72 break; | |
73 default: | |
74 break; | |
75 } | |
76 return bounds_change; | |
77 } | |
78 | |
79 // static | |
80 int WindowResizer::GetPositionChangeDirectionForWindowComponent( | |
81 int window_component) { | |
82 int pos_change_direction = WindowResizer::kBoundsChangeDirection_None; | |
83 switch (window_component) { | |
84 case HTTOPLEFT: | |
85 case HTBOTTOMRIGHT: | |
86 case HTGROWBOX: | |
87 case HTCAPTION: | |
88 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal | | |
89 WindowResizer::kBoundsChangeDirection_Vertical; | |
90 break; | |
91 case HTTOP: | |
92 case HTTOPRIGHT: | |
93 case HTBOTTOM: | |
94 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical; | |
95 break; | |
96 case HTBOTTOMLEFT: | |
97 case HTRIGHT: | |
98 case HTLEFT: | |
99 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal; | |
100 break; | |
101 default: | |
102 break; | |
103 } | |
104 return pos_change_direction; | |
105 } | |
106 | |
107 gfx::Rect WindowResizer::CalculateBoundsForDrag( | |
108 const gfx::Point& passed_location) { | |
109 if (!details().is_resizable) | |
110 return details().initial_bounds_in_parent; | |
111 | |
112 gfx::Point location = passed_location; | |
113 int delta_x = location.x() - details().initial_location_in_parent.x(); | |
114 int delta_y = location.y() - details().initial_location_in_parent.y(); | |
115 | |
116 AdjustDeltaForTouchResize(&delta_x, &delta_y); | |
117 | |
118 // The minimize size constraint may limit how much we change the window | |
119 // position. For example, dragging the left edge to the right should stop | |
120 // repositioning the window when the minimize size is reached. | |
121 gfx::Size size = GetSizeForDrag(&delta_x, &delta_y); | |
122 gfx::Point origin = GetOriginForDrag(delta_x, delta_y); | |
123 gfx::Rect new_bounds(origin, size); | |
124 | |
125 // Sizing has to keep the result on the screen. Note that this correction | |
126 // has to come first since it might have an impact on the origin as well as | |
127 // on the size. | |
128 if (details().bounds_change & kBoundsChange_Resizes) { | |
129 gfx::Rect work_area = GetTarget()->GetDisplayNearestWindow().work_area(); | |
130 DockedWindowLayoutManager* dock_layout = | |
131 DockedWindowLayoutManager::Get(GetTarget()); | |
132 | |
133 work_area.Union(dock_layout->docked_bounds()); | |
134 work_area = GetTarget()->GetParent()->ConvertRectFromScreen(work_area); | |
135 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { | |
136 if (IsRightEdge(details().window_component) && | |
137 new_bounds.right() < work_area.x() + wm::kMinimumOnScreenArea) { | |
138 int delta = | |
139 work_area.x() + wm::kMinimumOnScreenArea - new_bounds.right(); | |
140 new_bounds.set_width(new_bounds.width() + delta); | |
141 } else if (new_bounds.x() > | |
142 work_area.right() - wm::kMinimumOnScreenArea) { | |
143 int width = | |
144 new_bounds.right() - work_area.right() + wm::kMinimumOnScreenArea; | |
145 new_bounds.set_x(work_area.right() - wm::kMinimumOnScreenArea); | |
146 new_bounds.set_width(width); | |
147 } | |
148 } | |
149 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { | |
150 if (!IsBottomEdge(details().window_component) && | |
151 new_bounds.y() > work_area.bottom() - wm::kMinimumOnScreenArea) { | |
152 int height = | |
153 new_bounds.bottom() - work_area.bottom() + wm::kMinimumOnScreenArea; | |
154 new_bounds.set_y(work_area.bottom() - wm::kMinimumOnScreenArea); | |
155 new_bounds.set_height(height); | |
156 } else if (details().window_component == HTBOTTOM || | |
157 details().window_component == HTBOTTOMRIGHT || | |
158 details().window_component == HTBOTTOMLEFT) { | |
159 // Update bottom edge to stay in the work area when we are resizing | |
160 // by dragging the bottom edge or corners. | |
