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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/common/wm/lock_window_state.h" | |
6 | |
7 #include <utility> | |
8 | |
9 #include "ash/common/wm/lock_layout_manager.h" | |
10 #include "ash/common/wm/window_animation_types.h" | |
11 #include "ash/common/wm/window_state.h" | |
12 #include "ash/common/wm/window_state_delegate.h" | |
13 #include "ash/common/wm/window_state_util.h" | |
14 #include "ash/common/wm/wm_event.h" | |
15 #include "ash/common/wm/wm_screen_util.h" | |
16 #include "ash/common/wm_shell.h" | |
17 #include "ash/common/wm_window.h" | |
18 #include "base/memory/ptr_util.h" | |
19 #include "ui/gfx/geometry/rect.h" | |
20 #include "ui/keyboard/keyboard_controller.h" | |
21 #include "ui/keyboard/keyboard_util.h" | |
22 | |
23 namespace ash { | |
24 | |
25 LockWindowState::LockWindowState(WmWindow* window) | |
26 : current_state_type_(window->GetWindowState()->GetStateType()) {} | |
27 | |
28 LockWindowState::~LockWindowState() {} | |
29 | |
30 void LockWindowState::OnWMEvent(wm::WindowState* window_state, | |
31 const wm::WMEvent* event) { | |
32 switch (event->type()) { | |
33 case wm::WM_EVENT_TOGGLE_FULLSCREEN: | |
34 ToggleFullScreen(window_state, window_state->delegate()); | |
35 break; | |
36 case wm::WM_EVENT_FULLSCREEN: | |
37 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN); | |
38 break; | |
39 case wm::WM_EVENT_PIN: | |
40 case wm::WM_EVENT_TRUSTED_PIN: | |
41 NOTREACHED(); | |
42 break; | |
43 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: | |
44 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE: | |
45 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE: | |
46 case wm::WM_EVENT_TOGGLE_MAXIMIZE: | |
47 case wm::WM_EVENT_CYCLE_SNAP_DOCK_LEFT: | |
48 case wm::WM_EVENT_CYCLE_SNAP_DOCK_RIGHT: | |
49 case wm::WM_EVENT_CENTER: | |
50 case wm::WM_EVENT_SNAP_LEFT: | |
51 case wm::WM_EVENT_SNAP_RIGHT: | |
52 case wm::WM_EVENT_NORMAL: | |
53 case wm::WM_EVENT_MAXIMIZE: | |
54 case wm::WM_EVENT_DOCK: | |
55 UpdateWindow(window_state, | |
56 GetMaximizedOrCenteredWindowType(window_state)); | |
57 return; | |
58 case wm::WM_EVENT_MINIMIZE: | |
59 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_MINIMIZED); | |
60 return; | |
61 case wm::WM_EVENT_SHOW_INACTIVE: | |
62 return; | |
63 case wm::WM_EVENT_SET_BOUNDS: | |
64 if (window_state->IsMaximized() || window_state->IsFullscreen()) { | |
65 UpdateBounds(window_state); | |
66 } else { | |
67 const ash::wm::SetBoundsEvent* bounds_event = | |
68 static_cast<const ash::wm::SetBoundsEvent*>(event); | |
69 window_state->SetBoundsConstrained(bounds_event->requested_bounds()); | |
70 } | |
71 break; | |
72 case wm::WM_EVENT_ADDED_TO_WORKSPACE: | |
73 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | |
74 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | |
75 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | |
76 UpdateWindow(window_state, | |
77 GetMaximizedOrCenteredWindowType(window_state)); | |
78 } else { | |
79 UpdateBounds(window_state); | |
80 } | |
81 break; | |
82 case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED: | |
83 case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED: | |
84 UpdateBounds(window_state); | |
85 break; | |
86 } | |
87 } | |
88 | |
89 wm::WindowStateType LockWindowState::GetType() const { | |
90 return current_state_type_; | |
91 } | |
92 | |
93 void LockWindowState::AttachState(wm::WindowState* window_state, | |
94 wm::WindowState::State* previous_state) { | |
95 current_state_type_ = previous_state->GetType(); | |
96 | |
97 // Initialize the state to a good preset. | |
98 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | |
99 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | |
100 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | |
101 UpdateWindow(window_state, GetMaximizedOrCenteredWindowType(window_state)); | |
102 } | |
103 } | |
104 | |
105 void LockWindowState::DetachState(wm::WindowState* window_state) {} | |
106 | |
107 // static | |
108 wm::WindowState* LockWindowState::SetLockWindowState(WmWindow* window) { | |
109 std::unique_ptr<wm::WindowState::State> lock_state = | |
110 base::MakeUnique<LockWindowState>(window); | |
111 std::unique_ptr<wm::WindowState::State> old_state( | |
112 window->GetWindowState()->SetStateObject(std::move(lock_state))); | |
113 return window->GetWindowState(); | |
114 } | |
115 | |
116 void LockWindowState::UpdateWindow(wm::WindowState* window_state, | |
117 wm::WindowStateType target_state) { | |
118 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || | |
119 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || | |
120 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && | |
121 !window_state->CanMaximize()) || | |
122 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); | |
123 | |
124 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { | |
125 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) | |
126 return; | |
127 | |
128 current_state_type_ = target_state; | |
129 window_state->window()->SetVisibilityAnimationType( | |
130 wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); | |
131 window_state->window()->Hide(); | |
132 if (window_state->IsActive()) | |
133 window_state->Deactivate(); | |
134 return; | |
135 } | |
136 | |
137 if (current_state_type_ == target_state) { | |
138 // If the state type did not change, update it accordingly. | |
139 UpdateBounds(window_state); | |
140 return; | |
141 } | |
142 | |
143 const wm::WindowStateType old_state_type = current_state_type_; | |
144 current_state_type_ = target_state; | |
145 window_state->UpdateWindowShowStateFromStateType(); | |
146 window_state->NotifyPreStateTypeChange(old_state_type); | |
147 UpdateBounds(window_state); | |
148 window_state->NotifyPostStateTypeChange(old_state_type); | |
149 | |
150 if ((window_state->window()->GetTargetVisibility() || | |
151 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && | |
152 !window_state->window()->GetLayer()->visible()) { | |
153 // The layer may be hidden if the window was previously minimized. Make | |
154 // sure it's visible. | |
155 window_state->window()->Show(); | |
156 } | |
157 } | |
158 | |
159 wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType( | |
160 wm::WindowState* window_state) { | |
161 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED | |
162 : wm::WINDOW_STATE_TYPE_NORMAL; | |
163 } | |
164 | |
165 void LockWindowState::UpdateBounds(wm::WindowState* window_state) { | |
166 if (!window_state->IsMaximized() && !window_state->IsFullscreen()) | |
167 return; | |
168 | |
169 keyboard::KeyboardController* keyboard_controller = | |
170 keyboard::KeyboardController::GetInstance(); | |
171 gfx::Rect keyboard_bounds; | |
172 | |
173 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && | |
174 keyboard_controller->keyboard_visible()) { | |
175 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); | |
176 } | |
177 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); | |
178 bounds.set_height(bounds.height() - keyboard_bounds.height()); | |
179 | |
180 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); | |
181 window_state->SetBoundsDirect(bounds); | |
182 } | |
183 | |
184 } // namespace ash | |
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