161 if (new_bounds.bottom() > work_area.bottom()) | |
162 new_bounds.Inset(0, 0, 0, new_bounds.bottom() - work_area.bottom()); | |
163 } | |
164 } | |
165 if (details().bounds_change & kBoundsChange_Repositions && | |
166 new_bounds.y() < 0) { | |
167 int delta = new_bounds.y(); | |
168 new_bounds.set_y(0); | |
169 new_bounds.set_height(new_bounds.height() + delta); | |
170 } | |
171 } | |
172 | |
173 if (details().bounds_change & kBoundsChange_Repositions) { | |
174 // When we might want to reposition a window which is also restored to its | |
175 // previous size, to keep the cursor within the dragged window. | |
176 if (!details().restore_bounds.IsEmpty()) { | |
177 // However - it is not desirable to change the origin if the window would | |
178 // be still hit by the cursor. | |
179 if (details().initial_location_in_parent.x() > | |
180 details().initial_bounds_in_parent.x() + | |
181 details().restore_bounds.width()) | |
182 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); | |
183 } | |
184 | |
185 // Make sure that |new_bounds| doesn't leave any of the displays. Note that | |
186 // the |work_area| above isn't good for this check since it is the work area | |
187 // for the current display but the window can move to a different one. | |
188 WmWindow* parent = GetTarget()->GetParent(); | |
189 gfx::Point passed_location_in_screen( | |
190 parent->ConvertPointToScreen(passed_location)); | |
191 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); | |
192 // Use a pointer location (matching the logic in DragWindowResizer) to | |
193 // calculate the target display after the drag. | |
194 const display::Display& display = | |
195 display::Screen::GetScreen()->GetDisplayMatching(near_passed_location); | |
196 DockedWindowLayoutManager* dock_layout = DockedWindowLayoutManager::Get( | |
197 wm::GetRootWindowMatching(near_passed_location)); | |
198 | |
199 gfx::Rect screen_work_area = display.work_area(); | |
200 screen_work_area.Union(dock_layout->docked_bounds()); | |
201 screen_work_area.Inset(wm::kMinimumOnScreenArea, 0); | |
202 gfx::Rect new_bounds_in_screen = parent->ConvertRectToScreen(new_bounds); | |
203 if (!screen_work_area.Intersects(new_bounds_in_screen)) { | |
204 // Make sure that the x origin does not leave the current display. | |
205 new_bounds_in_screen.set_x(std::max( | |
206 screen_work_area.x() - new_bounds.width(), | |
207 std::min(screen_work_area.right(), new_bounds_in_screen.x()))); | |
208 new_bounds = parent->ConvertRectFromScreen(new_bounds_in_screen); | |
209 } | |
210 } | |
211 | |
212 return new_bounds; | |
213 } | |
214 | |
215 // static | |
216 bool WindowResizer::IsBottomEdge(int window_component) { | |
217 return window_component == HTBOTTOMLEFT || window_component == HTBOTTOM || | |
218 window_component == HTBOTTOMRIGHT || window_component == HTGROWBOX; | |
219 } | |
220 | |
221 void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) { | |
222 if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH || | |
223 !(details().bounds_change & kBoundsChange_Resizes)) | |
224 return; | |
225 | |
226 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { | |
227 if (IsRightEdge(details().window_component)) { | |
228 *delta_x += details().initial_location_in_parent.x() - | |
229 details().initial_bounds_in_parent.right(); | |
230 } else { | |
231 *delta_x += details().initial_location_in_parent.x() - | |
232 details().initial_bounds_in_parent.x(); | |
233 } | |
234 } | |
235 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { | |
236 if (IsBottomEdge(details().window_component)) { | |
237 *delta_y += details().initial_location_in_parent.y() - | |
238 details().initial_bounds_in_parent.bottom(); | |
239 } else { | |
240 *delta_y += details().initial_location_in_parent.y() - | |
241 details().initial_bounds_in_parent.y(); | |
242 } | |
243 } | |
244 } | |
245 | |
246 gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) { | |
247 gfx::Point origin = details().initial_bounds_in_parent.origin(); | |
248 if (details().bounds_change & kBoundsChange_Repositions) { | |
249 int pos_change_direction = GetPositionChangeDirectionForWindowComponent( | |
250 details().window_component); | |
251 if (pos_change_direction & kBoundsChangeDirection_Horizontal) | |
252 origin.Offset(delta_x, 0); | |
253 if (pos_change_direction & kBoundsChangeDirection_Vertical) | |
254 origin.Offset(0, delta_y); | |
255 } | |
256 return origin; | |
257 } | |
258 | |
259 gfx::Size WindowResizer::GetSizeForDrag(int* delta_x, int* delta_y) { | |
260 gfx::Size size = details().initial_bounds_in_parent.size(); | |
261 if (details().bounds_change & kBoundsChange_Resizes) { | |
262 gfx::Size min_size = GetTarget()->GetMinimumSize(); | |
263 size.SetSize(GetWidthForDrag(min_size.width(), delta_x), | |
264 GetHeightForDrag(min_size.height(), delta_y)); | |
265 } else if (!details().restore_bounds.IsEmpty()) { | |
266 size = details().restore_bounds.size(); | |
267 } | |
268 return size; | |
269 } | |
270 | |
271 int WindowResizer::GetWidthForDrag(int min_width, int* delta_x) { | |
272 int width = details().initial_bounds_in_parent.width(); | |
273 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { | |
274 // Along the right edge, positive delta_x increases the window size. | |
275 int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1; | |
276 width += x_multiplier * (*delta_x); | |
277 | |
278 // Ensure we don't shrink past the minimum width and clamp delta_x | |
279 // for the window origin computation. | |
280 if (width < min_width) { | |
281 width = min_width; | |
282 *delta_x = -x_multiplier * | |
283 (details().initial_bounds_in_parent.width() - min_width); | |
284 } | |
285 | |
286 // And don't let the window go bigger than the display. | |
287 int max_width = GetTarget()->GetDisplayNearestWindow().bounds().width(); | |
288 gfx::Size max_size = GetTarget()->GetMaximumSize(); | |
289 if (max_size.width() != 0) | |
290 max_width = std::min(max_width, max_size.width()); | |
291 if (width > max_width) { | |
292 width = max_width; | |
293 *delta_x = -x_multiplier * | |
294 (details().initial_bounds_in_parent.width() - max_width); | |
295 } | |
296 } | |
297 return width; | |
298 } | |
299 | |
300 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) { | |
301 int height = details().initial_bounds_in_parent.height(); | |
302 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { | |
303 // Along the bottom edge, positive delta_y increases the window size. | |
304 int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1; | |
305 height += y_multiplier * (*delta_y); | |
306 | |
307 // Ensure we don't shrink past the minimum height and clamp delta_y | |
308 // for the window origin computation. | |
309 if (height < min_height) { | |
310 height = min_height; | |
311 *delta_y = -y_multiplier * | |
312 (details().initial_bounds_in_parent.height() - min_height); | |
313 } | |
314 | |
315 // And don't let the window go bigger than the display. | |
316 int max_height = GetTarget()->GetDisplayNearestWindow().bounds().height(); | |
317 gfx::Size max_size = GetTarget()->GetMaximumSize(); | |
318 if (max_size.height() != 0) | |
319 max_height = std::min(max_height, max_size.height()); | |
320 if (height > max_height) { | |
321 height = max_height; | |
322 *delta_y = -y_multiplier * | |
323 (details().initial_bounds_in_parent.height() - max_height); | |
324 } | |
325 } | |
326 return height; | |
327 } | |
328 | |
329 } // namespace ash | |
OLD | NEW |